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(Walkthrough)
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This encounter is one of the more challenging fights in the game; do not attempt this without a top notch group. There is an anteroom prior to the entering the main hall. Any traps set here will persist after the dialogue with the blood mages, which means that setting multiple traps here to bleed off HP from the mages and mercenaries works well. The [[templar]] ability [[Holy Smite]] is also effective, as are the mage spells, [[Blizzard]], [[Tempest]], and [[Storm of the Century]]. [[Mana Clash]] is also very effective.
 
This encounter is one of the more challenging fights in the game; do not attempt this without a top notch group. There is an anteroom prior to the entering the main hall. Any traps set here will persist after the dialogue with the blood mages, which means that setting multiple traps here to bleed off HP from the mages and mercenaries works well. The [[templar]] ability [[Holy Smite]] is also effective, as are the mage spells, [[Blizzard]], [[Tempest]], and [[Storm of the Century]]. [[Mana Clash]] is also very effective.
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If you are facing problems, especially in the last rooms, an option is to hold the team in a room far from the battle, go close to the enemies with your wardog (he is the fastest and resist most of the traps) and attract only few enemies to the room where your team is holding. You can eliminate enemies in steps.
   
 
==Result==
 
==Result==

Revision as of 16:05, May 8, 2010



The Warden can get this quest after the corpse of Ser Friden is found in the Run-Down Back Street in Denerim. After his journal is picked up, the quest will be activated and you can travel to the Deserted Building.

Walkthrough

Go to the Deserted Building in Denerim, some mercenaries and blood mages will attack. As usual, the mages are the biggest threat so kill them first. There are also some deadly traps which should be disarmed by a rogue. In the last room the leader of the blood mages will be waiting. After he is killed, loot his body to find a key to his bedroom where you can find the Magister's Shield amulet. (Rogues can also pick the bedroom lock.)

This encounter is one of the more challenging fights in the game; do not attempt this without a top notch group. There is an anteroom prior to the entering the main hall. Any traps set here will persist after the dialogue with the blood mages, which means that setting multiple traps here to bleed off HP from the mages and mercenaries works well. The templar ability Holy Smite is also effective, as are the mage spells, Blizzard, Tempest, and Storm of the Century. Mana Clash is also very effective.

If you are facing problems, especially in the last rooms, an option is to hold the team in a room far from the battle, go close to the enemies with your wardog (he is the fastest and resist most of the traps) and attract only few enemies to the room where your team is holding. You can eliminate enemies in steps.

Result

Ico amulet Magister's Shield
Ico ring Dalish Battery
Ico ring Iced Band

See also

Ico Other Location Deserted Building
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