Suledin Keep is an old elven fortress in Emprise du Lion.
Background
Writing has become difficult. There is a sharp pain in my hands when I move them, like shards of glass in my knuckles. When I look in the mirror, I don't recognize myself. I remember when Lieutenant Erasmus got this way. He looked like a living corpse, his complexion a facsimile of the blush of life. Instead of blood, it was pulsing red lyrium. It killed him and kept him alive at the same time.
I don't want this anymore. It gave me power, but it goes against everything I was taught. Sometimes I am swept along with the fervor, but in quiet, I remember what I was, and what I believed.
Some say Imshael can cure us. He can pull the red lyrium from our bodies, if we ask him. But there's a price. No price would be too high. I just want to be myself again.
—Excerpt from the journal of a red templar—Excerpt from Codex entry: Suledin Keep Documents
We arrived in the Highlands at night. I was immediately given the task of overseeing the acquisition and staffing of the Sahrnia quarry. I asked the general why we needed a quarry, if the crystals will grow anywhere. Apparently the Elder One believes the composition of the earth here will ensure that it grows more rapidly and abundantly. Some of my men feel we should take the quarry by force. The general did not specify how I was to secure the land, so I am considering a more subtle approach. Any suspicions we raise will increase the chance of a military investigation, perhaps even the newly formed Inquisition. We must operate in secret as long as possible.
—From the writings of Knight-Captain Fornier—Excerpt from Codex entry: Suledin Keep Documents
Involvement
Characters
Quests
Call Me Imshael
Capturing Suledin Keep
War table
War table (repeatable)
Gather Cloth
Gather Leather
A Golden Opportunity
Collections
Bottles on the Wall
Abyssal Peach - Head past the cages and the first Giant encounter, search just before the lyrium tents.
Skyhold Customizations
Inquisition Banner - Capture Suledin Keep (conditional: awarded after the Inquisitor captures their first keep.
Inquisition Banner Crown - Capture all three keeps: Caer Bronach, Griffon Wing Keep, and Suledin Keep.
Resources
Herbs
Arbor Blessing
Felandaris
Prophet's Laurel
Rashvine
Enemies
- Imshael
- Pride Demon
- Rage Demon
- Red lyrium infected Giant
- Red Templars
- Red Templar
- Red Templar Marksman
- Red Templar Guard
- Red Templar Shadow
- Red Templar Horror
- Red Templar Knight
- Behemoth
Notable items
Veilfire glyphs
Frost Rune Schematic - Found within the cave in Sahrnia Quarry, the entrance begins south of the Suledin Keep map marker. The Veilfire torch is located at the end of the cave, the glyph is roughly halfway through, almost directly west of the Suledin Keep map marker just past the loot box on a small ledge.
Loot
- Amulet of Renewal - Looted from Imshael; see side quest Call Me Imshael.Note: Trespasser required.
- Ardent Blossom - Found down the endless staircase near Suledin Keep, see side quest The Tiniest Cave.
- March of the Everlasting - Looted from Imshael; see side quest Call Me Imshael.
- Griffon Mace Schematic - Randomly available at the Suledin Keep Merchant for 8317 .Note: Requires The Short List Inquisition perk.
- Pure Spirit Essence (x3) - Possible reward from Imshael; see side quest Call Me Imshael.
- Sad Splinters - Looted from the destroyed gate remains; see side quest Capturing Suledin Keep.
- Superb Cleansing Rune Schematic - Available for purchase from the Suledin Keep Merchant for 7294 .
- Superb Corrupting Rune - Possible reward from Imshael; see side quest Call Me Imshael.
- Yavanalis - Randomly available at the Suledin Keep Merchant for 17148 .Note: Requires The Short List Inquisition perk.
- Supply Cache
Codex entries
Codex entry: The First Blight: Chapter 4
Codex entry: Suledin Keep Documents
Codex entry: Trading with Kal-Sharok
Notes
- If you have trouble finding the way inside Suledin Keep, go to the Tower Camp, then head west across a wide wooden bridge. The path to Suledin Keep from this point should be rather linear.
- Inside the keep there is an indoor area with several of barrels, the platforms above are reachable by jumping, there is a chest on one of the platforms. The chest contains random leveled loot (see Gallery).
- On the way to the Keep there are several hidden chests with random loot located on top of the ruins. They can be reached by walking up the bent trees and jumping from one branch to another.
Bugs
- If you rebuild "Judicael's Crossing" before speaking with the Baron Edouard Desjardins, the side quest They Shall Not Pass will not be triggered; however, the quest icon will be permanently shown on the map.
- If you kill any High dragon in Emprise du Lion before speaking with the Baron Edouard Desjardins, the side quest Breeding Grounds will not be triggered; however, the quest icon will be permanently shown on the map.