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(Runes on improving weapons: new section)
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[[User:Bumbi|Bumbi]] ([[User talk:Bumbi|talk]]) 10:46, May 6, 2011 (UTC)
 
[[User:Bumbi|Bumbi]] ([[User talk:Bumbi|talk]]) 10:46, May 6, 2011 (UTC)
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== Runes on improving weapons ==
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So the basic weapon runes improve physical or elemental damage by about 20%. How does that work with a weapon that improves with level-up? Say the weapon has 30 base damage and I add a rune which adds 6 damage. When I level up to the point that the weapon does 40 base damage, will the rune now add 8 damage, or will it be fixed at the +6 it was when I added it?

Revision as of 00:34, June 30, 2011

Runes Damage Bonus Proof

Here's some calculations I made on some random items in my inventory.

Rune DamageBase DamageRune Damage amount of Base Damage20% of Base Damage
8380.21057.6
4220.18184.4
4200.20004.0
7340.20596.8
9440.20458.8
7330.21216.6
251230.203324.6
6290.20695.8

It's quite clear that all of these damage bonuses are 20% of the weapons base damage rounded to the nearest integer.

Bumbi (talk) 10:46, May 6, 2011 (UTC)

Runes on improving weapons

So the basic weapon runes improve physical or elemental damage by about 20%. How does that work with a weapon that improves with level-up? Say the weapon has 30 base damage and I add a rune which adds 6 damage. When I level up to the point that the weapon does 40 base damage, will the rune now add 8 damage, or will it be fixed at the +6 it was when I added it?

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