The Divine leans close. "I had heard of Serault's fabled glasswork, but the tales do it no justice. It makes the glass in the Grand Cathedral look positively plain. Obviously, this cannot stand.
"I'm offering you a commission, to replace every window in the Grand Cathedral. I understand there are nearly two thousand of them, and some of them are very large. They would need to be magnificent, of course. These are dark days for the Chantry, and people need something to remind them of its beauty. Tell me," she asks, with a smile, "do you think your glassworkers are up to it?"
Available actions[]
1.
Set the glassworkers to work This could cement Serault's fortune and reputation, but the guild will need careful direction.
Result: The dawn of a new age When you tell the Smiling Guildmistress, she almost kisses you. "This changes everything," she says, "Serault glass will be the envy of the world, seen by every pilgrim who makes the journey to Val Royeaux!" Perhaps Serault's time in the hinterlands is coming to an end...
+3-10 Dignity, +4 Prosperity, +1 Ludicrously Lucrative Commission
2.
Free the finest glassmakers and send them with the Divine It is time the guild's practices became less draconian, and this is the perfect opportunity.
Result: A new way The Divine smiles. "You have a just and generous heart. I will ensure they are treated well, and that their horizons are broadened. We place too many constraints on our most gifted souls, don't you think? They should be celebrated, not incarcerated. Think of the world we could build together, if only we let them." Something tells you she isn't talking solely about the glassworkers.
+10 Freedom, +4 Prosperity, +1 Ludicrously Lucrative Commission