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Template:QuestInfobox

Acquisition

Fade:_Essences_and_Fonts in the library in the Apprentice Quarters - Circle Tower.

The quest can also be acquired by finding one of two halves of a torn textbook in the library:

  • On the table in the first room of the library.
  • On the table in the round central chamber with the stairs up to the next level.

Walkthrough

Several items in the library must be touched in a specific order so that a creature may be summoned. Four exercises are available, the fourth being a "secret' one.

This Quest is meant to be completed AFTER the Player has finished with the Broken Circle quest and the Tower is once again safe. The sequence to the quest will be written out below.  Even though the quest can be done before the Tower is finished, it is not recommended. *Note: The player will find a "Summoning Font" in the library on this floor, clicking on it will start the "quest sequence" and bring up several items the Player can interact with (on PC these can be viewed via the TAB key to make them easier to use).

It would appear that the "Trickster Whim" you summon during the second ritual will make an appearance later.  The chantry board will update with a quest to find it and stop it.

  • First Sequence:
  1. Touch the "Summoning Font" - This will active the flames
  2. Touch the "Tome of Spirit Personages"
  3. Touch the "Summoning The First"
    • This will summon a Spirit Hog that will die immediately and drop a Garnet gem.
  • Second Sequence:
  1. Touch the "Summoning Font"
  2. Touch "Rodercoms Uncommon Calling"
  3. Touch the Statue of "Magus Gorvish"
  4. Touch the "Summoning The Second"
    • This will summon a "Trickster Whim". You will get a Codex for this.
  • Third Sequence
  1. Touch the "Summoning Font"
  2. Touch "Elvorn’s Grande Bestiary"
  3. Touch the "Common Table Carving Spot"
  4. Touch the "Spiritorum Etherialis"
  5. Touch the statue of "Magus Gorvish"
  6. Touch the "Novice Phylactery"
  7. Touch the "Summoning The Third"
    • This will summon a Bereskarn which you must defeat. It will drop a pair of gloves called the "Charged Mitts" that grant +10% electricity damage.
  • Fourth and Final Sequence (It is a wise idea to have a rogue standing by the Fourth Summoning Flame with the pick-pocket Skill).
  1. Touch the "Summoning Font"
  2. Touch the "Tome of Spirit Personages"
  3. Touch "Rodercoms Uncommon Calling"
  4. Touch the statue of "Magus Gorvish"
  5. Touch "Elvorn's Grande Bestiary"
  6. Touch the "Common Table Carving Spot"
  7. Touch the "Spiritorum Etherialis"
  8. Touch the statue of "Magus Gorvish"
  9. Touch the "Novice Phylactery"
    • Have a character with pickpocket ready. Recommend you save now.
  10. Touch the "Summoning The Fourth"
    • The fourth summoning will summon a Mage by the name of Arl Foreshadow. You must pickpocket him, and quickly, as he will teleport away shortly afterwards. If you successfully pickpocket him, you will receive a codex entry "The Notes of Arl Foreshadow" in the Notes section.

Reward

Codex Entry: The Notes of Arl Foreshadow.

See also

External links

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