Codex Entries

Please see my userpage for the codex entries. Cynnamin 14:47, May 18, 2010 (UTC)

Codex is complete on my userpage. Also have the monster abilities listed. Still need the quest text. Cynnamin 18:13, May 18, 2010 (UTC)

How long did you guys take to finish this DLC? It took me close to 3 hours to finally finish it on Nightmare, judging from the claims others are making, I'm guessing they all played on normal/easy. ~ StealthFire1 01:42, May 20, 2010 (UTC)

My run was about 4 hours the first time but I was transcribing stuff for the wikii as I played through. My second time was right at 2 hours. Of course, I read faster than most so that could make a difference. :) --Cynnamin 14:25, May 20, 2010 (UTC)

I will make a codex page for you guys and copy and paste the info and fix it up as I go. Thanks so much. Selty 13:26, May 20, 2010 (UTC)

Selty, you are very very welcome. I am glad that I finally had the planets align so that I could make a substantial contribution here, especially considering how much I use this wiki! Please let me know if there's anything else I might be able to scrounge up for you for this page. --Cynnamin 14:25, May 20, 2010 (UTC)

regarding the bit about the ogre, it seems to me the bug is that you lost an ogre for no reason whatsoever rather than the approval of an entirely different ogre starting at 1. It was never even implied that the ogre you lost is the same ogre pounding on the gates. What do you guys think about this? ~ StealthFire1 10:55, May 22, 2010 (UTC)

There are two ogres. One is the "veteran" one which you lost at the start of the area, the other one is "new". The new ogre starts with 0 approval, naturally, your ogre pal from before starts with 1, if he was at 100 before you enter the district. I could reproduce this bug in three playthroughs.

What's being questioned here is the 'bug' added to the article. It implies the ogre you lose is the same ogre pounding on the gates, you went completely off-tangent there. ~ StealthFire1 22:38, May 22, 2010 (UTC)

Of course it is the same ogre from the start. Three reasons: 1.) If the first ogre dies before you reach the palace district, there will be only one ogre once you hit both levers. Ohterwiese there are two. 2.) If you enthrall the ogre with the approval of 1 you will get the achievement Ogre's Keeper at the end. If you enthrall the other one you won't. 3.) Why would the one ogre start with 0 approval like all the other thralls, but the ogre ppunding at the gate with 1? Plus, in the official forums people answer with the question to which ogre you have to enthrall for the achievement: "Enthrall the one directly at the gate; check the char screen to see the approval being higher than 0." If you want to can edit the bug out for the time being until somebody else confirms it.

I've discovered that some Blight Wolves can be equipped with weapons and armor while some Shrieks can wear collars. I also noticed that Leliana can use War Cry. Happened to anybody else or just me? Rale, The Earth God (talk) 16:10, June 5, 2010 (UTC)


how do you gain aprovel i only need to max out the blightwolfs aprovel and i get the trophy i need 30 aproval and im at fort drakon

Killing things is easy enough; have all of your army hold back with Hold Position and just kill everything you see and you'll get approval, or just give it a gift (each is for 10).--Rale, The Earth God (talk) 20:52, June 26, 2010 (UTC)

At the very least gifts give 20 approval to the blight wolf, killing seem to lead to random approval, may be related to who has the finishing blow? Gets irritating when non-enthralled allys take your kills = / Ilovetelephones (talk) 10:45, July 2, 2010 (UTC)
There appears to be more to it than the final blow, I figured it was just dependant on your squad getting the final blow, but I tried that with an Hurlock and he didn't get the approval, I believe there is more to it, perhaps the Vanguard has to get the final blow for the others to approve? because some minor enemys gave approval whereas others did not. = / Ilovetelephones (talk) 09:50, July 3, 2010 (UTC)

Alistair's companions

According to the codex entries, he never recruited anyone besides Leliana, Morrigan, and Barkspawn. The codex entry for Leliana also hints at a romance between the two.

Is Darkspawn Chronicles canon?

While it's obviously an alternate history, that doesn't mean that the information we learn from it isn't true to the universe. I guess I'm just particularly troubled by the revelation that Herren is a desire demon: we have a canonically gay couple and then we find out that one of them is just a demon manipulating the other. But maybe this was just intended to be a joke and everything in DC can be viewed as non-canon (since, naturally, the events do not happen). Has anyone read anything by a developer stating that Herren really is a desire demon? -- Metaneira (talk) 16:12, November 11, 2010 (UTC)

I think it was just a joke, since the whole DLC was non-canon ;) (talk) 23:35, January 4, 2011 (UTC)

Why would that trouble you though?

I'm more interested in whether TDC represents what would "really" happen if the Warden didn't survive the Joining, and while many people seem to believe so, I have serious reasons to doubt that. To me it's a silly elseworld that doesn't necessarily make much sense for the canonical setting. But I digress; this is not a forum. - Sikon (talk) 04:34, October 4, 2011 (UTC)

What evidence is there for morrigan ritual?

Just because she is present doesnot mewn she performed the ritual. true the opportunity for intention is there, because Morrogan needs a grey warden chiod to combat Flemeth, but there is still nothing to support this in dsc.

Arl Eamon

Alistair's Darkspawn Chronicles codex entry states that "Shortly after Cailan's death, Arl Eamon Guerrin revealed Alistair's parentage at a landsmeet." Is the assumption in the Trivia section here that "(Alistair)never found the Urn of Sacred Ashes and Arl Eamon never recovered" invalid? - Theskymoves (talk) 22:34, July 9, 2012 (UTC)

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