This is the talk page for discussing improvements to the Giant's Reach article. |
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Maker's Sigh Bugs?[]
Does anyone know if Giant's Reach causes any issues if you have it already when you use a Maker's Sigh potion? I understand that the Assassin +crit damage talent, for example, will end up permanently giving you an equivalent debuff when you respec with a Maker's Sigh, but I'm unsure if Giant's Reach works the same way.
Also, is there an associated stat that can be edited or tweaked or checked to verify whether this is going on? I used a Maker's Sigh potion early in my current playthrough, but I already had Giant's Reach at the time. If I've been cheated out of some melee reach (with all the good and bad things it can lead to on Nightmare), I'd like to remedy that if it's possible.