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Template:QuestInfobox


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Creature-Spirit Hog

Spirit Hog

NPC-Trickster Whim

Trickster Whim

Creature-Fade Rifter

Fade Rifter

NPC-Arl Foreshadow

Arl Foreshadow

Acquisition

Summoning Font in the library in the Apprentice Quarters - Circle Tower.

The quest can also be acquired by finding one of two halves of a torn textbook in the library in the Apprentice Quarters:

  • On the table in the first room of the library.
  • On the table in the round central chamber with the stairs up to the next level.

Walkthrough

Several items in the library must be touched in a specific order so that a creature may be summoned. Four exercises are available, the fourth being a "secret' one.

Start

The Warden will find a "Summoning Font" in the library on this floor, clicking on it will start the "quest sequence" and bring up several items The Warden can interact with.'

Note: On PC the all items can be highlighted using the TAB key to make them easier to spot and use.

First Sequence

  1. Touch the Summoning Font - This will active the flames .
  2. Touch the Tome of Spirit Personages.
  3. Touch the Summoning The First.
    • This will summon a Spirit Hog that will die immediately and drop a Garnet gem.

Second Sequence

  1. Touch the Summoning Font.
  2. Touch Rodercoms Uncommon Calling.
  3. Touch the Statue of Magus Gorvish.
  4. Touch the Summoning The Second.

Note: The Trickster Whim you summon will make an appearance later. The chantry board will update with a quest called Unintended Consequences asking people to find it and stop it.

Third Sequence

  1. Touch the Summoning Font.
  2. Touch Elvorn’s Grande Bestiary.
  3. Touch the Common Table Carving Spot.
  4. Touch the Spiritorum Etherialis.
  5. Touch the Statue of Magus Gorvish.
  6. Touch the Novice Phylactery.
  7. Touch the Summoning The Third.
    • This will summon a Fade Rifter, a Bereskarn, which you must defeat. It will drop a pair of gloves called the Charged Mitts that grant +10% electricity damage.

Fourth and Final Sequence

Note: It is a wise idea to have a rogue standing by the Fourth Summoning Flame with the pick-pocket Skill.
  1. Touch the Summoning Font.
  2. Touch the Tome of Spirit Personages.
  3. Touch Rodercoms Uncommon Calling.
  4. Touch the Statue of Magus Gorvish..
  5. Touch Elvorn's Grande Bestiary.
  6. Touch the Common Table Carving Spot.
  7. Touch the Spiritorum Etherialis.
  8. Touch the Statue of Magus Gorvish.
  9. Touch the Novice Phylactery.
    • Have a character with pickpocket ready. (Note: When you can save, now is a good time!)
  10. Touch the Summoning The Fourth.
    • The fourth summoning will summon a Mage by the name of Arl Foreshadow. You must pickpocket him, and quickly, as he will teleport away shortly afterwards. If you successfully pickpocket him, you will receive a codex entry "The Notes of Arl Foreshadow" in the Notes section.

Reward

The main reward is a Codex Entry: The Notes of Arl Foreshadow and second the Charged Mitts from the Fade Rifter.

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