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|effect type = Activated
 
|effect type = Activated
 
|range =
 
|range =
|activation = 20
+
|activation = {{ColorStamina/Talent|20}}
 
|duration = 5s
 
|duration = 5s
 
|cooldown = 15s
 
|cooldown = 15s
 
<!--Below information is for the SkillSpellTalentRow-->
 
<!--Below information is for the SkillSpellTalentRow-->
|effects = Physical force: 2x vs. attacking enemies<br>Damage resistance: +50%
+
|effects = Physical force: {{ColorPositiveStat|2x}} vs. attacking enemies<br>Damage resistance: {{ColorPositiveStat|+50%}}
 
}}</onlyinclude>
 
}}</onlyinclude>
   
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== Information ==
 
== Information ==
* Physical force: 2x vs. attacking enemies
+
* Physical force: {{ColorPositiveStat|2x}} vs. attacking enemies
* Damage resistance: +50%
+
* Damage resistance: {{ColorPositiveStat|+50%}}
   
 
== Upgrade ==
 
== Upgrade ==
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* Activation base is a fixed {{ColorStamina/Talent|stamina}} value.
 
* Activation base is a fixed {{ColorStamina/Talent|stamina}} value.
 
* Prevents movement and attacks for its duration.
 
* Prevents movement and attacks for its duration.
  +
* Character can still be knocked around by forceful effects, provided they meet the [[Force|requirements]].
  +
* Adds a "{{ColorPositiveStat|+50%}} damage resistance" modifier against all enemy attacks, which in turn can be reduced by appropriate effects and properties. Notably, the spirit element inherently makes damage reduction half as effective, thus this talent only reduces damage from spirit attacks and spells by 25%.
 
[[Category:Dragon Age II talents]]
 
[[Category:Dragon Age II talents]]

Latest revision as of 22:48, April 19, 2020


Stonewall is a warrior talent from the Defender tree in Dragon Age II.

Information Edit

  • Physical force: 2x vs. attacking enemies
  • Damage resistance: +50%

Upgrade Edit

Stonewall Bulwark
Upgrade
Requires: Level 3
Stonewall now protects the warrior further, increasing the resistance to damage and making the warrior temporarily immune to the effects of force. The warrior's strikes against attacking foe now inflict damage as well.

Cooldown: -5s (total: 10s)
Damage resistance: +50% (total: +100%)
Knockback resistance: +100%
Knockdown resistance: +100%
Physical damage: 1x base damage per counterattack

Notes Edit

  • Activation base is a fixed stamina value.
  • Prevents movement and attacks for its duration.
  • Character can still be knocked around by forceful effects, provided they meet the requirements.
  • Adds a "+50% damage resistance" modifier against all enemy attacks, which in turn can be reduced by appropriate effects and properties. Notably, the spirit element inherently makes damage reduction half as effective, thus this talent only reduces damage from spirit attacks and spells by 25%.
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