Dragon Age Wiki
Dragon Age Wiki
Line 28: Line 28:
   
 
Did anyone ever figure out that bug? I'm having the same problem that Wombat Describes (January 16th)
 
Did anyone ever figure out that bug? I'm having the same problem that Wombat Describes (January 16th)
  +
  +
: Are you using any add-ons? I was wondering if one that I was using, lock-bash, was causing the problem. Otherwise the only thing I can think of is to reinstall. I have had the same problem with a second character now so it is not just a one-off. [[User:Wombat18|Wombat18]] 18:50, January 21, 2010 (UTC)
   
 
== Rewards ==
 
== Rewards ==

Revision as of 18:50, 21 January 2010

Quest Trigger

There is some trigger beyond simply talking to Ignacio or looking at the poster. Not sure if perhaps a plot quest has to be completed, but without having completed any Ignacio only says he needs help at a later time and the messenger boy is nowhere to be found.

Walkthrough updated to suggest leaving area - messenger boy should catch up with you. I only found the Messenger Boy myself once, but then managed to break the quest by talking to Ignacio whilst he was still in the open air - I'd already finished the first task and told him so, and he told me to look in the chest behind him for further quests ... but the chest was in the tavern and next time I entered it the chest wasn't an active item. Not adding this info to walkthrough as I'm not sure exactly what I did. --Zoev 20:35, December 17, 2009 (UTC)
Oh, and looking at the poster isn't needed to kickstart this quest line, though it's needed to complete the first assignment (and can also be done before talking to Master Ignacio). --Zoev 20:35, December 17, 2009 (UTC)
I got it. After experimenting it's only available after the option of recruiting Zevran. I thought that only happened after completing a main plot quest but I've finished none of them yet so that can't be a requirement. I updated the article to reflect this. —Preceding unsigned comment added by Cynicalitalian (talkcontribs)
I suspect it may be one requirement - I've just bumped into Zevran and have coincidentally headed straight for Denerim, but have yet to be accosted by the kid with the message; so either it additionally requires a specific dialogue option with Zevran (or whoever) or is also reliant on the MQ (or another quest) passing a certain point. --vom 21:55, December 17, 2009 (UTC)
Hmm. Could it be that it doesn't happen until you've actually been given a quest that requires you to go to Denerim (The Urn of Sacred Ashes is what I'm thinking of)? I don't think I've ever gone before I needed to. --Zoev 22:57, December 17, 2009 (UTC)

<-----------------------------------------------------
Could be. I like Denerim so I tend to wander there just for the side quests, but I haven't finished the Urn quest yet; we'll see what happens then. That said, don't you need to visit Genitivi's house to find out where he's wandered off to? I don't do the quests in anything like a structured enough manner to remember offhand! --vom 23:06, December 17, 2009 (UTC)

You're right, you do - I meant when the quest appeared in your journal as a 'to do' rather than when it was completed. If you've already been given the quest at Redcliffe, then that scuppers my theory! --Zoev 23:11, December 17, 2009 (UTC)
Well, I eventually got this quest, though rather later than last time: only after I was at the Arl's estate in Denerim. Could be exploring more of Zevran's dialogue, could be completing the Orzammar main quest (since you need to an otherwise restricted area) though this is highly speculative. --vom 04:03, December 21, 2009 (UTC)

<-----------------------------------------------------
A possible bug - I have been given the quest, but am unable to get the password from the poster. I can read the poster, but the quest is not updated and still says that I need the password to enter. Going to the pearl and clicking on the door just gives me a 'cannot unlock' message. I read the poster both before and after getting the quest.--Wombat18 21:49, December 28, 2009 (UTC)

That is odd - you should get a dialogue option if the quest has started. I guess the first thing is to isolate the more basic possibilities: are you at the correct door? When you go through the doorway from the main area, there are two corridors, one to the left and one that goes straight ahead (more or less). The corridor on the left does have an unlockable door, but that just goes to the reception desk so isn't very interesting. The door you want is at the end of the corridor that goes straight ahead: and it should come up with a dialogue box containing a number of different options, one of which is (hopefully) the password you read on the poster. If it's still not working, I guess all you can do is load from an earlier save and try again. (There is also the option of experimenting with the command console if you find the correct instructions, but that opens up a whole new can of worms, such as your player data not being uploaded until you disable it again). --vom 22:17, December 28, 2009 (UTC)
It's definitely the right door, since this is my second playthrough, but I don't get a dialogue box. I guess I can live without this particular quest line, but it's still irritating. I'd rather not mess around with the console so I'll keep trying to see if it gets resolved somehow. Thanks for your quick reply.--Wombat18 23:07, December 28, 2009 (UTC)

Here's what I know for activating the quest. First, you can try talking to Master Ignacio and ask if he needs help. He will decline, but as you try to leave the Market District, you'll be stopped by a Messenger boy. Note that you will only trigger the Messenger boy's appearance after either completing one Story mission, or after recruiting Zevran (it's almost impossible to separate the two, so the two are essentially one and the same). At this point, the quest line proceeds normally.

There is, however, another way to trigger the quest-line. To do this, find the Messenger boy in the Market District. He's located at the back side of Wade's Emporium. Attempt to talk to him, and a speech bubble will appear over his head saying, "Need a message delivered? None faster in Denerim." Once the speech bubble disappears, you'll be notified of the new quest. At this point, you can head into the Gnawed Noble Tavern to talk to Ignacio. It is possible to break the quest by talking to Ignacio while he's outside; ignore him and go into the Gnawed Noble Tavern, and he will have relocated, and the quest-line will proceed normally. Note that this method can be done at any time; I routinely do this after exiting Lothering, but before starting my first Story mission.Swk3000 00:35, December 29, 2009 (UTC)

Did anyone ever figure out that bug? I'm having the same problem that Wombat Describes (January 16th)

Are you using any add-ons? I was wondering if one that I was using, lock-bash, was causing the problem. Otherwise the only thing I can think of is to reinstall. I have had the same problem with a second character now so it is not just a one-off. Wombat18 18:50, January 21, 2010 (UTC)

Rewards

I suspect that the reward description is either incorrect or just ambiguous; either that or I've encountered bugs in both 1.0 (or 1.01) and 1.02a of the game: there's no reward after clearing out Howe's men from The Pearl. In fact I think the only reward I received first time around was the gloves, and that was after the second part of the quest, confusingly. The dialogue probably doesn't help, in that you're forced to say that the payment was sufficient when there wasn't any. Well, I guess that means there's a bug either way, in that either the dialogue is incorrect or that the payment is missing. But I'll leave someone else to add that to the page as they see fit - I'm too brain dead to do it myself right now! --vom 04:03, December 21, 2009 (UTC)