Suledin Keep is an ancient elven fortress in Emprise du Lion.
Background[]
Writing has become difficult. There is a sharp pain in my hands when I move them, like shards of glass in my knuckles. When I look in the mirror, I don't recognize myself. I remember when Lieutenant Erasmus got this way. He looked like a living corpse, his complexion a facsimile of the blush of life. Instead of blood, it was pulsing red lyrium. It killed him and kept him alive at the same time. I don't want this anymore. It gave me power, but it goes against everything I was taught. Sometimes I am swept along with the fervor, but in quiet, I remember what I was, and what I believed. Some say Imshael can cure us. He can pull the red lyrium from our bodies, if we ask him. But there's a price. No price would be too high. I just want to be myself again.
— Excerpt from the journal of a red templar[1]
We arrived in the Highlands at night. I was immediately given the task of overseeing the acquisition and staffing of the Sahrnia quarry. I asked the general why we needed a quarry, if the crystals will grow anywhere. Apparently the Elder One believes the composition of the earth here will ensure that it grows more rapidly and abundantly. Some of my men feel we should take the quarry by force. The general did not specify how I was to secure the land, so I am considering a more subtle approach. Any suspicions we raise will increase the chance of a military investigation, perhaps even the newly formed Inquisition. We must operate in secret as long as possible.
— From the writings of Knight-Captain Fornier[2]
Involvement[]
Characters[]
- Baron Edouard Desjardins
- Imshael
Merchants[]
Quests[]
War table[]
War table (repeatable)[]
Collections[]
Bottles on the Wall[]
- Abyssal Peach - head past the cages and the first Giant encounter, search just before the lyrium tents.
Skyhold Customizations[]
- Inquisition Banner - capture Suledin Keep (conditional: awarded after the Inquisitor captures their first keep.
- Inquisition Banner Crown - capture all three keeps: Caer Bronach, Griffon Wing Keep, and Suledin Keep.
Resources[]
Herbs[]
Hostile creatures[]
Enemies[]
- Red Templars
- Red Templar (Warrior - One-Handed Sword)
- Red Templar Guard (Warrior - Sword and Tower Shield)
- Red Templar Horror
- Red Templar Knight
- Red Templar Marksman (Rogue - Archer)
- Red Templar Shadow (Rogue - Double Daggers)
- Red Templar Behemoth
- Demons
Notable items[]
Veilfire glyphs[]
- Frost Rune Schematic - found within the cave at the Sahrnia Quarry; the entrance begins south of the Suledin Keep map marker. The Veilfire torch is located at the end of the cave, the glyph is roughly halfway through, almost directly west of the Suledin Keep map marker just past the loot box on a small ledge.
Loot[]
- Amulet of Renewal - looted from Imshael; see side quest Call Me Imshael.Note: Trespasser required.
- Ardent Blossom - found down the endless staircase near Suledin Keep, see side quest The Tiniest Cave.
- March of the Everlasting - looted from Imshael; see side quest Call Me Imshael.
- Griffon Mace Schematic - randomly available at the Suledin Keep Merchant for 8317 .Note: Requires The Short List Inquisition perk.
- Pure Spirit Essence (3) - possible reward from Imshael; see side quest Call Me Imshael.
- Sad Splinters - looted from the destroyed gate remains; see side quest Capturing Suledin Keep.
- Superb Cleansing Rune Schematic - available for purchase from the Suledin Keep Merchant for 7294 .
- Superb Corrupting Rune - possible reward from Imshael; see side quest Call Me Imshael.
- Yavanalis - randomly available at the Suledin Keep Merchant for 17148 .Note: Requires The Short List Inquisition perk.
Codex entries[]
- Codex entry: Suledin Keep Documents
- Codex entry: The First Blight: Chapter 4
- Codex entry: Trading with Kal-Sharok
Note texts[]
Notes[]
- The fastest way to reach Suledin Keep for the first time is to simply head to the Tower Inquisition Camp, then head west across the wide wooden bridge. The path to the Keep should be rather linear from this point.
- There is an area with several barrels and platforms located inside the Keep; on one of the platforms a chest can be found. The chest can be reached with some precision jumping; however, the chest only contains random leveled loot (see gallery).
- On the way to the Keep there are several hidden chests with random loot located on top of the ruins. They can be reached by walking up the bent trees and jumping from one branch to another.
- A supply cache is available prior to confronting Imshael.
Trivia[]
- Suledin means "endure" in the Elven language.
Bugs[]
- If Judicael's Crossing is rebuilt prior to conversing with Baron Edouard Desjardins, the side quest They Shall Not Pass will not trigger properly causing the quest icon to remain persistent on the map.
- Additionally, if any of the high dragons encountered in Emprise du Lion are killed prior to speaking with the Baron, the side quest Breeding Grounds will also not trigger properly, causing the quest icon to remain persistent on the map as well.
Gallery[]
References[]
- ↑ Taken from Codex entry: Suledin Keep Documents
- ↑ Excerpt from Codex entry: Suledin Keep Documents