This is the talk page for discussing improvements to the Dragon Age: Inquisition/Archive 1 article.
  • General discussions not pertaining to the improvement of the article should be held in Discussions instead.
  • Put new text under old text. Click here to start a new topic.
  • Please sign and date your posts by typing four tildes! (~~~~)
  • Do not edit another editor's comment.

Dragon Age 3 races? Edit

Does any one know if in this 3rd game youll be able to have different races like in DA Origins? Rather than just being human? -Jon

If that were known, it would have been posted in the article. It is not, therefore it is unknown to public at this point of time. --Koveras Alvane (talk) 08:57, August 18, 2012 (UTC)
Today more was revealed. The Return of Flemeth. More on customization. No different races, just a human with varied backgrounds. Gaining control of a castle. Well it was on the IGN site. See for yourself -- Altaïr 12:17, October 22, 2012 (UTC)

I'm sorry, but I'm having a hard time resisting this Edit

No one expects the Dragon Age III: Inquisition!

Monty Python Spanish Inquisition
Especially given that Antiva is pretty much Spain. xD LordSchmee (talk) 07:29, August 15, 2013 (UTC)

Actually, I believe Antivans seem more Italian if you listen to the accents. Especially when Zevran said Isabela's name. Or rather, the 'bela' part of her name. That's just how it seems to me. And several other people whose fanfics I've read involving him. Maybe if Antiva has more involvement in Inquisition it'll be a little clearer.

Antivan Crows go everywhere they smell business. They can work for the Inquisitor or be hired again Their Eminence. The crows don't really care what someone has to anyone else, they want only profits. Besides nothing stops artists from giving own imagined things to fictional countries they base on real ones, they can even write a story about hybrid inspired places. So many compare Qunari to Turcks, but I see more Japanese in them. (talk) 21:24, October 22, 2013 (UTC)StubbornMageSlayer
Uhm, no. If the Warden impresses them more, they decide to help the Wardens end the Blight, instead of the hero of River Dane. They get involved with Howe's men, connect you to a noble who may vote for your cause at the Landsmeet. Lastly, they do not accept any contracts on the Warden for as long as the Blight lasts, because it is in their best interests that the Blight is ended quickly. Sure, they are about profit, but are not blinded by it. Henio0 (talk) 08:17, October 23, 2013 (UTC)

What does any of that have to do with Antivans being more Italian and not Spanish? The accents suggest a Dragon Age version of Italian. Just like Ferelden is English (England English), Orlesian is French, Starkhaven is Irish and so forth. But Antivan Inquisition wouldn't work because Antiva isn't like the Spain of Dragon Age.

Starkhaven (if you're talking about Sebastian) is Scottish, not Irish. Other than that, (not that it matters at all), I agree. Antivan accents (from what little we hear) sound Italian, not Spanish. (talk) 14:49, October 25, 2013 (UTC)

Hero Speculation Edit

I think its entirely possible that the hero in dragon age 3 will be morrigans child from dragon age origins or that he/she will play a large role in the story. ````

Morrigan's child would be 9 years old in Dragon 9:40. I'd give him a couple more games before he begins to play a larger role (like, in Dragon Age V). --Koveras Alvane (talk) 06:41, December 25, 2012 (UTC)
Dude, this isn't a JRPG where you run around with a bunch of kids in your party! ;) Mercoledi (talk) 05:22, February 26, 2013 (UTC)

Most likely he'll play a role, but I'm not so sure about him being the main hero. Even with the soul of an Old God he'd still be just a child, and he wouldn't have many choices as far as backgrounds go. The hero's background plays a part in shaping the story, and everyone already knows the origin of Morrigan's child. And you won't get to choose a gender, Morrigan reveals that the child is a boy in Witch Hunt. Plus romancing him would be illegal. I think. Things were a little different back in those times, but even in a video game that sort of thing would be very controversial and the creators probably wouldn't risk the negative attention it would bring. But my original point is: playing a role, yes. Being the main hero, maybe not. Of course, this is all just speculation. We'll have to wait and see how things turn out. --CrimsonRaine (talk) 20:28, December 25, 2012 (UTC)CrimsonRaine

Granting the usual speculations, it's quit possible for a couple of plots.

One - the PC is tasked with getting the child to readiness for his destiny. That is to say the PC, like Hawke, is someone with skill and reputation; to make sure the child survives the coming events so as to fulfill role laid out for him. Nothing wrong with a glorified babysitter. Letters from mom saying you must go "here" and do/acquire "this" or some such garble. In this case, I'd like to see the PC die in the end; call me cliche and sentimental, but whatever. Like DA2, this could go over the course of several years, with the lad leaving as a young man.

Two - the setting is some years after the Kirkwall incident. This isn't so farfetched, as Varric has been captured and interrogated some years after anyhow. I don't think the child would be the PC, that's a little... limiting; the child is a boy, and probably a mage, and probably has a name. I think if the child is to be involved in this situation, he will fill the role Morrigan did in DAO, a powerful and dangerous mage supporting the PC's party.

Of course both of these imply sympathy for mages; but even if you side with the Templars, the basis is still workable. Stories circulating of a powerful young mage wandering the lands visiting ancient powerful sites and obtaining blasphemous levels of power unchecked. Several battles between the two groups, rather than meeting once at the end for a single showdown. Keeping in mind, the Eluvians make for a convenient cutscene escape. Shadizar666 (Ruck Rules) 21:28, February 24, 2013 (UTC)

ooh ooh .... for all those saying it cant be the child for its a child... 1.)do we know the plane morrigan took it to goes at the same rate as the regular plane... i very much doubt she used the mirror just to move somewhere else in the world as that would of been a ridiculous amount of effort compared to just going their by ship or something.... likely she and baby god are in a realm of the fade 2.) its an old god soul... is there a reason it has to age like a human, or could morrigon have used power to speed growth....3.) that said its looking to be a member of the inquisition so i doubt it... a apostate mage/old god working with the chantry seems not so likely ... especially one raised by morrigan -- (talk) 04:31, July 15, 2013 (UTC)

~characters Edit

~~Do you know if morrigan comes back?? Like in DA 1 you do the ritual and stuff so what happened, what happened to the child and her??

Check out the comment section directly above yours. --Koveras Alvane (talk) 18:14, April 14, 2013 (UTC)

Yes she does... but apparently bearing an old god involves being beaten to near death with an ugly stick -- (talk) 04:32, July 15, 2013 (UTC)

News embargo Edit

BW seems to be under some kind of news embargo about DA3 at the moment (AFAIK Gaider commented in an interview that he is not allowed to talk about it). Does anyone know when it's gonna be lifted? E3 2013 in June? --Koveras Alvane (talk) 18:14, April 14, 2013 (UTC) one knows but it is reasonable to assume no one at bioware will be allowed to speak on it but for tailored interviews until the game releases... ea likely weary of info leaks which are plauging many aaa titles recently -- (talk) 04:34, July 15, 2013 (UTC)

Any confirmed informations about companions? Edit

Some time ago I read in DA3 Cole from DA:Asunder will be a companion along with a qunari nicknamed Iron Bull, a magister and an elven female archer, but later I read that's a fanfiction. Are there any real info about DA3 companions? (talk) 17:38, May 12, 2013 (UTC)

No, going by bioware though.... 1 at least from each major race (i can almost guarentee there will be a dwarf/human/elf the qunarri is questionable though)... at least 1 same sex option for each gender.... at least 2 females...-- (talk) 04:38, July 15, 2013 (UTC)

So many rumors about Cullen, anybody know why ? Elnawawi (talk) 19:12, September 24, 2013 (UTC)

Renaming the page Edit

A quick look over of the official website seems to show that BioWare's drooped the "III" from the game's title. Perhaps we should as well?. --Mr. Mittens (talk) 21:07, June 10, 2013 (UTC)

DA3 Trailer Edit

Dragon Age: Inquisition [1]

Will you save the world, or tear it apart?

The InquisitorEdit

I believe 'tis time to start a page on the protagonist. I believe so because in Spike TV's interview with Aaryn Flynn, he mentions the plot, and that you do in fact play as the Inquisitor, which is a pretty solid confirmation, I'd say. watch it here Henio0 (talk) 23:49, June 11, 2013 (UTC) It's at 4:50. Henio0 (talk) 00:00, June 12, 2013 (UTC)

I think it is pretty much certain now, but I would wait until some actual info on the Inquisitor surfaces (like the possible backgrounds) before making an article that isn't just "Inquisitor is the player character of DAI". --Koveras Alvane (talk) 06:13, June 12, 2013 (UTC)
Well, someone just went ahead and made one. :/ No point in talk pages, is there? :( The Inquisitor. Henio0 (talk) 06:19, June 12, 2013 (UTC)
That's wikis for you. :) --Koveras Alvane (talk) 18:14, June 12, 2013 (UTC)

PS3 or PS4??? Edit

I haven't heard hide nor hair of this yet!!! The PS4 comes out by the end of the year, while DA3 comes out next year. I am NOT buying a PS4 just to play this game. Shadizar666 (Ruck Rules) 00:51, June 14, 2013 (UTC)

Both, actually. --Koveras Alvane (talk) 06:48, June 14, 2013 (UTC)
Well that'll be a first; I usually see a dead stop, than a pick up on the next console. Shadizar666 (Ruck Rules) 16:37, June 14, 2013 (UTC)

Characters vs Characters appearing in the trailer Edit

I don't think there is any reason to say "Characters appearing in the trailer" instead of just "Characters", it seems like unnecessary nitpicking. What has been confirmed:

  • you play as Inquisitor ("It falls to you to restore order as you lead the Inquisition and hunt down the agents of chaos",;
  • Morrigan is in the game ("Morrigan is in DAI to be part of DAI's plot first, not to spend all her time referencing two games ago.", David Gaider);
  • assets in the trailer are in-game assets ("That IS Varric's model, that is how Morrigan looks in game", Allan Schumacher; "It's in-game assets and in-engine.", David Gaider);
  • characters were shown instead of gameplay because there will be less changes to them ("I expect significantly less changes to Morrigan and Varric than a lot of gameplay systems", Allan Schumacher).

mostlyautumntalkcontribs • 08:37, June 17, 2013 (UTC)

Well, assumptions are a slippery slope. As long as a developers confirms that these characters will actually be in the game, I don't mind at all stating so. But not purely on the basis that because they are in the trailer, they must be in the game. In one of the trailers for Origins there was an introduction to the origin I believe of a human commoner from Redcliffe or something like that. Didn't make it to final game content, and thus is not on the wiki.

In other words, if we have confirmation other than someone saying who is and who isn't in the trailer, they can be listed as characters fine. Otherwise they are only part of the video. Henio0 (talk) 08:51, June 17, 2013 (UTC)

My main beef with "Characters appearing in the trailer" is that it is twice as long as the rest of the section titles. How about we simply call the section "Characters", with the first paragraph saying "Following characters have appeared in the Fires Above trailer:"? --Koveras Alvane (talk) 16:49, June 17, 2013 (UTC)
This is simply a case of Henio0 nitpicking. The source I provided clearly says that these characters are in the game.
Question: "You shared just a few of the first details about the game during the conference, but for those that weren’t able to watch, could you leave us with a refresher?"
Answer: Dragon Age: Inquisition will launch in the Fall of 2014 on PC, PS4, Xbox One, PS3, and Xbox 360. We’ve shown Varric, a Qunari (who has a name, we’re just not releasing it yet!), Cassandra, and Morrigan.
Now the question explicitly mentions the 'details' of the Game, not the trailer, which the answer doesn't despute. The answer goes on to say which consoles it will launch on, when it will launch and the characters that have thus far been revealed, included are all the characters listed, and a Qunari who's name will be revealed at a later date.
Now, it is entirely possible for any of that to change by release, but there isn't evidence to suggest that it will. If characters are later removed from the game, then they can be removed from the list, as and when. Until an outcome of this dispute has been settled upon I am going to revert it to how it was prior to this edit conflict, status quo ante bellum as it were. Alexsau1991 (talk page) 20px 18:10, June 17, 2013 (UTC)
I prefer attention to details to nitpicking. I just want the wiki to contain factual information.
Now, per the question and answer. The answer does not clearly state that they will be in the game. Yes, he's talking about the game in the first sentence, but then about E3 in the next. The connection is there because you want it there, but the fact is that as of yet there isn't a hard proof of who will or who will not appear in the game, other than the Inquisitor. Yes, I know they probably be in the game, as companions too, but why I argue, see my first sentence.
I shall add a note that these characters appeared in the trailer and 'tis why we list them here. Henio0 (talk) 22:28, June 17, 2013 (UTC)
No, it's nitpicking. I recall this article also saying Dragon Age Inquistion would be called Dragon Age III: Inquistion, and be released in Fall 2013. That information changed, and the article changed to reflect it. That is how thin your argument is.
As it currently is, there are several sources that say that the characters will be in the game, including the one that I offered, and the ones that Mostlyautumn offered. Now, you say the "connection is there because you [I] want it there", this is blatantly not true, in fact the opposite is true; you are deliberately trying to interpret in way that supports your argument. He is asked about game details, and he talks about game details. For now at least, these are confirmed details. They may change, but as it currently is we have no evidence to say it will. Alexsau1991 (talk page) 20px 23:00, June 17, 2013 (UTC)
Gentlemen, please stop fighting in the war room. The current state of the section is factually accurate and succinct, and that's all that matters. If you want to continue the discussion about nitpicking, please use your respective user talk pages, because here, it bothers other people. :) --Koveras Alvane (talk) 14:36, June 18, 2013 (UTC)

Koveras Alvane, we were using this talk page for it's intended purpose, discussing the state of the article in question. It was neither personal, nor inflammatory. I can't think why it would bother anybody, given that you think the discussion was "about nitpicking", I would suggest you have not actually taken in the discussion.

Henio0, I maintain that the characters have been confirmed to be in game as cited, and you have been unable to depute this. Thus mention of the appearance in the trailer is necessary. Alexsau1991 (talk page) 20px 16:12, June 18, 2013 (UTC)

The citation you provide says "We have shown", and that means only that they have shown us some characters. "We have shown you the characters that will appear in the game" is reading nine words too many into it. Moreover, without further differentiation, posting a list of characters under a characters section heading suggest that it contains the full roster of characters that will appear in the final game. Therefore, differentiation by referring to the trailer is necessary, but that differentiation itself can be worded in such way that confirms the likelihood of the characters appearing in the final game, based on the circumstance that the trailer runs on its own engine. I have worded that as best as I can in my recent edit. Tell me what you think about how to improve it. --Koveras Alvane (talk) 17:45, June 18, 2013 (UTC)
No, it certainly isn't "reading nine words too many into it", they were asked about the details of the game, and they answered regarding the release date, the consoles it will be released on, and the characters they have revealed so far. Perhaps you could explain why they would consider the characters "game details" worthy of mention, if they were not intending them to be included in the final product?
Posting a list of characters does indeed suggest that it contains a list of characters set to appear in Dragon Age Inquisition, and the characters that are listed are the characters those set to appear. My citation supports this, as does the ones provided by Mostlyautumn. Issues with this are, as I've said before, just unnecessary nitpicking. I maintain that differentiation is not necessary, it should be left as it was. Alexsau1991 (talk page) 20px 18:49, June 18, 2013 (UTC)

To paraphrase the question and answer session I read above, it is esentially Q:"Could you remind us of the first details of the game, for those who missed the confrence". A:"We've shown Varric, a Qunari, Cassandra and Morrigan." Why are some of you guys interpriting it in such a perverse way? Are they saying 'we've shown Varic, Morrigan etc, but thats just in trailer'.. Erm no. (talk) 22:55, June 18, 2013 (UTC)

I am happy with Henio0's most recent edit. :) --Koveras Alvane (talk) 15:17, June 19, 2013 (UTC)

From his edit summary, I gather it wasn't offered as a compromise, just as a temporary measure until the dispute is settled. Regardless, it is no solution. Either disprove my argument, or I will restore it to it's state prior to the dispute. Alexsau1991 (talk page) 20px 18:00, June 19, 2013 (UTC)

Does anyone dispute that the Inquisitor and Morrigan are confirmed characters in DAI? – mostlyautumntalkcontribs • 21:51, June 19, 2013 (UTC)

"Not that Dragon Age Inquisition will be 100% completely new. As you saw in the trailer, Morrigan, Varric & Cassandra play a role in the game." Chris Priestly Seriously, this discussion is ridiculous. – mostlyautumntalkcontribs • 16:23, June 21, 2013 (UTC)

I wholeheartedly Agree Mostlyautumn. They rejected my citation, despite utterly failing to give an explanation as to why. This source you have just provided is indisputable. Thank you. I will restore the section to it's form prior to the debate, and we can put this subject to rest. Alexsau1991 (talk page) 20px 16:57, June 21, 2013 (UTC)
Now this citation is fine. It clearly mentions the game, as opposed to E3 from the previous citation. Henio0 (talk) 18:09, June 21, 2013 (UTC)
The prior citation was absolutely fine, which is why you were unable to dispute it. This one however, is just harder for you nitpickers dispute. Alexsau1991 (talk page) 20px 19:39, June 21, 2013 (UTC)
Sure, whatever keeps you going. Henio0 (talk) 07:06, June 22, 2013 (UTC)
What Henio said. :) --Koveras Alvane (talk) 08:54, June 22, 2013 (UTC)

Lelliana Edit

based on her being with cassandra and the seekers at the end of 2... you being in charge of inquisition (includes the seekers and Templars historically)... cassandra definitely being in inquisition ... i have to say i am feeling pretty confident she will be in it... anyone have thoughts on the matter? -- (talk) 05:11, July 15, 2013 (UTC)

Talk pages are to be used to discuss the article. Use the forums for discussions about the object in the article. Henio0 (talk) 06:30, July 15, 2013 (UTC)

well considering the article has a character section figuring out if she will be in the game, thus the section could prove useful

It could only prove useful if you have official announcements of certain characters' presence in the game, not idle speculations. --Koveras Alvane (talk) 10:48, July 16, 2013 (UTC)

Qunari a playable race in Inquisition Edit

Means that all four races are playable now. ---Phil00t

Red Templars Edit

So, apparently rogue templars who use Red lyrium to augment their powers to attack the Inquisitor are a faction in DA:I. I wonder if we should create a new page on them, or expand the Templar Order page? I think a new page would be more fitting, but I am not sure about having enough info on them. I would not advise to expand existing templars, as the order is more or less no more after the templars and seekers broke off from the Chantry. Now there are Red Templars )who may or may not be the ones following Lambert) and those remaining loyal to Divine - if the loyalists get their own name in DA:I I think it would be a good idea to have the two ex-templar organisations seperate. Henio0 (talk) 08:29, September 2, 2013 (UTC)

Where did you read about the "Red templars" that you mention them?—Preceding unsigned comment added by [[User:{{{1}}}|{{{1}}}]] ([[User talk:{{{1}}}|talk]] • [[Special:Contributions/{{{1}}}|contribs]])
In the new gameplay videos the party fights Red Templars and their pet Behemot, and also the articles about the gameplay outright call them Red Templars, so it is not a conjecture. Henio0 (talk) 10:22, September 2, 2013 (UTC)
I saw them, there are also those armored guys with bare chests and bubble helmets. We have too few informations to create anything new, even about the behemoth. (talk) 12:15, September 2, 2013 (UTC)
No, that's not them. The Red Templars are actual templars wearing templar armour, but glowing red. Henio0 (talk) 12:43, September 2, 2013 (UTC)
And the have red lyrium swords, like Meredith. --Koveras Alvane (talk) 05:42, September 3, 2013 (UTC)
Yeah, I saw them, they looks like templars who followed Meredith way, using red lyrium swords which they draw power from it that make them glow red, they most likely not loyal to chantry and might even not loyal to lord seeker (or his successor). Elnawawi (talk) 19:11, September 24, 2013 (UTC)

Golf Clubs Edit

I'm sorry, but can we have a citation somewhere for this "golf clubs" faction that's been added to the page? I seriously have a hard time believing it's anything more than vandalism. Or do you expect me to believe the intro to Inquisition will go something like this?

"The templars viciously hunt down rogue mages, who, driven to the brink of insanity, have been seduced by the darkest black magicks in order to defend their freedom. Meanwhile, perhaps an even greater threat has arisen - golf has taken over as the majority past time of many Fereldens. Golf Clubs continue to spring up across Thedas, spreading evil and corruption wherever they may be. Will no one stop them before things truly get out of hand? How many windows must be broken by careless golfers before the Inquisition takes note of this impressive force of nature?"

But hey, perhaps I'm completely misunderstanding the term "golf" in the Dragon Age Universe. LordSchmee (talk) 11:55, September 4, 2013 (UTC)

It was vandalism. Please feel free to remove anything you see like that in the future. Friendship smallLoleil Talk

New Images in Gallery Edit

The warrior, mage, and rogue images of the Inquisitor images that recently got uploaded to the gallery may not be labeled correctly. All three of them were taken from a GameInformer video, and none of them were identified within the video. The one labeled here as a "mage" is actually wearing a set of lockpicks.

I think we should remove them or relabel them (and rename the files if that's possible) to just "Inquisitor" until we get actual confirmation. Kelcat (talk) 16:55, September 27, 2013 (UTC)

Sex Scenes to be "mature and tasteful" Edit


I do not always agree with Jim Sterling's arguments, but he has a point in this video regarding the announcement above. --Koveras Alvane (talk) 14:52, November 3, 2013 (UTC)

I think bioware should just focus on the emotion and development of the romance. when it comes to the sex scenes just act like a traction to the li story.Thehumaneldar (talk) 03:03, January 3, 2014 (UTC)

Unregistered users Edit

I'm protecting this page from unregistered edits because of the high volume of repetitive information that is being added. If you wish to add content to this page in the meantime, please leave a message here and any registered can review that content before adding it. -- tierrie talk contr 09:35, November 3, 2013 (UTC)

Then I suggest to change release date to TBA, because we all received informations from VengeancefulTemplar's blog [[3]]. (talk) 17:27, November 3, 2013 (UTC)
I haven't seen a single link to a reliable source in that blog entry, so it pretty much stands as idle speculation right now. --Koveras Alvane (talk) 06:48, November 4, 2013 (UTC)

Images Edit

The number of images being added to this page are getting out of hand. Guidelines say 15 images per gallery, and while I'm not opposed to having a little more than that, currently an average of 5 new images are being added every time a new video or trailer comes out. Seeing as how there is still a year to go before the game is even released, and that BioWare is going to keep pumping this stuff out to keep people interested, the issue of too many images is going to get even worse. Kelcat (talk) 18:02, December 20, 2013 (UTC)

Which ones do you propose we get rid of? At the moment there is one video, 13 images under Promotional Media and 28 under concept art, should we have 15 total or a maximum of 15 in each category. Perhaps some sort of rotation of images, particularly if there are as many new images as you say there are each day, whereby 15 total are shown on the page and they are randomly selected from all the images stored, would be useful. (BTW I'm not sure if this is possible, nor would I know how to go about programming it) FesteringDoubt (talk) 18:58, December 20, 2013 (UTC)
Maybe this page could be an exception, for now? Once the game comes out, most of the images would likely be moved to relevant articles rather than remaining under the main game article. As long as there isn't repetition of images, I think perhaps having lots of them for the time being is a good thing. People will come here to see them, and will find them all in one place. It's a good thing for the community and for fostering discussion, no? -Sophia (talk) 19:10, December 20, 2013 (UTC)
at the moment it is an exception and your right about it being a necessary evil, but with a large number of images, particularly since the game is not yet released, there is a chance that images are outdated/no longer relevant etc. as such ensuring that the information remains current will be more difficult with a larger number of images. so yes Sophia you're right but we can't allow to much leeway, or ensuring accuracy would become much more difficult.FesteringDoubt (talk) 19:15, December 20, 2013 (UTC)
But is there really a need for every single image that applies to Inquisition to be here? I'm fine with having it as an exception, so long as it's not excessive, which is the direction that it's heading in. There have been plenty of times when there were repetitive images and they have to keep being cut down. It'd be much easier for editors to use some discretion when adding them. The mainspace of the wiki is for gathering and disseminating information rather than discussion, in my opinion. Forums and blogs seem better places to have discussions. And it's just as easy to create a forum or blog with 20 new images that just came out and let people talk about it there. The issue of leaving it be "for now" is that, again, the game won't be out for another year.
To answer the question about which ones I think can be omitted: I think 15 or so images per section would be sufficient, though I'm honestly not sure if guidelines apply to the Concept Art section since it was actually one of the admins who added most of those. I think any images that can be (and are) added to different pages, such as the ones for The Inquisitor and Qunari don't need to be on this page as well. It's kind of redundant to have them in both places (though I agree that there should be at least one of the Inquisitor since they are the main protagonist). Other types of images would kind of be at the editor's discretion. Such as, is this type of image already represented on the page? Is the image quality poor? Is the image taken from a video that's also in the article? I think those types can be omitted as well. Kelcat (talk) 19:22, December 20, 2013 (UTC)
these are already in guidelines for submitting images, perhaps re-iterating them on the page would be helpful, although care must be taken, as some images do not fit these guidelines, perhaps a low quality image is the only image available etc. Also consider that some of these images have no other page associated with them, so this is the only place that shows them, particularly the concept art of various locations do not, I think, have pages associated with the locations. Until more information comes out that pages can be built around, this is a 'repository' of sorts of all information relating to Dragon Age: Inquisition.FesteringDoubt (talk) 19:30, December 20, 2013 (UTC)
They do exist in the guidelines, and this is an attempt at reiterating them here in a place where people who are only editing Inquisition articles can see it. I agree low-quality images can be acceptable at times, though I can't off the top of my head see an instance where a low-quality image would be necessary on this page. I also agree that not all of the images that are here can be placed on other pages instead, sorry if that wasn't clear. If this is going to be a repository for "all" images and information related to Inquisition, this is going to be a hell of a long page and I question how valuable a resource it would then be. That's not how other game articles are on this wiki such as Origins and DA2. Kelcat (talk) 19:39, December 20, 2013 (UTC)
I didn't mean forever, I meant while information on DA:I is so sparse which means that there are very few pages relating to it, once more information comes out, such as at press releases hands' on etc. then we can split the information into more pages, but for the moment we have very little information to work with primarily because the game isn't released yet, a key difference between DA:O, DA:2 and DA:I.FesteringDoubt (talk) 19:45, December 20, 2013 (UTC)

I don't agree that an exception should be made, nor do I agree that it's necessary. This is supposed to be an encyclopaedia, not a image repository nor a place of discussion. The right place for that is a forum or a blog, both of which are available and active here. The sheer number of images in this article frankly looks tacky and unprofessional. Alexsau1991 25px-Goddammit.svg.png (talk page) 21:15, December 20, 2013 (UTC)

then which images should we get rid of? It's not as though there are many other pages to put them, and some of them, really should be shown as part of the page, also what about a large number of images makes the page 'a place of discussion'? I agree that it can look unprofessional, but as a wiki we have to have the information the user wants, given the amount of images I have seen floating around the web this is quite a small number of images. However perhaps some of them less 'useful' images, such as the thirteenth image in promotional media, which is three bodies on a blank background could be removed, but saying that a lot of the images have to be removed defeats the purpose of collating the information.FesteringDoubt (talk) 21:21, December 20, 2013 (UTC)
As of right now, I don't think that the majority of the existing images on this page should be removed, but that's because I removed several the other day, as have others over the last couple of weeks. There are a few that could be taken out, and I have no problem doing so myself, but right now it's much better than it has been previously. My hopes in bringing this up is mainly to be peremptory in the future and perhaps make others aware that not all images released are necessary for the wiki. Just as a generic example: Does there need to be four or five images showing the Inquisitor in battle? I don't believe there does (and there was, at one time.) It's a pain to have to continually pare it down. I also agree with Alexsau that the large amounts of images makes the page tacky--besides all of the images in the gallery itself, there are several more in the body of the article. The idea of large amounts of images making this into a place of discussion, and that that is a good thing, was brought up by Sophia. Kelcat (talk) 21:41, December 20, 2013 (UTC)

Okay, it's out of control again. 20 images in the gallery. C'mon, now. Let's not add every single one available every time, or at least remove the lest important ones. Henio0 (talk) 01:56, March 7, 2014 (UTC)

There were almost 30 earlier. I deleted a bunch but more keep getting added. Kelcat (talk) 02:02, March 7, 2014 (UTC)

Nightmare? Edit

So, I admit I am rather curious about the "Nightmare" in the New Creatures section. Is there a source for this?--X-Yvern (talk) 15:27, January 13, 2014 (UTC)

Any of these will tell you ;) Henio0 (talk) 16:12, January 13, 2014 (UTC)

File:4.jpg.jpg - not Dragon age art Edit

The image in question isn't Dragon Age concept, from a quick search it seems to come from a game called The Dark Eye: Demonicon, I could only source the image to this website. Alexsau1991 25px-Goddammit.svg.png (talk page) 15:00, January 16, 2014 (UTC)


there are more OFFICIAL trailer for DA3 please someone add them all here - JH EP - Talk - Contribs 15:18, February 5, 2014 (UTC)

There are no more official trailers at the moment. Henio0 (talk) 16:27, February 5, 2014 (UTC)

there is "gameplay" trailer and "2014" trailer both are official and have EA,frostbit and bioware sigh in start or at the end.i saw a very low quality of them. there is no link for higher quality of them here and maybe there are more trailer - JH EP - Talk - Contribs 17:15, February 5, 2014 (UTC)

There is no official "gameplay trailer" to date. There are various gameplay videos, but they are not trailers. If by the 2014 one you mean this, it is fan-made. Henio0 (talk) 18:03, February 5, 2014 (UTC)
are you sure? they look very official!- JH EP - Talk - Contribs 18:10, February 5, 2014 (UTC)
Is says so right in the description of the video. Henio0 (talk) 18:13, February 5, 2014 (UTC)
isn't it better to upload trailers in dragonage wiki itself instead of just pointing to youtube links???? - JH EP - Talk - Contribs 20:13, March 7, 2014 (UTC)
Not really. The MediaWiki is not really made for video streaming like YouTube is. It works well with images and passably, with some audio formats but there is no real advantage in having video files uploaded here rather than linked to YT. --Koveras Alvane (talk) 22:41, March 7, 2014 (UTC)
yes, but beside streamable YT link, having a downloadable (not streamable) link in wiki is very good too, since some people (including me) have no direct access to youtube. - JH EP - Talk - Contribs 04:05, March 8, 2014 (UTC)
I see the convenience of being able to download videos, but again, there are sites much better suited for hosting video content than wikis, such as GameTrailers, which also allow downloading the vids. --Koveras Alvane (talk) 06:56, March 8, 2014 (UTC)
i know about that site, but in normal means i don't have access to too! (sadly sites that contain all sort of videos are blocked in my side and i am talking about government) - JH EP - Talk - Contribs 07:13, March 8, 2014 (UTC)
I am sorry to hear that. But if your government is actively blocking video sites, then I am pretty sure that if we started uploading videos to this wiki, it would just block the DA wiki, as well. Your case is very specific, however, and I believe that using various file-sharing websites (which can't ALL be blocked, as well) to get the videos you want is an easier solution than advocating a general content policy change in this wiki. --Koveras Alvane (talk) 09:10, March 8, 2014 (UTC)
my government block sites that contain "inappropriate content" mostly and those site contain trailers of such games too i suppose but DA trailers alone won't cause any problem.
by "general content policy" you mean it is not allowed to upload trailers here?
anyway it was just a suggestion, i still can get those trailers via other means. - JH EP - Talk - Contribs 09:42, March 8, 2014 (UTC)
No, uploading videos is allowed per DA:VID, but the use of {{Youtube}} template is more popular. --Koveras Alvane (talk) 07:45, March 9, 2014 (UTC)

"Bald Elf" Edit

Just because there's a bald elf who may or may not be a mage and appears very briefly in a teaser trailer does not mean that he/she will actually be a notable character. I don't think it needs to continually be added until we get at least a little more information. Kelcat (talk) 16:23, March 12, 2014 (UTC)

i think you didnt notice him at all? he,varric and cassandra are companions of the inquisitor if you look carefully.
btw it is Nataniel who talks in the third trailer, isn't he? - JH EP - Talk - Contribs 17:03, March 12, 2014 (UTC)
I've seen the video twice. Here's what I can surmise from it: at approximately 1:30 you can see what looks pretty much like an elf, most probably male (I couldnt't tell the gender at first, but yeah, he looks male.) There's a long weapon strapped to his back. I can't tell if it's a staff or maybe a quiver for a longbow. Consensus seems to be that it's a staff, and therefore he's a mage, but I honestly can't tell for sure. He is either bald or has close-cropped or buzzed hair. He is onscreen for approximately 2 seconds and is only seen from behind. Never mentioned by name, never referred to in the voiceover (granted, none of them are). He is walking next to the Inquisitor.
That's it. That's the sum total of information I see from this video regarding the elf. There is nothing whatsoever that shows that he is a named, notable character and not perhaps some generic elf who is with the companion for a cut-scene or a specific quest, let alone that he's a companion. If walking next to the PC were sole proof that a character is a companion, the Warden would have had several dozen companions in Origins. If you've got verified information from the developers/writers I will most certainly concede that he belongs on the page, but until them I'm opposed to it. And given the page [history] I am not the only one who feels that way. It's ridiculous at this point to keep adding and deleting it back and forth over and over.
The narrator does sound similar to Simon Chadwick, but I'm not convinced it's him. Kelcat (talk) 18:13, March 12, 2014 (UTC)
oh,just download 1080p trailer and everything will be obvious for you. that elf definitely is male (even a child can recognize that from his cloth). he is pretty hairless and bald and definitely he is carrying an staff which absolutely in no way is similar to any "quiver for a longbow" and such a staff existed in DA2 too. and that "several dozen companions" in origins all were in unique prologues which there was no unique prologue in DA2 and so no temporary companion existed in DA2 as for DA3, devs said that you can choose your past but you cant play it so in DA3 every race/gender/class will have same prologue and there will be no temporary companion in DA3 too. and in DA parties contain of 4 people which everyone know this and in ~1:30 of the trailer all 4 character are walking as if they all are in same party, so he will be one of companions. also "unknown qunari" and such never mentioned anywhere and he didnt appear longer than a few seconds in first trailer and ... . also there is no sense in showing some unimportant character walking with main character in such an official trailer. for me it is pretty obvious that he is one of the companions as is other facts. and note that i never added or deleted "bald elf" in the page (lol)
as for narrator it is as much obvious as possible for me that he is nathaniel who is speaking in the third trailer. you are just too much doubtful,that is all... !- JH EP - Talk - Contribs 19:54, March 12, 2014 (UTC)
I'm honestly not a big fan of "unknown qunari" being on here either, but as it hasn't been changed multiple times I haven't bothered to dispute it. And perhaps it is "obvious" to you that he is a companion and it is "obvious" to you that the voice is Simon Chadwick, but neither have been confirmed. That has nothing to do with me being doubtful and everything to do with believing confirmation is needed. I've got no problem with speculation on blogs and forums but it doesn't belong in the mainspace. You may not be the one making the edits, but several others are. Kelcat (talk) 20:05, March 12, 2014 (UTC)
Even on concept arts the "unknown qunari" is called Iron Bull, so I don't understand, why nobody important on the wikia acknowladges him as Iron Bull.FirstDrellSpectre (talk) 20:36, March 12, 2014 (UTC)
season 3 finale of tv show Lost was called "snake in a mailbox" during production. It ended up being called Through the Looking Glass. He is only described as iron bull but that may very well be just a codename. He will not be called such on tge wik8 until it is confirmed. Henio0 (talk) 22:22, March 12, 2014 (UTC)
Again, he appears for all of three seconds and there is nothing to suggest he will actually be a noteworthy character. If we were to add every information like that we'd have to add the three dwarves appearing. Henio0 (talk) 22:22, March 12, 2014 (UTC)
well, he is bald,elf,male,mage,companion,noteworthy,.....
what can i say? i suppose some people are not that smart. - JH EP - Talk - Contribs 23:10, March 22, 2014 (UTC)
Guess not, or else you would have realized there's a difference between confirmation and guessing. Kelcat (talk) 23:15, March 22, 2014 (UTC)
Well, there is no need for guessing now. According to GameStar his name is Solas, he's an apostate and a confirmed companion. Asherinka (talk) 23:28, March 22, 2014 (UTC)
Actually, he hasn't been confirmed as a companion yet. The article won't be released for another week and both David Gaider and Patrick Weekes are being very cagey about the info that was leaked, other than confirming his name and that he's a mage. In another 1-2 weeks I'm sure all the info we need about this and one other companion will be officially verified, but until then we should stick to confirmed info. Kelcat (talk) 23:33, March 22, 2014 (UTC)
he is a confirmed companion and there has been no guessing. it was pretty obvious. as for that tree dwarves, i should say that they are identical dwarves with full helmet, it IS obvious that they are not important or anything. as a matter of fact a lot of stuff in here are not confirmed yet. and that [confirmation needed] tag is in there for a reason - JH EP - Talk - Contribs 23:48, March 22, 2014 (UTC)
I'm just going to drop this here and then I'm done with the subject. I have no idea how to express myself better than that; it's not whether or not he (or any other character) will be a companion--I think he probably will be--it's about the fact that it is as of yet uncomfirmed. It's not difficult to wait a few days until the information is actually officially released. Also, I've gone through this article a couple of times, and I don't see anything else that is really uncomfirmed. If you think something's wrong, feel free to correct it. The [confirmation needed] tag (which I don't see anywhere on this article) is usually for minor things, such as confirming bugs. Kelcat (talk) 03:04, March 23, 2014 (UTC)
Yeah, exactly. The confirmation tag is for a sketchy info that was added to the wiki but is unsourced and someone suspects it may not be true. Not awaiting developers' confirmation. Henio0 (talk) 06:46, March 23, 2014 (UTC)

German stuff Edit

I would like to start a discussion to reach a concensus regarding the information contained in April's issue of the German game magazine, Game Star.

  • Pros:
    • New informations would be available for those searching the 'net trying to find the latest news
    • If we start adding the info now, we won't have to do it all at once once it is confirmed
  • Cons:
    • We don't know how reliable the information is, as for one they misspelled Solas's name as Solace. So a lot of thing may be enhanced or gap filled, or misinterpreted
    • The game is still in development and a lot may change in it between now and a reliable confirmation, making the information outdated and incorrect.
Just a note here that I'm seeing a few things mentioned as coming from the article which must either be misinterpretation/mistranslation or an error on the magazine's part. Feel free to speculate on what they've written, but I advise caution before taking anything said as gospel just yet. ―David Gaider

Here's a list of things that the article mentions.

  • Iron Bull and Solas confirmed companions (or rather Solace)
  • There is an archer companion
  • No shapeshifting puzzles in the Fade
  • There will be a home map, like the Party Camp in Origins; there will be traders there from whom you can buy things like potions and ingredients; there will be a map room from which you can despatch troops
  • You will be able to choose from two voices per gender. Not sure if that means there are two voices per gender only, or two per gender per race. Likely the first one.
  • Mobs will be dynamic, i.e. in one playthrough you will meet wolves, and in another it will be deer instead.
  • The new giant enemies are like ogres and they throw rocks at the party.
  • The Inquisitior will be able to create their own Fade tears to use them as a gate into the Fade, it is a special ability reserved for the Inquisitor
  • The Inquisitor can jump, but there is no climbing
  • The Warden and Hawke confirmed as NPCs, similarly to Morrigan
  • There will be no mod support.
  • The main story will progress once you gain enough power through side quests
  • Most maps three times as big as Korcari Wilds from Origins
  • Customisable keeps, though we know that one already
  • Solas is an apostate, but they haven't said whether he's Dalish or city elf; he is possesed by a spirit like Wynne
  • NPCs will attack each other, like wolves will attack deer or dragons will fight large predators; killing off mobs will make them disappear for a time, but they will be replaced
  • Weather has an effect on the battle, such as rain on the desert makes it hard for the Inquisitor to walk as the ground turns to mud
  • The Inquisitor can summon demons and use them in battle.

I myself vote Maybe, due to the reasons stated. However, I am tipping towards holding off until anything is confirmed by a reliable source. Henio0 (talk) 07:59, March 23, 2014 (UTC)

hmm...interesting. specially that weather effect. in my opinion that archer will be nathaniel. - JH EP - Talk - Contribs 08:28, March 23, 2014 (UTC)
I did not start this topic as a place to discuss the things, but to establish whether or not these should be used on the wiki. Please refrain from discussing these here. Instead, you may wish to open a forum. Henio0 (talk) 08:36, March 23, 2014 (UTC)
As a fluent German and English speaker, I can pick up a copy of the magazine tomorrow and double-check the list of points above. In my experience (having subscribed to GameStar for a couple of years before), their data is usually reliable, even though we, of course, cannot be sure that things weren't lost in translation. For instance, the whole "Solas/Solace" thing may be an instance of that, or maybe the GameStar was told to spell it that way by EA Germany--it's not unheard of for German translations to change the English spellings of proper names. --Koveras Alvane (talk) 13:39, March 23, 2014 (UTC)
It would be good to get a proper translation of the main points of the article by someone who knows a) German, b) English, and c) the lore. These translations present at the moment lack in English and in the lore knowledge (like translating "tears" as "rifts") which makes for further misinterpretations. Henio0 (talk) 18:12, March 23, 2014 (UTC)
From what I've seen printed, the article in question won't be out until Wednesday, but I'll be much more comfortable seeing this info added by someone who has read the actual article and knows German. Kelcat (talk) 18:48, March 23, 2014 (UTC)
I give a lot of weight to David Gaider's word about the authenticity of the information currently out there, so I think we should hold off adding it until the magazine is released and the information can be verified. It would be greatly appreciated if you could translate the article once it is released Koveras. Thank you for the offer. Smiley Friendship smallLoleil Talk 21:37, March 23, 2014 (UTC)
I would probably not translate it completely (as I am pretty sure there will be a lot of recap in it), but I will sum up the new points to the best of my (lore) knowledge. :) However, I just remembered that GS appears in retail several days after the subscribers receive it, so I might not be able to get a copy tomorrow. Wednesday sounds like a good estimate. --Koveras Alvane (talk) 21:41, March 23, 2014 (UTC)
Even a few exact quotes, properly translated, will be of enormous help! Kelcat (talk) 22:03, March 23, 2014 (UTC)
The author has apparently posted a few times at the twitter thread (at the new Bioware forums) regarding the article, stating that the misspelling of Solas' name was a mistake (since his original notes had the correct spelling), and that the article doesn't say that The Warden or the Champion are going to return. Lobsel Vith (talk) 21:37, March 25, 2014 (UTC)

So, I got me a copy of the magazine, gonna translate it later today (in-between playing Burial at Sea 2)... --Koveras Alvane (talk) 08:44, March 26, 2014 (UTC)

new images Edit

what is source of these new images? another trailer is released or what? - JH EP - Talk - Contribs 05:53, March 25, 2014 (UTC)

It is from the German article. Henio0 (talk) 06:55, March 25, 2014 (UTC)
thanks for answer. and as a matter of fact, if you wanted to delete some screenshots and keep number limit, it would be better to delete old ones. - JH EP - Talk - Contribs 10:52, March 25, 2014 (UTC)
not at all. The gallery section is not to display all images appearing in chronological order. It is for selected few. Neither it is my job to keep replacing images that other people are too lazy to do.Henio0 (talk) 19:54, March 25, 2014 (UTC)

Summary of the GameStar preview Edit

Following summary has been translated and compiled from the text of the original GameStar preview (published on 26 March 2014) by me, to the best of my knowledge of the German language, the English language, and the Dragon Age lore. I have done my best to stick to the original material and abstain from personal speculation, except where explicitly noted. --Koveras Alvane (talk) 15:34, March 26, 2014 (UTC)


  • The gameplay alternates between third-person view and tactical camera view.
  • While in 3PV, the player can switch between party members at will, perform combat rolls a la hack-n-slash games, and jump (but not climb walls). Regarding combat rolls, Cameron Lee assured that they are not required to survive (which then begs the question what the point of them is).
  • When in tactical view, highlighting an enemy reveals their level, health, and type (mage, melee, ranged, support). The maximum zoom distance has been criticized as too short but BW reportedly already works on increasing it. The article speculates that tactical view is intended for higher difficulty settings, while on "casual" difficulty, the 3PV is sufficient.
  • Higher elevation seems to give an advantage in ranged combat. It mentioned several times but never explained in detail.
  • The party AI is once again customizable ("if <condition>, do <action>"), and they will revert to it unless controlled directly in 3PV or given specific orders in tactical view.
  • The enemy AI is based around the MMO-like "aggro" system, so combat again revolves around tanks, healers, and DPS. However, more tactical possibilities have been shown, e.g. when the party mage conjured a wall of ice in front of a well-entrenched enemy bowman to force him either to give up his position or to waste time destroying the hindrance.
  • When a companion falls in combat, they get up afterwards with reduced health. Although Mike Laidlaw was sketchy on the details, the healing options seem to have been limited, so you won't be able to carry unlimited healing potions or spam healing spells (even though mana regenerates on its own over time).
  • Rogues still have the Stealth ability, which can be used to sneak up on an entrenched enemy and disable him with a backstab before the fight proper begins.
  • Party banter is back, with the Inquisitor now able to participate in it via dialogue wheel.
  • The keyboard and mouse controls are not implemented yet (everyone plays it with gamepads so far), but Laidlaw promises to optimize the game for high-end PCs before the release, so it wouldn't feel like a console port (which DA2 apparently did).


  • Premise: The Veil tears open in multiple locations, demons from the Fade invade Thedas, the Templars put the blame on the mages, who say they didn't do it. Apparently, this is when the Mage-Templar War proper breaks out (we have only been shown "tensions" thus far, but no actual war).
  • The Inquisitor possesses a unique ability to open and close tears in the Veil ("tears into the Fade", as the article puts it). Opening a tear lets them summon demons to their aid, while closing existing tears is the Inquisition's mission. The nature of this ability is one of the mysteries to be solved by the Inquisition.
  • The Fade has been redesigned (again), so there won't be any shapeshifting puzzles in the Obligatory Fade Section™.
  • Exploring new areas, butchering monsters, solving quests, and discovering ancient secrets increases the Inquisition's power, which, in turn, unlocks further areas and story quests. The article compares it to ME3's Effective Military Strength, except it controls the pace of the story, similar to how recruiting additional squadmates triggered plot events in ME2.
  • BioWare promises about 40 distinct endings, although some of them will only differ in minor details. My best guess is that there are actually fewer endings, but each has a number of variations.


  • The Inquisitor will be voiced by four actors, two for each gender, regardless of the race. You cannot pick a female voice for a male PC and vice versa.
  • Two new companions confirmed:
    • Solas ("Solace" has since been reported as a typo), an elven mage and a renowned expert on the Fade. It's unclear whether he is Dalish or city elf. The article uses the term "abtrünnig" for him, which can be translated as "apostate", but it can also mean "renegade" or "runaway", so I am not really sure what was meant.
    • Iron Bull is officially confirmed, yes. He is a Qunari soldier whom David Gaider describes as fearing nothing except his own past.
  • An unnamed female archer who may be a companion has also been spotted.
  • Morrigan will make an appearance but not as a companion. Contrary to a statement above, the article does say that the same is true for Hawke and the Warden (page 19, the small grey box over Morrigan's picture). Whether that claim is valid or not is a different story.


  • All normal enemy encounters are designed manually, but wildlife is procedurally generated, so the same area may not be inhabited by the same animals in different playthroughs. If you slaughter all wildlife in a level, they will only repopulate it after a while. Enemies and animals will occasionally attack each other.
  • Dragons patrol the airspace around their mounds and will attack intruders on approach. They have multiple hit zones and can only be killed with damage to their head or throat, which are normally protected. One winning tactic involves crippling a dragon's legs, so it exposes its throat.
  • New enemy: Ogre-like (but probably not Darkspawn) giants whose main shtick is to hurl huge rocks from a distance. In a fight between a giant and a dragon, the latter always wins.


  • An average Inquisition level is about three times bigger than the Korcari Wilds, which are supposedly the largest level in Origins.
  • Contrary to some translations, the article doesn't say there aren't any big cities like Denerim in the game. It merely says that none have been shown thus far.
  • The Inquisition's HQ is called Skyhold, and it will be upgraded over time, as the organization grows. The Inquisitor can use Skyhold to dump leftover resources (such as the bazillions of hoarded gold) from exploration to send their agents on missions.

Other interesting bitsEdit

  • After DA2, BioWare considered abandoning the entire series, but decided against it, because they saw a lot of potential in the setting.
  • Inquisition will not support modding.
  • The article speculates that ME4 will be announced at E3 2014.
  • The journalist mentions several times that he wasn't impressed by any of the currently revealed companions in the way he was by the Origins party. It's just his opinion, of course, but personally, I feel the same way, especially when half the internet seems to gush over Vivienne. So she is black and she's kind of a power-grabbing bitch, so what? I still don't see any real personality in her.
  • Reading between the lines, though, it is obvious that BioWare intentionally minimized the journalists' exposure to the plot, hence the criticism of the "pale" companions (as well as of the Inquisitor themselves, compared to the Warden with their many origins) and the questioning of how interesting building up the Inquisition will really be. The article also acknowledges that it's hard to judge until the game is actually out.

Excellent! The magazine’s officially out and we’ve got a reliable firsthand translation; I’d vote for adding this info to the relevant articles. --Kelcat (talk) 23:55, March 26, 2014 (UTC)

Thank you so much for taking the time to do this. I think we are all good to add info now, and I think this would make a great news article too. Friendship smallLoleil Talk 00:21, March 27, 2014 (UTC)
very intresting...thanks for translation. - JH EP - Talk - Contribs 04:12, March 27, 2014 (UTC)
Many thanks. Iron Bull, though, was he confirmed to be named this in-game, and that it is the Qunari from the trailer? Also, we could use a DA:I spoiler tag, for stuff like the Inqusitor being able to tear the Veil. Henio0 (talk) 06:45, March 27, 2014 (UTC)
Yea, the thing I found strange about Iron Bull is that there were no screenshots of him in the article, unlike Solas, who got several. Iron Bull is merely mentioned a few times on page 18, and never brought up again. I therefore cannot say whether that's his final name in the game and what he actually looks like. But I think it's pretty safe to create a page for him already, albeit without pictures until BioWare provides some. If he turns out to go by another name, we can always rename the article later... --Koveras Alvane (talk) 07:27, March 27, 2014 (UTC)

A user on the BW forum posted a summary of the Xbox Magazine article. It mostly overlaps with the German article, with some new bits (about the five main regions), no DLC companions, Sera confirmed, and armor not restricted by class. There are some semi-contradictions: it says that the Inq can close tears in the Veil, while GameStar explicitly said open and close; and regarding the 40 endings, the Xbox Mag makes it sound like none of the 40 endings will be like any other, but I presume it means that "not all 40 will be alike" (coughmasseffectthreecough). This overlaps with the GameStar report, which said, quote, "even though some of the endings will only differ from each other in nuances", unquote. --Koveras Alvane (talk) 18:23, March 27, 2014 (UTC)

it's the broken English and their intent to say "rifts" that trip me up. if the issue is the same in the UK I will try buying it tomorrow to confirm whether the internet people made chinese whispers again.Henio0 (talk) 21:58, March 27, 2014 (UTC)
On the topic of the endings, my interpretation has been proven correct. --Koveras Alvane (talk) 19:41, March 28, 2014 (UTC)

Cover Edit

Since Dragon Age: Origins and Dragon Age II uses the cover image at the header, but with the background removed, I wonder if it would be appropiate to have the DA:I done in the same fashion, i.e. have the Inquisitor on the cliff, the demons, and the green dragon leading to the Inquisitor's arm - with the buildings or whatnot removed from the background. If so, I could attempt cleaning it out. Henio0 (talk) 20:45, April 21, 2014 (UTC)

Goodluck with removing the background and buildings. But what about the falling flames? To remove or to keep?FirstDrellSpectre (talk) 21:05, April 21, 2014 (UTC)

The in-game world Edit

Does anyone actually know if Bioware have learned their lesson from DA2 in level design and re-used the same basic layouts for interior areas or re-used the same interior area entrance during the different acts, to lead to different areas to make a very small in-game world seem larger then it actually was.

one reason I'm not going to play DA2 again is the lazy level design and constant re-use of interior levels. 11:42, May 15, 2014 (UTC)

They have stated they are not going to be reusing levels. Also questions like this should really be asked in the comments section or the forums. - (talk) 11:47, May 15, 2014 (UTC)

40 major endingsEdit

This was information I added to the article, but was removed. I wasn't sure why, because I did add a reference. I found it in an article where Cameron Lee tweeted information about the game, regarding the 40 major endings and regarding the inability to play as a mage when you choose to play as a dwarf. I just wonder why that information was considered not reliable. -- Altaïr 23:23, June 12, 2014 (UTC)

There was a misunderstanding concerning the number of ending. There will be a much smaller number of major endings along with numerous minor endings based on choices made.Jessica Sutter (talk) 01:26, June 28, 2014 (UTC)

Inclusion of Inquisition Official Strategy Guide Edit

Since the Official strategy guides have been revealed (There's a standard and a collectors edition) should we go ahead and add it to the wiki? I have seen the official pictures of the guides, they showed up on both and Amazon, so we have visual proof and they have been revealed to have been created and published by Prima Games once again. So, she the inclusion of the guides be given their individual page and link to the Inquisition page now, or do we need to wait? --J Shepard (talk) 16:02, July 9, 2014 (UTC)



Pls someone replace the current logo from below link with outdated one that is currently on the main page and on DAI page.

Broken Reference Edit

Under Data transfer and world-states:

"Mike Laidlaw confirmed the ability for players to import their save files, or alternatively their "world-states," from the first two games into Dragon Age: Inquisition to "shore up world consistency."

The reference just says "razorfish", with no reference link. Anyone know the source of this? --Kelcat Talk 04:46, September 10, 2014 (UTC)

So going through the page history, it looks like it's taken from this link. However, it reads like Laidlaw has been quoted out of context. Friendship smallLoleil Talk 04:58, September 10, 2014 (UTC)
If that's really the source, I'd definitely say that it was taken out of context. He could just be referring the Keep rather than that they're going to allow save file importing. --Kelcat Talk 03:44, September 14, 2014 (UTC)

Sorting main characters Edit

The Elder One is currently jammed in-between Cullen and Scribbles, which kinda leaves the impression he is among the Advisers. :D I know the list is currently sorted alphabetically, but for the aesthetic reasons, I propose moving him to the bottom of the list, i.e. on the opposite side of the Inquisitor, since the two are obviously enemies in the game and the Inquisitor is not exactly sorted alphabetically in the list, either. --Koveras Alvane (talk) 07:00, September 19, 2014 (UTC)

How about creating an Advisors subsection similar to Companions? Kelcat Talk 23:45, September 19, 2014 (UTC)
I don't know if three entries justify an entire section. --Koveras Alvane (talk) 20:44, September 20, 2014 (UTC)

Data Import Edit

No longer included —Preceding unsigned comment added by (talk)

Thanks for the link, I updated the article. --Kelcat Talk 05:30, October 9, 2014 (UTC)


Secure a route through the frostback

Cullen: Influence 30

An offer from the Hessen: Liliana Engraved pommel

Investigate Strange Chalk Marking: Liliana inf 30

The Big One: Cullen the big one (Ridable nugs)

The Cult of Andraste: Lianna: Lifeward amulet

The Hunter Shade Dracolisk: Hunter shade dracolisk

Truth or Dare imperial Liliana 30 inf

Red Jenny says Drop and Grab: Josephine 30 inf

Inquisition needs BEEES: Cullen jar of bees grenade recipy

We have received weapon plans and located an Apiary to supply us. When the idea was presented, the beekeper tented his fingers and sneered, "of Course!" quite disturbing

The Chantry Remains: Josephine. Inf 30. Diplomacy won the day. The clerics chosen to receive aid have been most appreciative and have successfullly drowned out our detractors, this caused an internal struggle- clerics hiring thugs to kill other clerics; I was forced to intervene. Such despicable behavior from those who aspire to the Sunburst Throne. The mood in the grand cathedral is tense, but for now the chantry can be counted our political ally.

Choose successor in Lydes: CUllen: Inf 30

Commander Cullen: It would be an honor to serve the inquisition and prove the mettle of Orlesian Chevaliers by doing the maker's work. I accept your generous offer wholeheartedly and will arrive in good time with those men loyal to me. It will be my privilege to order the inquisition's troops into holy battle against those who would threaten the order of the empire

Utilize the Grey Warden Treaties: Josephine: Fold 44 Iron 5. I was correct. Spreading word that the Inquisition was allied with the grey wardens meant messages of support poured in. With the treaties in hand, we've managed to secure new recruits and donations of both gold and equipment. The commander will make good use of them

Choose successor in Lydes 2: Liana" Ancestral shield of Lydes

Sister Leliana, My thanks for the timely information regarding the threat to young monette. As I am sure you have heard, Lady Caralina has been disgraced as a result of making such an undignified attack on a young lady and has retired to the country in Shame.

The young duchess herself is quite aware that she has you to thank for her position and she has pledged the city of lydes to the inquisition's cause!

Yours in gratitude, Mother Renette

Upon the waking sea, Cullen: Figurine of Armored Andraste

We found what we were looking for: an ancient vault all but buried in the thick vegetation at the heart of the island, no doubt untouched for over a thousand years. The effort to open the vault without setting off traps was considerable, and what we found within was... interesting. According to an agent named rion, this was the retreat of one of the last of andraste's disciples, a guardian who fled some manner of attack on the site of the sacred ashes. He expected reinforcement by other disciples who never arrived

Whatever texts the man thought to preserve have mostly crumbled, but we recovered a number of other artifacts from the site. It is a significant find that will undoubtedly prove of great interest to Chantry schollars, even if it will take them years to sort through all the debris

Locate weapon of Thedia Brightaxe Cullen: Tyrdda's staff


I have no idea what to say. Scholars have debated whether Tyrdda's legendary axe was an axe set with crystal, an axe with a magically reinforced crystalline head, or perhaps even just a very polished axe, but apperently the word transladted from the ancient language commonly taken to be "axe" in fact mearly means "Hafted weapon". It is possible that translations of the saga have been edited to omit evidence that tyrdda bright-axe may have been using what seems, from all appearances, to be a staff, as would more commonly be used by a mage.

I apologise for my confusion in this matter; I will endeavor to be more diligent in my translations in the future.

Yours, Sister Dorcas Guerrin

Answer a request from Hasmal: Josephine: Inf 30

My Lady Ambassador:

Hasmal extends its gratitude for your assistance with this mage-templar foolishness. It is refreshing to deal with someone who offers more than empty promises. Please accept a token of our gratitude. We hope this newfound friendship will continue to benefit us both. Seneschal Lisbeth.

Truth or dare: Lake Celestine: Inf 30 Nightengale, Orders received. Will Update. Fisher

University of Orlais: Josephine: Reward, none!

To the leaders of the inquisition,

It was glorious, I tell you, Mother hevara stood in my office and apologized, actually apologized for any inconvience I or my colleagues have suffered. Considering the derision with which her ilk have treated us, hearign her assurances that further rhetoric against the university would be heavily sanctioned was a pleasure - regardless of whether or not it holds once a divine is elected. I offer the inquisition my thanks and have sent along a few items our professors thought might be of interest

Chancellor Jurgen Haulis University of Orlais

An ally from starkhaven: Josephine: reward 141 gold

I look forward to future collaboration with the inquisition. Please accept this gift from the vael family's coffers. May it be put towards the relief efforts in Haven/

In andraste's love, Prince Sebasitian

A friend in Orlais: Leliana

Alliances: Observing the Deadlock: Josephine 126 gold

Despite their intent to craft a political entity to oppose us, these "noble" families are too embroiled in their own conflicts to even acknowledge us. We have aquired some additional trading partners who are tired of waiting for a winner to emerge.

Reports of darkspawn activity: Cullen. No reward


We conducted sweeps of the storm coast and determined where the darkspawn are most concentrated. Our Ferelden-born soldiers are quite eager to see them driven back.

Scout Harding

A Memorial for Haven: Cullen: Edgy Dagger Grip

Ambassador Montilyet,

Please Convey my thanks to the Inquisitor. The Inquisition soldiers were of great help in clearing the area for the memorial's construction, and the sight of their uniforms raised spirits immeasurably. The monument will stand forever as a testament to the stregnth and fortitude of the faithful.

Marquis DuRellion

A fruebd ub Qarubys: Lilianna: Rewards none

My Lady Inquisitor, Considerable as your support has been, I'm saddened to report my motion died on the senate floor... although I am hardly surprised. My fellows in the Magisterium don't enjoy the thought of having their "freedon" limited in any fashion. That was, however, hardly the point of the motion. It was a statement that needed to be made, and your support allowed me to make it far louder and clearer than I ever would have on my own. So I thank you. With any luck, this will draw support from those who feel as I do. It will also draw fire from Venatori Cultists still in the shadows, but I say let them come, I will not back down in the face of such fools.

I'm sending along a few things which I hope will aid your efforts, and will see what more I can drum up. Give my love to Dorian. The poor boy is such a hothouse orchid, he must be wilting in the cold

Magister Maevaris Tilani

The tevinter resistance: Cullen: Reward Enhanced Chain Lightning ring.

It seems Dorian was correct: Not only do Tevinter Templars not possess the ability to disrupt magic, tevinter magisters are flummoxed when they encounter such abilities. There was an attack on Magister Tilani's estate, but our agent, Ser Belinda Darrow, reports that it was handily beaten back... and is unlikely to return anytime soon. Magister tilani sends her thanks, as well as some artifacts stripped from the attackers. And a scented handkerchief. Don't ask.


Power for a price: Josephine 30 inf.

A formal document with the impeccable filigree:

The inquisition is a sight to behold, a command of legions, hearts, and minds. It is worthy, your inquisitor is worthy, and my masters are pleased. I will bring my wares and together we will extend your reach ever further. Now you trade not just in treasures, but in will.

The esteemed Farris the Representative.

Protect Clan Lavellan . Shadows over Denerim: Liliana. Inf 60. Fereldan medallion of service


Well, that was bracing. A pitched battle with evil mages disguised as kitchen servants, fireballs flying and swords flashing... It brings back old times. I won't be eating anything coming out of Those kitchens for a while, let me tell you. I wonder if they were going to poison me? Nasty little cultists. Anyhow, I'm grateful for the inquisition's help. We wouldn't have found them without you.

King Alistair Theirin

Conscripts for the inquisition: Lilianna: Reward, Round Pommel

We've gained access to a number of private libraries and archives. No information on Corypheus, unfortunately. However we did find this facinating treatise...


Reclaiming the Mage Rebellion: Josephine: Enhanced Amulet of magic


A lot of mages just showed up. I hopw they're friendlies because if they're not, we're in trouble.

Captain Rylen

Aquire the Arcanist: Cullen. Rewards none

The arcanist has been secured, despite great cost and the concern of more than a few traditional minded mages. She awaits a meeting with the inquisitor in the undercroft.

The search for the Hack Writer: Lilianna: Hard in Hightown: Unsavory parallels


Camring is dead. Fully armored, locked in an innter room in his home, a knife in his back. He knew someone was coming for him. Ironically, the scene was exactly the same as one in the first Hard in Hightown novel. Someone sent a professional after this magistrate. They had to leave a trail.


Dorian's request: Cullen: Inf 30

Dorian's leads were effective. The Inquisition found several locations where these Venatori could be hiding- advance camps, purpose unknown. If you wish to deal with these mages, I'm certain Dorian would be pleased. I'll make the locations on your map, should you pass by any on your travels

Gain Orzammar's Friendship: Inf 60

Our Emissaries have returned. Orzammar has pledged to our cause some of the most formidable warriors from the legion of the dead. According to the king they are veteran darkspawn hunters, absolutely fearless. The king also graciously offered to share Orzammar's wealth. He recognizes the threat Coryphues poses

Protect Clan Lavellan: Cullen: 92 gold

Commandar CUllen,

Our troops made good time to Wycome and entered the valley in force. The dalish were greatly surprised to see inquisition soldiers coming to fight on their behalf but when we broke the line of attacking bandits, the Dalish were quick enough to fight by our side.

Our combined forces killed most of the bandits and drove the few survivors away. I douby they will be coming back, though they were indeed well-armed.

Duke antoine of wycome offered his gratitude for dealing with the bandits and gave the inquisition hospitality while we were near his city. He has promised to ensure that no further harm comes to the Dalish while they are near Wycome.

Lieutenant Rozellene Chamberterre

Strike a bargain with the Merchant Princes: Rewards Gold 95, Inf 30

A bundle of documents at least fifty pages thick explains the trade agreement the inquisition has entered into with the merchant princes of Antivia. Josephine has attached a note:

Inquisitor, I am more than satisfied with the agreement we reached with the merchant princes. here is a duplicate if you wish to review it. I would put aside three days and two douzen candles

Ambassador Montilyet

Investigate Hunter Fell: I have heard only rumors, I fear, but it is said that her most intriguing aspect is her voice. It is of a unique quality, different from most Orlesian bards, who are human or elven

Hard in Hightown: Unsavory Parallels: Liliana. RewardL Amulet of Power

A letter has arrived at skyhold, addressed to nobody. No one saw the courier who brought it:

You enroach upon the domain of higher powers. You will answer to us.

The letter is unsigned except for a wax seal depicting six crossed swords

Continue Investigation: Cullen. Rewards: Identify Venatori agent: Inf 60

A letter to commander cullen with information of the apostate:

The mortilitasi is said to be friendly with both the dwarf and the fereldan, and a circle member in good standing, according to all accounts.

The Serpant of Nevarra: Josephine: Rewards: Inf 60, Magister Ice staff


I will admit, when your ambassador first approached me with the claims regarding Virellius, I was unconvinced. Indeed, I did not heed the evidence even when it was presented. It was only when one of your mages, an apostate named Sidony, managed to drive the clouds from my mind that I finally realized the spell i had been under. Virellius has been imprisoned, and we will be on the lookout for any further efforts by these cultists to infiltrate my nation. Nevarra is most grateful

King Markus Pentaghast

Truth or Dare: A Dangerious Game. Lilianna, Inf 30


We underestimated the threat. Our friend the Marquise met with a douzen nobles in the past week. Bribes in the form of "gifts" changed hands, most of them busts of Justinia C. We appropriated one and discovered it hollow and stuffed with red lyrium.

Awaiting instructions Fisher

Scout Haven Ruins: Cullen, Inf 30


While most of Haven has been destroyed, the chargers recovered some lost gear, still intact. They also recovered a number of enemy corpses, in hopes that these might help your experts understand more about the enemy we face.

Lieutenant Cremisius Aclassi.

New to the crew: A young hopeful. Cullen: Rewards 45 gold

The sutherland lad reported back. The bandits were cleared with minor spoils. He may have potential.


Identify Venatori Agent. Lilianna: Inf 100, Elfsnake Vittar

The Target was eliminated, and as expected, all other targets went into hiding. Duke Tythas did not locate our operatives during his search.

Information the Duke found on the Corpse revealed the smuggler's Venatori involvement. Duke Tythas has cut off trade with the Tevinter Imperium and is thoroughly investigating his city. Hunter fell is no longer subject to Venatori influence.

Per his request, operative "Iron Bull" Will receive further intelligence reports to continue his efforts. Supplies from seheron have also been dispached Operatives during his search.

Continuing Her Predecessor's Work. Josephine. Corrupting Rune

A formally submitted report:

Current progress and findings:

Certain herbivores appear especially sensitive to disruptions caused by the rifts. Migration and mating habits have been impacted. Ramification on predator behavior apparent, but warrant further study

Additional notes:

In studying alterations in animal behavior, I have uncovered something the Inquisition's soldiers may find useful. Human behavior is similarly unpredictable.

I will continue to pursue this line of research until otherwise notified.

Signed Helsma Derigton Inquisition researcher

The Archives of Montfort: Cullen: Masterwork balanced pommel

It took a great deal of time to move the archives to the white spire in Val Royeaux. The tower there is almost impegnable- and now abandoned by the templars - so I thought it the best place. The abbess was overjoyed and gave us a number of interesting items as reward


Judgement: The magic used in Redcliff: Lilianna: Enhanced cooldown amlet


here are the results of my research. I trust they're satisfactory. Your spymaster said she might let me stroll around without my shakles if they please you, but sing no false praise on my account.

Judgement: Movran's Arrived! Leliana inf 60

With supplies assured, Movran and his clan have set up an extensive settlement and become a welcome stop at the edge of the silent plains. There is no reported theft, as they have no need, but there is legendary brawling, as they cannot stop. Tevinter is concerned, but for now they seem to be tolerating Movran's presence. Or at least are able to ignore it.



I had more. A lot more. Then I lost them when my computer randomly died and it turns out I had not saved my work. I am exhausef of writing, and don't remember what I lost. Sorry. I'll try again next playthrough

mages, an apostate named Sidony, managed to drive the clouds from my mind that I finally realized the spell i had been under. Virellius has been imprisoned, and we will be on the lookout for any further efforts by these cultists to infiltrate my nation. Nevarra is most grateful

King Markus Pentaghast

Truth or Dare: A Dangerious Game. Lilianna, Inf 30


We underestimated the threat. Our friend the Marquise met with a douzen nobles in the past week. Bribes in the form of "gifts" changed hands, most of them busts of Justinia C. We appropriated one and discovered it hollow and stuffed with red lyrium.

Awaiting instructions Fisher

Scout Haven Ruins: Cullen, Inf 30


While most of Haven has been destroyed, the chargers recovered some lost gear, still intact. They also recovered a number of enemy corpses, in hopes that these might help your experts understand more about the enemy we face.

Lieutenant Cremisius Aclassi.

New to the crew: A young hopeful. Cullen: Rewards 45 gold

The sutherland lad reported back. The bandits were cleared with minor spoils. He may have potential.


Identify Venatori Agent. Lilianna: Inf 100, Elfsnake Vittar

The Target was eliminated, and as expected, all other targets went into hiding. Duke Tythas did not locate our operatives during his search.

Information the Duke found on the Corpse revealed the smuggler's Venatori involvement. Duke Tythas has cut off trade with the Tevinter Imperium and is thoroughly investigating his city. Hunter fell is no longer subject to Venatori influence.

Per his request, operative "Iron Bull" Will receive further intelligence reports to continue his efforts. Supplies from seheron have also been dispached Operatives during his search.

Continuing Her Predecessor's Work. Josephine. Corrupting Rune

A formally submitted report:

Current progress and findings:

Certain herbivores appear especially sensitive to disruptions caused by the rifts. Migration and mating habits have been impacted. Ramification on predator behavior apparent, but warrant further study

Additional notes:

In studying alterations in animal behavior, I have uncovered something the Inquisition's soldiers may find useful. Human behavior is similarly unpredictable.

I will continue to pursue this line of research until otherwise notified.

Signed Helsma Derigton Inquisition researcher

The Archives of Montfort: Cullen: Masterwork balanced pommel

It took a great deal of time to move the archives to the white spire in Val Royeaux. The tower there is almost impegnable- and now abandoned by the templars - so I thought it the best place. The abbess was overjoyed and gave us a number of interesting items as reward


Judgement: The magic used in Redcliff: Lilianna: Enhanced cooldown amlet


here are the results of my research. I trust they're satisfactory. Your spymaster said she might let me stroll around without my shakles if they please you, but sing no false praise on my account.

Judgement: Movran's Arrived! Leliana inf 60

With supplies assured, Movran and his clan have set up an extensive settlement and become a welcome stop at the edge of the silent plains. There is no reported theft, as they have no need, but there is legendary brawling, as they cannot stop. Tevinter is concerned, but for now they seem to be tolerating Movran's presence. Or at least are able to ignore it.


Community content is available under CC-BY-SA unless otherwise noted.