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Summoning Sciences is a side quest accessed during the Broken Circle.

Acquisition

Summoning Font in the library in the Apprentice Quarters - Circle Tower.

The quest can also be acquired by finding one of two halves of a torn textbook in the library in the Apprentice Quarters and unlocking Codex entry: Summoning Sciences:

  • On the table in the first room of the library.
  • On the table in the round central chamber with the stairs up to the next level.

Walkthrough

Several items in the library must be touched in a specific order so that a creature may be summoned. Four exercises are available, the fourth being a "secret" one.

Start

The Warden will find a Summoning Font in the library on this floor; selecting it will start the quest sequence and enable several items that The Warden can interact with.

Note: pcIcon pcxbox360Icon xbox360 All items that can be interacted with can be highlighted by pressing a key (check your key bindings in the option menu) or hold the LT.
Note: xbox360Icon xbox360 Sometimes when a summoning point is pressed there will be no reaction, simply move on to the next point - if a trap is triggered and you lose HP then start again from the summoning font. This is most likely to occur at Rodercoms Uncommon Calling and the Common Table Carving Spot.

First Sequence

  1. Touch the Summoning Font - This will activate the flames.
  2. Touch the Tome of Spirit Personages. It is on a bookshelf, on the west side of the first library section. (third bookshelf from the door, second shelf from bottom)
  3. Touch the Summoning The First.
    • This will summon a Spirit Hog that will die immediately and drop a Garnet.

Second Sequence

  1. Touch the Summoning Font.
  2. Touch Rodercoms Uncommon Calling. This is on a bookshelf past the third summoning font, near the bottom as you come around the corner from the section where the second font is. (If we will count the bookshelf columns from the wall. One column is standing alone, than to the right, its twelfth bookshelf in the row, and second shelf from bottom.)
  3. Touch the statue of Magus Gorvish. The big statue in the room with the first font - click the base of the pole.
  4. Touch the Summoning The Second.
    • This will summon the Trickster Whim. A Codex entry will be created explaining the nature of this summoning. Have a thief at the ready - he can also be pick-pocketed for a random item.
Note: PS3 and Xbox 360 users report that he cannot be pick-pocketed.
Note: After successfully summoning him, Trickster Whim will make an appearance later in the game. The Chantry Board will have a new quest called Unintended Consequences asking people to find and stop him.

Third Sequence

  1. Touch the Summoning Font.
  2. Touch Elvorn's Grande Bestiary. It's on a bookshelf in the back of the third section. (in alone standing bookshelf, second shelf from bottom)
  3. Touch the Common Table Carving Spot. East end of the large long table in the first section.
  4. Touch the Spiritorum Etherialis. On the floor in the Third section.
  5. Touch the statue of Magus Gorvish First section.
  6. Touch the Novice Phylactery. In the first section on a bookshelf to the south of the long table (mirrors 'Rodercoms Uncommon Calling'). (Counting bookshelf from the statue of Magus Gorvish its the thirteenth bookshelf to the left second shelf from bottom.)
  7. Touch the Summoning The Third.
    • This will summon a Fade Rifter, which is hostile and will start combat. It will drop a pair of gloves called the Charged Mitts that grant +10% electricity damage.

Fourth and Final Sequence

Note: The Fourth Summoning flame is in the room with stairs leading to the second floor, and is not visible from any of the other Summoning objects. It is recommended to have a character with Stealing close by when activating it. (The party can be changed near the door to the basement, where Wynne joins the party during Broken Circle.

The Fourth Summoning Sequence is an easter egg not documented in the Summoning Sciences codex entry. It is a combination of the first three sequences (minus the first three summoning flames).

  1. Touch the Summoning Font.
  2. Touch the Tome of Spirit Personages (First Section).
  3. Touch Rodercoms Uncommon Calling (Third Section).
  4. Touch the statue of Magus Gorvish (First Section).
  5. Touch Elvorn's Grande Bestiary (Third Section).
  6. Touch the Common Table Carving Spot (First Section).
  7. Touch the Spiritorum Etherialis (Third Section).
  8. Touch the statue of Magus Gorvish (First Section).
  9. Touch the Novice Phylactery (First Section).
    • Saving advised. Be prepared to pickpocket.
  10. Touch Summoning The Fourth (just past the door to the 'inner' library, turn left and go over the fallen bookcase).
    • This will summon a Mage by the name of Arl Foreshadow. Successful Stealing adds The Notes of Arl Foreshadow to the Journal and a random item to Inventory. This must be done quickly, as the 'Arl' will disappear shortly.

Rewards

  • From Spirit Hog:
Tre ico garnet Garnet
  • From pickpocketing Trickster Whim, a random mid-range gem
  • From Bereskarn (Fade Rifter):
Ico gloves light Charged Mitts
  • From pickpocketing Arl Foreshadow:

Ico codex entry Codex entry: The Notes of Arl Foreshadow

, plus one of the following (list in progress):
19 - 60DAO silverpiece trans
Random Mid-Range Gem

Gold Ring may refer to:

Disambig gray This disambiguation page lists articles associated with the same title.
If an internal link led you here, you may wish to change the link to point directly to the intended article.
Ico greater healing salve Greater Health Poultice
Ico healing salve Health Poultice
Ico injury kit Injury Kit
Ru charged journey Journeyman Lightning Rune
Shl d fire Large Clear Fire Crystal
Shl d spirit Large Clear Spirit Crystal
Shl d nature Large Clear Natural Crystal
Ru dweomer novice Novice Dweomer Rune
Ru flame novice Novice Flame Rune
Ru frost novice Novice Frost Rune
Ru charged novice Novice Lightning Rune
Rgt ico spritshard Spirit Shard

Note: Completing the second exercise also unlocks a Chanter's Board quest, Unintended Consequences.

Trivia

  • Arl Foreshadow is a reference to Lord Foreshadow, a character found in the BioWare game Baldur's Gate, who spouts trivial comments about the then-upcoming followup game, Neverwinter Nights.

Gallery

External links

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