Subterfuge abilities are abilities available to the rogue class in Dragon Age: Inquisition.

Ability tree[edit | edit source]

Subterfuge Skill Set

Abilities[edit | edit source]

Stealth Stealth
Activation: 20 stamina
Cooldown: 24s
You step into the shadows, all but invisible to your enemies. Attacking from stealth gives you a damage bonus and brings you back to the enemy's attention. Dealing damage to enemies reduces the ability's cooldown time.
Lost in the Shadows Lost in the Shadows
Requires: Stealth
You live in the darkness. Entering stealth is now instant and removes all debilitating effects on you. While in stealth, you can even pass through enemies without being detected.

Removes debilitating effects
Pass through enemies undetected
Clinging Shadows Clinging Shadows
Requires: Trespasser
You remain in Stealth for a short time after attacking or taking damage.
Evasion Evasion
Passive They can't hit what they can't see. Your deceptive fighting style gives you a chance to dodge enemy attacks, taking no damage.

Chance to activate: 5%
Dexterity +3
Easy to Miss Easy to Miss
Passive Enemies are likely to overlook you in combat, much to their regret. This is especially true if you are flanking them.

Threat reduction: 25%
Flanking threat reduction: 100%
Cunning +3
Evade Evade
Activation: 20 stamina
Cooldown: 2s
You leap away from incoming attacks, putting yourself where you need to be to win this fight.
Hidden Step Hidden Step
Requires: Evade
Enemies will swear you're still there, attacking empty air and hurting nobody but themselves as you leap away.

Duration: 3 seconds
Damage: 300% weapon damage
Shadow Step Shadow Step
Requires: Trespasser
You now move directly through the shadows to attack or retreat as needed.
Knockout Powder Knockout Powder
Size: 6m
Activation: 35 stamina
Duration: 10s
Cooldown: 20s
You throw a handful of dosed dust into an enemy's face, putting them to sleep for a short time.
Deep Sleep Deep Sleep
Requires: Knockout Powder
Enemies affected by Knockout Powder sleep longer and are slow to wake up after being damaged.

Duration bonus: 10 seconds
Damaged sleep duration: 3 seconds
Rude Awakening Rude Awakening
Requires: Trespasser
Knockout Powder does not last as long, but enemies take massive damage if they wake up naturally.
Ambush Ambush
Passive While you are in stealth and shortly after leaving it, your attacks ignore some of your target's armor.

Armor penetration: 50%
Dexterity + 3
Shadow Strike Shadow Strike
Activation: 20 stamina
Cooldown: 16s
You launch a surprise attack on your target. If you strike an enemy that did not have you targeted, you regain stamina.
Quick Blade Quick Blade
Requires: Shadow Strike
Shadow Strike now hits harder if you are in stealth or haven't taken damage recently.

Stealth Bonus Damage: 200%
Not Damaged Recently Threshold: 5 seconds
Long Shadows Long Shadows
Requires: Trespasser
You know how to strike without being seen, even at distance. You can now use Shadow Strike against ranged targets.
Mercy Killing Mercy Killing
Passive When their hearts aren't in the fight, it's almost too easy. Your attacks on panicked or sleeping enemies are automatically critical hits.

Cunning +3
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