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[[The Warden]] can get this quest after the corpse of Ser Friden is found in a run down back alley in [[Denerim]]. After his journal is picked up, the quest will be activated.
==Background==
 
<!---descr="What's it all about. Who, what, where, why, when."--->
 
   
[[The Warden]] can get this quest after the corpse of Ser Friden is found in a Run-down back alley in [[Denerim]]. After his journal is picked up, the quest will be activated.
 
 
==Walkthrough==
 
==Walkthrough==
 
<!---descr="How do you do it."--->
 
<!---descr="How do you do it."--->
{{spoiler}}
 
Go to the [[Deserted Building]] in Denerim, some mercenaries and blood mages will attack. As usual, the mages are the biggest threat so kill them first. There are also some deadly traps which should be disarmed by a rogue. In the last room the leader of the blood mages will be waiting. After he is killed, loot his body to find a key to his bedroom where you can find the Magister's Shield amulet. (Rogues can also pick the bedroom lock.) This encounter is one of the more challenging fights in the game; do not attempt this without a top notch group.
 
   
 
Go to the [[Deserted Building]] in Denerim, some mercenaries and [[blood mage]]s will attack. As usual, the mages are the biggest threat so kill them first. There are also some deadly traps which should be disarmed by a [[rogue]]. In the last room the leader of the blood mages will be waiting. After he is killed, loot his body to find a key to his bedroom where you can find the [[Magister's Shield]] amulet. (Rogues can also pick the bedroom lock.)
   
  +
This encounter is one of the more challenging fights in the game; do not attempt this without a top notch group. There is an anteroom prior to the entering the main hall. Any traps set here will persist after the dialogue with the blood mages, which means that setting multiple traps here to bleed off HP from the mages and mercenaries works well. The [[templar]] ability [[Holy Smite]] is also effective, as are the mage spells, [[Blizzard]], [[Tempest]], and [[Storm of the Century]].
 
Strategy 1: There is an anteroom prior to the entering the main hall. Any traps set here will persist after the diaglogue with the blood mages. You can set multiple traps here to bleed off HP from the mages and mercenaries. I have found using several spring traps right after the door to slow down the mercenaries until the mages catch up followed by claw spring traps to then large shrapnel traps to maximize damage. Group them tight and maximize the injury. Lay them in a wide path between the enterance and the side door to the right. When the encounter happens, immediately retreat your party back through the anteroom and into the adjacent room where you will wait for the mercenaries and mages to chase after you ... and for the ambush to happen. If you have a mage with fireball or any range attack that covers a large area then throw it peridically into this anteroom to add to the injury. I have found I can kill almost all but the mage leader and his HP is diminished by half by the time all the traps have been set off.
 
 
Strategy 2: Use any combination of the following to make your party more capable of handling multiple yellow/orange level mages combined with melee attackers: Multiple Templars (preferably with Holy Smite), at least one mage with Mana Clash, AoE spells (Blizzard, Tempest, SotC) cast from an adjacent room outside line of sight after a stealthy rogue opens the door, and/or Dog (or a summoned/shapeshifted creature) with Overwhelm.
 
   
 
==Result==
 
==Result==

Revision as of 00:03, 4 March 2010


The Warden can get this quest after the corpse of Ser Friden is found in a run down back alley in Denerim. After his journal is picked up, the quest will be activated.

Walkthrough

Go to the Deserted Building in Denerim, some mercenaries and blood mages will attack. As usual, the mages are the biggest threat so kill them first. There are also some deadly traps which should be disarmed by a rogue. In the last room the leader of the blood mages will be waiting. After he is killed, loot his body to find a key to his bedroom where you can find the Magister's Shield amulet. (Rogues can also pick the bedroom lock.)

This encounter is one of the more challenging fights in the game; do not attempt this without a top notch group. There is an anteroom prior to the entering the main hall. Any traps set here will persist after the dialogue with the blood mages, which means that setting multiple traps here to bleed off HP from the mages and mercenaries works well. The templar ability Holy Smite is also effective, as are the mage spells, Blizzard, Tempest, and Storm of the Century.

Result

Magister's Shield Magister's Shield

Dalish Battery Dalish Battery

Iced Band Iced Band

See also

Deserted Building Deserted Building