Supplier is an achievement in Dragon Age II, which is obtained by discovering every crafting resource in the game. Every resource must be acquired, even though the achievement states that every variety must be required.

If the act is finished without one of the materials, it becomes impossible to obtain the achievement. If you fail to recruit and keep Isabela through Act 3 (i.e., make her friend or rival with at least 50% friendship or rivalry before To Catch a Thief), her Act 3 side quest will be unavailable to you, denying you access to Ambrosia. Fenris must be recruited and kept around to gain access to the Holding Caves in his Act 2 companion quest, A Bitter Pill, otherwise you will miss out on a Glitterdust and Embrium resource. You must keep Anders around as you need to go on a sidequest with him in Act 3 or you will fall one Deep Mushroom short of the achievement. Side quests with Merrill will also be required, in particular for but not limited to Felandaris in Act 3.

If The Black Emporium is installed, purchasing crafting resources at the Black Emporium counts toward this achievement, as it makes the player's resource count equal 66, no matter the source. You can only purchase crafting resources missed in previous acts, so even with the Black Emporium, you will still need Isabela, Merrill and Anders available in Act 3 to get the Supplier achievement.

Crafting resources Edit

Act 1 Edit

The Bone PitElfrootOn the far south east end of the map.
Bone Pit MinesThe Bone PitDeep MushroomUp the first set of stairs after killing the third group of dragonlings. (Must be gotten before you leave the mines)
Bone Pit MinesThe Bone PitLyriumIn the main area when you first enter, look for it on the north- western side of the big open area after killing the dragon and a handful of dragonlings. (Must be gotten before you leave the mines)
DarktownDeathrootOn the south end of the map near the door to the sewers in the Abandoned Mining Tunnels.
Dead Man's PassBlackpowder PromiseEmbriumAt the corner where the four paths meet.
Deep RoadsThe Deep Roads ExpeditionDeep MushroomTo the left side of the stairs in the first room where you face Darkspawn.
Deep RoadsThe Deep Roads ExpeditionDeep MushroomTo the left after the exit of the second room, past where the Emissary spawns.
Deep RoadsThe Deep Roads ExpeditionLyriumWhere you find Sandal.
Deep RoadsThe Deep Roads ExpeditionLyriumPast the inactive golems, down the stairs and on the left.
Deep RoadsThe Deep Roads ExpeditionSilveriteJust before the blue-lyruim veined caves, in a pit to the right of the main path where you fight the monstrous spider.
Deep RoadsThe Deep Roads ExpeditionOrichalcumIn the Primeval Ruins, at the top of the stairs in the first room after Bartrand's camp, where you fight the first golem.
Disused PassageDeathrootIn the second rectangular room without the flame trap.
LowtownSpindleweedIn the side-street between the two eastern exits during daytime.
Runaway's CavernAct of MercyLyriumWest of where you meet Alain.
SanctuaryEnemies Among UsDeathrootOn the right past the first group of shades.
Slaver CavernsWayward SonDeep MushroomIn the back of the cave up on the platform in the first room. (Must be gotten before you leave the caverns)
Slaver CavernsWayward SonSpindleweedBehind the mine cart near the entrance. (Must be gotten before you leave the caverns)
SundermountDeep MushroomIn the graveyard just before the altar on the mountain path.
SundermountElfrootIn the loop to the left between the entrance and the Dalish Camp.
SundermountElfrootBehind the clump of stone in the first clearing up the mountain path, where the Dalish hunter insults Merrill.
Sundermount Ambush SiteThe Way It Should BeElfrootOn the west side of the looping southern trail.
Sundermount CavernsSilveriteNext to the door in the fire pit room just after the entrance.
Tal-Vashoth CavernBlackpowder PromiseLyriumOn the eastern side of the map. Go through the first 3 doors, follow the tracks and then go down the stairs on the left.
Tal-Vashoth CavernBlackpowder PromiseSilveriteThrough the first 3 doors, follow the tracks and then up the stairs.
Vimmark Mountain PassShepherding WolvesSilveriteAfter dealing with the qunari retrace your steps to the cavern to find it on the left of the slope.
The Wounded CoastGlitterdustAt the end of the south-pointing dead end on the most northeast side of the map.
The Wounded CoastElfrootOn the south side of the north path just past that first north-east clearing.
The Wounded CoastElfrootAt the dead end on the far west of the map.
The Wounded CoastSpindleweedOn the path to the north-eastern clearing.

Act 2 Edit

Bone Pit MinesCave CrawlingLyriumUp the stairs to the south of the entrance.
The Bone PitDeathrootOn the right near the entrance.
The Bone PitGlitterdustIn front of the second mine entrance towards the east.
Rotting CaveForbidden KnowledgeLyriumBone pits, in the cave where you find the evil tome.
Dank CaveForbidden KnowledgeLyriumTo the right of the stairs just after exiting the narrow hall.
DarktownDeathrootNext to the stairs in the pit before Anders's Clinic.
Gallows DungeonDissentSpindleweedThrough the door on the left at the entrance.
Gallows DungeonDissentDeep MushroomIn the first clearing where you fight the spiders.
Holding CavesA Bitter PillGlitterdustNear where the four paths meet.
Holding CavesA Bitter PillEmbriumOn the west (high) path near the start.
The Killer's LairAll That RemainsOrichalcumAbout halfway through. In the first narrow corridor-like section after the large initial room.
LowtownSpindleweedIn the south-eastern dead end behind the armor merchant during daytime.
Smuggler's CutBlackpowder CourtesySilveriteNear the exit to the wilderness.
Smuggler's CutBlackpowder CourtesyDeep MushroomIn the southernmost of the two dead end areas curling off of the west side of the big loop, just south of the Wilderness exit.
SundermountGlitterdustAround the first bend on the way up the mountain path.
SundermountElfrootIn the stone ruin on the low path past the Dalish Camp close to where you are sent to slay the Varterral
SundermountEmbriumOn the upper path above the cave pass, on the right side of the Revenant clearing.
Sundermount CavernsSilveriteIn the first room, on the small path on your left.
Sundermount CavernsOrichalcumIn the main room (after the campfire room) on your left in a cove.
Sundermount CavernsOrichalcumIn the main room, up the stairs and on your left in a cove.
Varterral Hunting GroundMirror ImageOrichalcumA little less than halfway through, at the bottom of a short stair, on a plateau to the left.
Varterral Hunting GroundMirror ImageGlitterdustAfter the orichalcum down the stairs and to the left.
Varterral Hunting GroundMirror ImageDeep MushroomUp the stairs and to the left from the large open room where you fight the Varterral.
The Wounded CoastElfrootAbout halfway down the east-west path on the south side, a little past the first Raiders.
The Wounded CoastEmbriumOn the south path en route to the Raiders on the Cliffs quest.
The Wounded CoastEmbriumOn the north path where it slopes up to the right.

Act 3 Edit

The Bone PitMine MassacreDragon's BloodCollected from the High Dragon's corpse.
Castillon's LandingNo Rest for the WickedAmbrosiaIn a box in the upstairs office.
Drakestone MinesJusticeDeep MushroomOn the north side of the first room down the stairs from the entrance, when looking for Drakestone.
DarktownDeathrootOn the south end past the giant wheel.
LowtownSpindleweedDuring daytime, next to the stairs in the Foundry District.
Pride's EndA New PathFelandarisTo the right of Audacity's statue.
SundermountGlitterdustOn the ledge just prior to the dead-end clearing at the top of the upper mountain path. It is right before the "travel down the mountain" if you've already done Merrill's side quest. if not, it's on the little curve off the path before the entrance to cave of her mission.
Sundermount CavernsLyriumFirst room after entrance on your left.
Sundermount CavernsOrichalcumOn the left in the second room where you fight the shades and spiders.
The Wounded CoastElfrootJust past the mine cart on the southern path.
The Wounded CoastEmbriumTo the left just short of the far western exit.

Summaries Edit

End of Act 1 Edit

Before the Deep Roads Expedition:

  • Poisons and Bombs: Deep Mushroom 3/9, Deathroot 3/6, Glitterdust 1/6, Felandaris 0/1
  • Runes: Lyrium 3/9, Silverite 3/6, Orichalcum 0/6, Dragon's Blood 0/1
  • Potions: Elfroot 6/9, Spindleweed 3/6, Embrium 1/6, Ambrosia 0/1

After the Deep Roads Expedition:

  • Poisons and Bombs: Deep Mushroom 5/9, Deathroot 3/6, Glitterdust 1/6, Felandaris 0/1
  • Runes: Lyrium 5/9, Silverite 4/6, Orichalcum 1/6, Dragon's Blood 0/1
  • Potions: Elfroot 6/9, Spindleweed 3/6, Embrium 1/6, Ambrosia 0/1

End of Act 2 Edit

  • Poisons and Bombs: Deep Mushroom 8/9, Deathroot 5/6, Glitterdust 5/6, Felandaris 0/1
  • Runes: Lyrium 8/9, Silverite 6/6, Orichalcum 5/6, Dragon's Blood 0/1
  • Potions: Elfroot 8/9, Spindleweed 5/6, Embrium 5/6, Ambrosia 0/1

Bugs Edit

  • If two or more crafting resources of the same variety are available at the Black Emporium for purchase (e.g., a stack of elfroots), then all purchased resources of that variety will only count as one, even if purchased one at a time.[1]
  • An additional Spindleweed may be available during Act 2 and Act 3 even if you have collected them all. It is advised to ignore the crafting resource as buying it may glitch the Supplier achievement.
    • pcIcon pc Picking any Spindleweed (example: picking one in lowtown in act 2) before go to the Black Emporium will prevent the bug.
    • xbox360Icon xbox360The achievement seems to operate on a crafting resource counter. When the Spindleweed was purchased from the Black Emporium, the achievement unlocked with one actual in-game crafting resource remaining.

References Edit

  1. BioWare Social Network - "Supplier Achievement - Glitchy at best"
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