Dragon Age Wiki
Dragon Age Wiki

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== Walkthrough ==
 
== Walkthrough ==
 
The journal will update, telling you that a new hidden lair was discovered. Travel towards the middle of the map, just to the south of the [[Tal-Vashoth]] camp. From the entrance to the [[Wounded Coast]], go left, following the path, taking your second path on the right. You will know you have reached the right area when you see an X on the map, and you are attacked by several mobs of undead; after being sufficiently softened up, a Boss-ranked [[Arcane Horror]] named Medan reveals itself to finish you off. Contrary to the journal entry, you'll be attacked in a clearing; you don't enter a cave or any sort of special map.
 
The journal will update, telling you that a new hidden lair was discovered. Travel towards the middle of the map, just to the south of the [[Tal-Vashoth]] camp. From the entrance to the [[Wounded Coast]], go left, following the path, taking your second path on the right. You will know you have reached the right area when you see an X on the map, and you are attacked by several mobs of undead; after being sufficiently softened up, a Boss-ranked [[Arcane Horror]] named Medan reveals itself to finish you off. Contrary to the journal entry, you'll be attacked in a clearing; you don't enter a cave or any sort of special map.
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The Scroll is at the end of a short path, first one on your left as you enter the Wounded Coast, not the second path on the right. You don't go anywhere near the middle of the map, the second path on the right, or the Tal-Vashoth campsite, other than that you nailed it. You enter the Wounded coast and follow the main path to your left, as you state. You immediately turn down the first (short) path on your left, not "the second path on the right" as you state, and the scroll is there. Check your own map on this page. The star marks the entrance to the wounded coast, and it clearly shows the point whre you find the scroll, on that short path on the left as you are walking down the main path.
   
 
Consider pulling back from the corpses' spawn point to better secure your position, then kill them as they come. As for Medan, charge the horror to keep forcing it to use its localized AoE rather than its ranged Entropic Cloud. For either AoE, a [[Rune of Spirit Warding]] will annul most of the damage.
 
Consider pulling back from the corpses' spawn point to better secure your position, then kill them as they come. As for Medan, charge the horror to keep forcing it to use its localized AoE rather than its ranged Entropic Cloud. For either AoE, a [[Rune of Spirit Warding]] will annul most of the damage.
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