Now is it me, or...
i think morrigan knows that you will search for her and that is why she has come to ferelden in the first place she either wants you to find her so she can kill you or she has something planned.
Seems to me based on the trailer that the Dalish Elf Origin Grey Warden will have special dialouge. Since both Witch Hunt and the Dalish Elf Origin both involve very similar mirrors. --Revan's Exile (talk) 17:03, September 2, 2010 (UTC)
Released for the PC
Damn that ending is bugged. We'll have to do a whole article on scenarios, 95% of them having the same effect: Morrigan simply doesn't aknowledge you having allowed her to do the Dark Ritual. Stubborn woman... Prismvg (talk) 23:13, September 7, 2010 (UTC)
Delayed for Xbox?
So I'm gathering I'm not the only one who still can't download it on my Xbox?
UPDATE: Was able to download it a couple hours after posting this.
I cannot get it to show up in my playstation store either. I have tried for like 3 hours now. Any word on if it is delayed in certain areas or something? What should I do?220.127.116.11 (talk) 00:55, September 8, 2010 (UTC)DrinkySmurf
Old God Baby
I just finished it, had to wait until after work. I always do 2 playthroughs minimum with the DLC once as the Orlesian Warden and my imported Warden. Working on getting the imported Warden up to the Witch Hunt DLC but not quite there. If you don't import there is no mention of the OGB but what if you import and did the Dark Ritual does she have the baby with her? It would be born by this point since it is a year after the conception. --Revan's Exile (talk) 05:46, September 8, 2010 (UTC)
- Yep - the Archdemon dies, baby is conceived in the same night->6 months pass->Awakening happens->2 years pass (Golems of Amgarrak happens sometime in those 2 years)->Witch Hunt happens->the child is currently 1 year and 9 months old in WH (see  for the proof that WH happens 2 years after Awakening )
I'm playing on PC and the DLC is not bugged for me. She acknowledges the dark ritual just fine. I imported my save from GoA.(Origins>Awakening>GoA) And I have the Origins epilogue.(The one with the ring)
Lack of Autsace
Is it just me or is the lack of autosave after the ending is Bioware telling you "BTW, this DLC won't matter in DA2"?
The same thing occurred to me... I was really hoping for a Morrigan+Warden mention in DA2, or a comeback in DA3... Btw can someone make a thread about this in the DA forum I'm really interested in what the devs have to say about this. And post the link here. :)
It's a bug being worked on. See here
What is the gift she said she left?
-- I thought that, I think it should be addressed on the bioware forums. If it turns out it doesn't matter I will be disappointed!
- The gift was the elven book and all those scrolls I guess she surmised you came for, even if partially, by your mage and dalish companions. Vegnas (talk) 17:26, September 8, 2010 (UTC)
I am nearly completely certain that the circle mages, in reference to keeping a pet owl, were referring to Merlin and his pet owl, Archimedes.
- Maybe, but you can also overhear a conversation with something along the lines of "What kind of self respecting mage would use a WAND?" I guess that could still apply to either, though.
- If I recall the wand comment isn't a conversation but is instead some graffiti in one of the books on Magic weapons.
I'm the one who initially added the Harry Potter thing, its just what popped to mind as I was playing it. Harry Potter is more mainstream than the Sword in the Stone, I think, so it's probably safe to say HP. Plus, I wouldn't call Archimedes a pet, as such - more a companion ~ Seraph
I was thinking more like The Once and Future King version of Merlin, wherein Archimedes is very much a pet.
Damn, it was dissapointing( New dialogs are good, library is quite ammusing but.. Blah-blah, hello friend, nice to see you, child is OK, sorry I have to go. BTW, beware of Flemeth, chao! And this is the glorious ending for DAO!? Not even showing the present or telling the story of my Warden! Is there any other positive ending (if she ackowleges the ritual)? I prepared to kill my new companions protecting her or something like this at least.
By the way. I looked through my codex and it said, that Isolde was killed in a ritual and some other things which did not fit my walkthrough. They are simply not important for DA2 or is this a bug?
It was rather poor, reviews slammed it, but hardcore dao fans like myself can still find some enjoyable elements in it. Good news is that developers are coming up with a fix for that dark-ritual-not-aknowledged stuff, rather soon I'd say. Hope it works. Prismvg (talk) 14:02, September 10, 2010 (UTC)
I was happy untill the moment I realised it ends. No comming with her, now answers about what she is up to and nothing about the future of my Warden. If it is the final DLC, there should be an epilogue or something.. The beggining of the DLC is great and the mage tower in its glory is very enjoable. Morrigan just looked weak. There was no reason to chase her because nothing changed after this final chit-chat( It all ended with returning of a book wich I don't even care about. I killed paragons, keepers, archdeamon, architect, became a queen, burned the whole city and rebuilt wardens in Ferelden. I went all the ways to find immortality or cure from warden taint. And my final act is getting some scrolls of great interest?! It is simply not satisfying.Alexal (talk) 14:23, September 10, 2010 (UTC)
- I can see your point here. In my opinion, female wardens definitely have some unpalatable things happen to them. For example, as a female warden, there is no way that you can have a happy ending with Alistair unless he does the ritual with Morrigan, thus tainting your relationship. And the fact that only the male warden gets to go through the mirror with Morrigan... well that's just unfair. By contrast, from a male warden's perspective, I found the ending quite satisfying, as it does potentially involve my warden and Morrigan gaining some pretty fantastic powers. It's just really the only ending I would ever want to have for the male warden. 18.104.22.168 (talk) 22:19, September 11, 2010 (UTC)
I added some text actually explaining what Morrigan says in the spoiler section. I hope you keep it. Also, just to chime in, I enjoyed the DLC in that it allowed me to give a proper sendoff to my Warden... off to Arlathan, the Black City, or some other exotic destination with his love... together at last, the way it was meant to be (sorry Leliana... I wish you could have come along too, but Morrigan would never stand for it). This to me finally provided the satisfying ending I was looking for for the story of my Warden... knowing that he will never actually return to game play, it would have been a poor thing to think of him endlessly adventuring and not knowing what would actually happen to him. In this manner, he receives something more resembling an ending and a proper sendoff (I'm assuming something terrible and transformative happens to them when they get to the other side). 22.214.171.124 (talk) 07:46, September 11, 2010 (UTC)
So how does the conversation go if you import an Orlesian Warden? "Hi, my name is... How are you?" I don't see it in the article, or anywhere for that matter. Prismvg (talk) 16:02, September 17, 2010 (UTC)
I just started a game as an Orlesian Warden. Like five mintues in there's noticeable codex and dialogue differences. Would upload them, but... where? ~ Seraph
On the official Bioware site for WH it just states "Nearly a year has passed since the Archdemon's death, and word has reached the Wardens that Morrigan has returned to Ferelden. She has been sighted in the southern wilderness where she was first encountered." So just her sighting, it doesn't state if the Warden went immediately after her. Imho it should be saying more than two and half years on the main page because of the following time line:
The Archdemon dies (if the DR is performed the baby is conceived)
6 months pass
2 years pass (Golems of Amgarrak happens sometime in those 2 years)
Witch Hunt happens (if the DR happened the child is at minimum 1 year and 9 months old in WH, depending how long the events of Awakening span)
In Witch Hunt the description of Vigil's Keep clearly states that is has been two years after the Mother attacked. Further proof is the description of Denerim, stating is has been "years" (badly worded to describe two and a half years imho, but ok) since the Archdemon died.
What happens if your Warden is Dalish?
Is there any recognition that you came from the tribe which has the shard of the mirror?
In the conversation with Finn and Ariane in the library, the Dalish origin story will be mentioned at several points, and you will be given the opportunity to tell of your part in it or to stay silent, as a Dalish Warden. One of these choices will trigger a conversation at the broken Eluvian about your experiences there, but I haven't confirmed the choice. (I think it is if you say you've seen such a mirror before, and then mention that your friend Tamlen died as a result of it.)--Lyssabits (talk) 01:51, September 12, 2010 (UTC)
The short answer is yes the story gives recognition to the Dalish Elf story. Your relationship with Ariane is on better grounds. She is less hostile and less afraid of the dog when you meet her. You get to say something about your part in the mirror story and the loss of your friend. These are small things that you might not notice. Also if you are a mage, human or elf, you get to say something about the statue in the basement.--Diosprometheus (talk) 06:58, September 23, 2010 (UTC)
"The book 'Spirit Healers through the Ages' may be a reference to the Harry Potter series of books where a book 'Hogwarts through the Ages' is mentioned numerous times."
Seriously?! I've seen some reaches in the trivia sections of other pages, but this is just ridiculous. Because the book has "though the ages" in the title it's a reference to Harry Potter? There are so many books with "through the ages" in the title (I have no less than 3 on my bookshelf right now) that the statement cannot be true; the reference would be too vague to qualify as an allusion.
Someone has added that the items are tied to the certain quests and are unlocked in new or existing games by completing said quests - that's incorrect as the items are not rewards for any of the Witch Hunt quests - they are fixed loot. The items are unlocked when you get the final achievement. That section should be changed.
As one of the most powerful weapons in the game, my Warden made extensive use of the sword Vigilance throughout the end of Awakenings, GoA and Witch Hunt, and proceeded to follow Morrigan through the mirror. It occurred to me later however that this massively conflicts with the Awakenings epilogue, in which its stated that the sword is eventually stolen by the Antivan Crows. Now, I seriously doubt that the Crows have operatives in the mysterious realm where Morrigan is off to, so whats the answer?
I know this is undoubtedly a simple oversight on the behalf of the developers, but some people could use this as evidence to support a canonical ending, wherein the warden stays behind and the sword eventually stolen Bel3338 (talk) 22:51, September 15, 2010 (UTC)
- There's nothing in the Epilogue that says when it is stolen. So even if the Warden does enter the Eluvian with Morrigan, it could very well be stolen later. It is, after all, unlikely that they'll stay at the other side forever. I don't know if there's something to stop the crows from following them through the Eluvian (haven't played this DLC yet, but spoilers are always a danger here on the wiki), and nick the sword from the Warden. But if there isn’t then that’s an option too, as treasure hunters will go just about every ware for loot.
I notice that the Dragonbone Cleaver and The Sorrows of Arlathan are listed as tier 7 weapons, but they were tier 9 both when I got them in witch hunt and when I started an awakening game with the original save file I used to load for witch hunt. However, when I went back to my post-epilogue save from origins and checked, they were tier 7. So is it that if you go forward to awakening they are tier 9, but if you go back to origins they are tier 7?
I'm not sure I understand you correctly, but 7 is maximum tier in original game, so it is ok that they are tier 7 there. And in addon and DLC they were just rebalanced. Alexal (talk) 07:56, September 21, 2010 (UTC)
Song of Ice and Fire
Could somebody mind pointing out the similarities between this game and the book series, "Song of Ice and Fire"?
Aside from the dead coming back to life, I see no similarities. And to be honest, zombies are a pretty wide reference. That's like saying this game is referencing Resident Evil. The book series does not reference dwarves, elves (slaves or otherwise), abominations, templars, or Darkspawn (the closest you'll find is "the Others", but those are the risen dead, not the corrupted spawn of humans/elves/dwarves).
Most Disappointing DLC in DA Universe
I finally played as a Warden who did the Dark Ritual with Morrigan, going through Awakenings, GOA, and WH only to find out that she says I denied her. This is the most disappointing DA ever and the lowest Bioware has ever gotten with its buggy game. She says I denied her even though she acknowledges the child between the two. (Really really peeved about this one folks.) Dragon Age has had its ups and downs with me. God knows I have played it more times than it deserves but this one is an outrage. I was disappointed with most of the DLC including Awakenings who had no characters I would want to spend more than a minute with if I had a choice. Many of my Wardens just ignored the sad sacks in that one. That's not to say that there wasn't some good ideas in that game but it wasn't even close to being as good as the original game was. The Darkspawn Chronicles was a joke. Liliana’s song was okay except it is not the story she told the warden time after time. What can one say about GOA? Unless you know the trick to winning that one you are going to get your head handed to you time after time especially on the harder settings. Witch Hunt, however, ends up being the worst of the bunch simply because it failed to live up to expectations more so than the others.--Diosprometheus (talk) 06:49, September 23, 2010 (UTC)
- The Dark Ritual denial bug was fixed in the 1.1 patch released on Monday. You can find Bioware's announcement along with a link to the download here. Aside from that, let me just say that I sympathize. The limited resources allocated to the DLC's markedly impacted their feel. You can literally feel where the corners were cut as you play. It really is a pity. Personally I'd have preferred one DLC every two months (instead of one every month) with each DLC getting twice as much developer time and resources. -Vim- (talk) 12:24, September 23, 2010 (UTC)