You must have favored Meredith in the dialogue at the beginning of Act 3. You must have completed some quests before it will be acquirable. Head to The Hanged Man at night and a lady there will tell you that some men are waiting for you.
Talk with Ser Mettin and Ser Agatha in the Hanged Man. Head towards Darktown and into the Hidden Sewer and kill off all the Blood Mages in the area, along with their Mercenary allies. You don't have to read all the letters lying around to continue the mission. Once they're all killed off return to your Estate and read the letter from Ser Mettin.
Travel to Sundermount and head through the caverns to the upper mountain path with the Graveyard, but turn right and head towards the trapdoor to enter the Blood Mage Refuge. Ser Mettin and Ser Agatha will assist you in killing off the apostate mages in this area. Most of them simply shoot bolts of fire at you and are no threat. In the large chamber at the end target Bancroft, the Elite-ranked mage, first. After the last mage falls, Mettin expresses a wish to kill the friends and family assisting the mages there as well, with which Agatha disagrees. You have the option to side with Mettin or Agatha. If you refuse to take sides, Mettin will consider you Agatha's supporter. More templars will arrive, half of them standing by each of the leaders. As always, kill archers first to reduce health losses over time and time spent traveling across the battlefield, then kill the opposing templar leader before cleaning up the rest. In a short dialogue the surviving templar will thank you for help and promise their support. The quest concludes after this exchange.
Optional: After the fight, unlock the Complex-ranked chest next to the shrine for The Vague Blade.
- No matter whom you decide to help in the second fight, the templars promise to provide future assistance.
- 810 XP (for the fight)
- 330 XP (second fight - no matter whom you decide to help)
- Templar helmet - heavy issue may drop from Ser Mettin (low drop chance).
See also EditThe Vague Blade
Requires: Weapon and Shield
Damage: 33 physical damage
(62 per second)
Enemies cannot dodge attacks