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== Walkthrough == |
== Walkthrough == |
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− | In order to get this quest [[the Warden]] needs to find and read five scrolls spread out all over [[Orzammar]]. Each of the scrolls is in a different part of the [[thaig]] |
+ | In order to get this quest [[the Warden]] needs to find and read five scrolls spread out all over [[Orzammar]]. Each of the scrolls is in a different part of the [[thaig]]: |
− | {{:Orzammar Hall of Heroes|style=iconmini}}: Hall of Heroes (entrance hall), close to the door into Orzammar Commons. (Commission Report) |
+ | {{:Orzammar Hall of Heroes|style=iconmini}}: Hall of Heroes (entrance hall), close to the door into Orzammar Commons. (Commission Report)<br> |
− | {{clrl}} |
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{{:Dust Town|style=iconmini}}: A little past [[Alimar's Emporium]] on the right, next to a basket. (Assembly Directive) |
{{:Dust Town|style=iconmini}}: A little past [[Alimar's Emporium]] on the right, next to a basket. (Assembly Directive) |
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+ | <br> |
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− | {{clrl}} |
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− | {{:Orzammar Commons|style=iconmini}}: On the bridge going towards the Proving Grounds. (Document) |
+ | {{:Orzammar Commons|style=iconmini}}: On the bridge going towards the Proving Grounds. (Document)<br> |
− | {{:Orzammar Proving|style=iconmini}}: In the room south of the main hall in the Proving Grounds |
+ | {{:Orzammar Proving|style=iconmini}}: In the room south of the main hall in the Proving Grounds. (Writ of Censure)<br> |
− | {{:Orzammar Diamond Quarter|style=iconmini}}: On the ramp above the entrance/exit. (Council Writ) |
+ | {{:Orzammar Diamond Quarter|style=iconmini}}: On the ramp above the entrance/exit. (Council Writ)<br> |
− | Finding the first scroll creates a note in the codex, in the "Quest Related" section. Once all scrolls have been read the Warden will receive the quest and a {{TextContainer|chest}} containing the ring will appear in the [[Chamber of the Assembly]] in the |
+ | Finding the first scroll creates a note in the codex, in the "Quest Related" section. Once all scrolls have been read the Warden will receive the quest and a {{TextContainer|chest}} containing the ring will appear in the [[Chamber of the Assembly]] in the Diamond Quarter. |
== Rewards == |
== Rewards == |
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* 100 XP |
* 100 XP |
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− | {{:Key to the City|style=iconmini}} |
+ | {{:Key to the City|style=iconmini}}<br> |
== Gallery == |
== Gallery == |
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− | <gallery widths=" |
+ | <gallery widths="199px" captionalign="center" orientation="landscape"> |
Commission Report.jpg|Commission Report, Hall of Heroes |
Commission Report.jpg|Commission Report, Hall of Heroes |
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CommonsDoc.jpg|Document, Orzammar Commons |
CommonsDoc.jpg|Document, Orzammar Commons |
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</gallery> |
</gallery> |
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− | <gallery widths=" |
+ | <gallery widths="199px" captionalign="center" orientation="landscape"> |
Assembly Directive.jpg|Assembly Directive, Dust Town |
Assembly Directive.jpg|Assembly Directive, Dust Town |
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Council Writ.jpg|Council Writ, Diamond Quarter |
Council Writ.jpg|Council Writ, Diamond Quarter |
Revision as of 06:43, 17 March 2018
The Key to the City is a side quest in Dragon Age: Origins.
Walkthrough
In order to get this quest the Warden needs to find and read five scrolls spread out all over Orzammar. Each of the scrolls is in a different part of the thaig:
Orzammar Hall of Heroes: Hall of Heroes (entrance hall), close to the door into Orzammar Commons. (Commission Report)
Dust Town: A little past Alimar's Emporium on the right, next to a basket. (Assembly Directive)
Orzammar Commons: On the bridge going towards the Proving Grounds. (Document)
Orzammar Proving: In the room south of the main hall in the Proving Grounds. (Writ of Censure)
Orzammar Diamond Quarter: On the ramp above the entrance/exit. (Council Writ)
Finding the first scroll creates a note in the codex, in the "Quest Related" section. Once all scrolls have been read the Warden will receive the quest and a chest containing the ring will appear in the Chamber of the Assembly in the Diamond Quarter.
Rewards
- 100 XP