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== Bugs ==
Just a couple of comments. (Don't feel confident enough to edit someone's page yet.)
 
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*'''Update''': It is believed(and has been tested: possibly confirmed) that the bug comes from overloading the specific merchant you're selling to, and that this can be caused simply by selling 548 slots worth of items to a ''single merchant''. This means the bug can be avoided by selling the items across many different merchants. This bug has been observed in the Warden's Keep DLC as well, as the storage chest also seems to carry a maximum capacity of 548 slots.
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Example: A merchant has sixty individual items in his/her store. You sell them 500 pieces of individual armor sets(i.e. you sell one Heavy Chainmail, one Studded Leather, one Chipped Spirit Crystal, etc.). This will cause the save file to be corrupted.
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Alternatively, you sell the merchant 5 stacks of 99x Fire Bolts. This will ''not'' corrupt your save.
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You could also sell 250 individual armor sets to Gorim and then 250 individual armor sets to Bodahn.
   
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*'''Update''': After thoroughly exploiting this bug I found that my later save files still corrupted despite never selling to the same merchant more than once. Upon reloading a previous file and using leapfrog save/loading I found that my files only corrupted after I had triggered the Gentle Path world map encounter(http://dragonage.wikia.com/wiki/Gentle_Path). Several subsequent encounters here resulted in file corruption for saves that followed the encounter as well. However if I left the encounter immediately after entering w/o my character moving or interacting with anything my save files would not corrupt. I can't speculate as to the technical cause of this but I suggest that anyone planning to make use of this bug make sure they have everything they want from this merchant before they try.
   
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'''''Caution!''''' Stackable items temporarily take up a slot even if the merchant already has them in his/her inventory. You'll have to leave the area and come back several times until the items merge with those of the merchant.
   
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== Other Stuff ==
a) Maybe it is just me but I find it more natural to refer to the merchant's point of view when listing prices, rather than the buyer's (me). i.e. What do they sell to me at, what do they buy from me at. It seems to be the other way around on this site.
 
 
   
 
Just a couple of comments. (Don't feel confident enough to edit someone's page yet.)
   
 
a) Maybe it is just me but I find it more natural to refer to the merchant's point of view when listing prices, rather than the buyer's (me). i.e. What do they sell to me at, what do they buy from me at. It seems to be the other way around on this site.
   
 
b) As someone who had not got Lloyd to fight in my first couple of games, seeing here that Bella could take over, was a surprise, but the prices listed only puzzled me further. (Point a) above not helping any.) I think the wording could be clearer for those who've not experienced the situation in the game yet, so don't already know, that Bella if giving away freebies whist in temporary charge (presumably to spite Lloyd).
 
b) As someone who had not got Lloyd to fight in my first couple of games, seeing here that Bella could take over, was a surprise, but the prices listed only puzzled me further. (Point a) above not helping any.) I think the wording could be clearer for those who've not experienced the situation in the game yet, so don't already know, that Bella if giving away freebies whist in temporary charge (presumably to spite Lloyd).
 
 
   
 
(Bella's not cheap is she ? 5 ! gold, to get 1 measly approval from Alistair ?!?)
 
(Bella's not cheap is she ? 5 ! gold, to get 1 measly approval from Alistair ?!?)

Revision as of 17:45, 4 June 2010

Bugs

  • Update: It is believed(and has been tested: possibly confirmed) that the bug comes from overloading the specific merchant you're selling to, and that this can be caused simply by selling 548 slots worth of items to a single merchant. This means the bug can be avoided by selling the items across many different merchants. This bug has been observed in the Warden's Keep DLC as well, as the storage chest also seems to carry a maximum capacity of 548 slots.

Example: A merchant has sixty individual items in his/her store. You sell them 500 pieces of individual armor sets(i.e. you sell one Heavy Chainmail, one Studded Leather, one Chipped Spirit Crystal, etc.). This will cause the save file to be corrupted. Alternatively, you sell the merchant 5 stacks of 99x Fire Bolts. This will not corrupt your save. You could also sell 250 individual armor sets to Gorim and then 250 individual armor sets to Bodahn.

  • Update: After thoroughly exploiting this bug I found that my later save files still corrupted despite never selling to the same merchant more than once. Upon reloading a previous file and using leapfrog save/loading I found that my files only corrupted after I had triggered the Gentle Path world map encounter(http://dragonage.wikia.com/wiki/Gentle_Path). Several subsequent encounters here resulted in file corruption for saves that followed the encounter as well. However if I left the encounter immediately after entering w/o my character moving or interacting with anything my save files would not corrupt. I can't speculate as to the technical cause of this but I suggest that anyone planning to make use of this bug make sure they have everything they want from this merchant before they try.

Caution! Stackable items temporarily take up a slot even if the merchant already has them in his/her inventory. You'll have to leave the area and come back several times until the items merge with those of the merchant.

Other Stuff

Just a couple of comments. (Don't feel confident enough to edit someone's page yet.)

a) Maybe it is just me but I find it more natural to refer to the merchant's point of view when listing prices, rather than the buyer's (me). i.e. What do they sell to me at, what do they buy from me at. It seems to be the other way around on this site.

b) As someone who had not got Lloyd to fight in my first couple of games, seeing here that Bella could take over, was a surprise, but the prices listed only puzzled me further. (Point a) above not helping any.) I think the wording could be clearer for those who've not experienced the situation in the game yet, so don't already know, that Bella if giving away freebies whist in temporary charge (presumably to spite Lloyd).

(Bella's not cheap is she ? 5 ! gold, to get 1 measly approval from Alistair ?!?)