Has anyone figured out what determines a successful temptation resist? I have now played through this mission on two completely different playthroughs, once with Isabella and once with Merril as my lovers - both with max friendship upon doing this quest. They both betrayed me in both completely separate playthroughs (with different choices made throughout). I never sided with the sloth demon though.
It's kind of annoying, since it seems like a significant point, especially in terms of Merril - many party members remark how she was once successfully tempted by a demon (I'm assuming they're referring to this quest) and try to imply that hers and the champion's love cannot last because of that. I assume that different dialogue should occur, if Merril can resist temptation? I really don't know.
- With Merrill right around 50% Friendship (hard to tell, but no flirtation options during her apology) and Isabella and Aveline in the party, picking the sarcastic response had her turn but had no Friendship/Rivalry change. Then picking the sarcastic response for Isabella (between 50% and 95% Friendship) with Desire got +5 Friendship even though she turned. I'm hesitant to put this on the page until it's confirmed. --Morgan-wolf (talk) 02:23, March 18, 2011 (UTC)
Does anyone know what the music is that plays during the cinematic where the Keeper is walking through the Alienage?
Does anybody know what you need to do to unlock this quest? As in, does it matter how you solve the "wayward son" quest line, or does this quest trigger no matter what? -Ancestralmask (talk) 00:59, March 19, 2011 (UTC)
Companions always turn
Can people stop using wishful thinking as evedience for something that isnt there? The fact is that your companion WILL TURN ON YOU. you cannot aviod it with a romance, or a high Friendship/Rivary rating, or chosing the correct response. I had Merrill in a romance with perfect friendship and i replayed it to try every responce. She still turned. As interesting as it would be for characters to resist Bioware found it more interesting for them to turn and then have them apologize for it, so the player can get some points and develop the relationship. So unless someone comers up with video eveidence of a companion not doing so, can we please consider this fact. And to the post above, yest if you choose the sarcastic option just before Isabella attacks, you get +5 Friendly.--Ironreaper (talk) 03:40, March 19, 2011 (UTC)