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{{characterTransformer
 
{{characterTransformer
 
|name = [[The First]]
 
|name = [[The First]]
|image = TheFirst.png
+
|image = TheFirst.jpg
 
|gender = N/A
 
|gender = N/A
 
|rank = [[Boss]]
 
|rank = [[Boss]]
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|appearances= [[Dragon Age: Origins - Awakening]]
 
|appearances= [[Dragon Age: Origins - Awakening]]
 
}}
 
}}
 
   
 
'''The First''' is one of [[the Disciples]], an intelligent darkspawn emissary and one of the antagonists in ''[[Dragon Age: Origins – Awakening]].''
 
'''The First''' is one of [[the Disciples]], an intelligent darkspawn emissary and one of the antagonists in ''[[Dragon Age: Origins – Awakening]].''
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==Bug==
 
==Bug==
 
[[File:1.jpg|right|thumb|The talking, decapitated First.]]{{Bug|If you slay the First using a dagger or a sword, the finishing blow will decapitate him, and one of the funniest moments in the game happens: The First speaks without a head during the following cutscene.}}
 
[[File:1.jpg|right|thumb|The talking, decapitated First.]]{{Bug|If you slay the First using a dagger or a sword, the finishing blow will decapitate him, and one of the funniest moments in the game happens: The First speaks without a head during the following cutscene.}}
 
 
   
 
==See also==
 
==See also==

Revision as of 17:13, 11 April 2010


The First is one of the Disciples, an intelligent darkspawn emissary and one of the antagonists in Dragon Age: Origins – Awakening.

Involvement

The First is a talking Darkspawn you meet in the Blackmarsh. He is very loyal to the Mother and hates the Architect, and the Warden-Commander. The First apparently killed the Grey Warden Kristoff, the person the player was sent looking for in the first place. The First was sent by The Mother to leave a trap for the Warden-Commander, sending the Warden and his/her companions into The Fade, but didn't realize that he was included in the trap as well. Once he realized he had been betrayed, he vowed to find his own way out of the Fade and get revenge on The Mother.

He attempted to secure his way out by allying himself with the Baroness. When the Warden-Commander allied with the Spirit of Justice to take her down, the two clashed. Upon defeat, he pleaded with the Baroness to send them back out to the real world; she agreed, but used his lifeforce with blood magic, sending the Warden, Justice, and herself back to the real world.

Alternatively if the Warden-Commander allied with the Baroness, The First will side with the Spirit of Justice. After the skirmish The First will have survived and as the Baroness requires a living vessel to conjure her spell that will send the Warden-Commander out of the Fade, she uses the weakened First. Although he tries to escape, it ultimately proves futile as he is caught in the spell.

Noteworthy Items

Armor of the Sentinel Armor of the Sentinel

The Mother's Chosen The Mother's Chosen

Quotes

"...The Mother is always right..."

Bug

1

The talking, decapitated First.

Bug icon Bug! If you slay the First using a dagger or a sword, the finishing blow will decapitate him, and one of the funniest moments in the game happens: The First speaks without a head during the following cutscene.

See also

Video

350px|Nightmare Difficulty