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|next = [[Find Crestwood's Mayor]]
 
|next = [[Find Crestwood's Mayor]]
 
|qcat = side
 
|qcat = side
|related = [[Capturing Caer Bronach]]<br>[[Burdens of Command]]<br>[[Homecoming]]
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|related = [[Capturing Caer Bronach]]<br>[[Homecoming]]<br>[[Burdens of Command]]
 
|see also =
 
|see also =
 
|appearances = [[Dragon Age: Inquisition]]
 
|appearances = [[Dragon Age: Inquisition]]
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{{Blockquote|''[[Undead]] have terrorized [[Crestwood]] since a [[Fade rift]] appeared in the lake. There must be a way to close it.''}}
 
{{Blockquote|''[[Undead]] have terrorized [[Crestwood]] since a [[Fade rift]] appeared in the lake. There must be a way to close it.''}}
   
Besides freeing the area from undead and closing a Fade rift, [[the Inquisitor]] can uncover the truth behind the rumors surrounding the events in Crestwood and the mayor's story about antecedents during the [[Fifth Blight]].
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Besides freeing the area from undead and closing a Fade rift, [[the Inquisitor]] will uncover the truth behind the rumors surrounding the events in Crestwood and the mayor's story about antecedents during the [[Fifth Blight]].
   
 
== Acquisition ==
 
== Acquisition ==
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=== Capture the keep ===
 
=== Capture the keep ===
Approaching the keep initiates the side quest [[Capturing Caer Bronach]]. You must fight through the bandits and claim the keep to proceed with '''Still Waters'''.
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Approaching the keep begins the quest [[Capturing Caer Bronach]]. You must fight through the bandits and claim the keep to proceed with '''Still Waters'''.
   
 
Once the keep has been captured, enter the door that is labeled "Dam Access". It is located to the right of the [[Merchant (Caer Bronach)|merchant]] on the keep's second level. Follow the path outside the keep until you reach [[the Rusted Horn]], a tavern on the dam which houses the controls to drain the lake. Enter the tavern and speak to the surprised lovers for some approval changes (see the [[#Approval|Approval section]] below). Note that the [[Codex entry: The First Blight: Chapter 1|codex entry: The First Blight: Chapter One]] is placed on the top floor of the tavern.
 
Once the keep has been captured, enter the door that is labeled "Dam Access". It is located to the right of the [[Merchant (Caer Bronach)|merchant]] on the keep's second level. Follow the path outside the keep until you reach [[the Rusted Horn]], a tavern on the dam which houses the controls to drain the lake. Enter the tavern and speak to the surprised lovers for some approval changes (see the [[#Approval|Approval section]] below). Note that the [[Codex entry: The First Blight: Chapter 1|codex entry: The First Blight: Chapter One]] is placed on the top floor of the tavern.
   
The dam controls are in a small room at the back of the tavern. Surprisingly the controls function without a hitch, despite the mayor's statement: they were wrecked by [[darkspawn]] ten years ago, so the question rises of who repaired them. Using the controls will drain the lake – but this will also disturb the [[Northern Hunter]], a [[high dragon]] who will fly overhead as you exit the tavern and take up residence on the ruined building in [[the Black Fens]] by the [[Landmarks in Crestwood#Fereldan Wyvern Statues|Fereldan Wyvern Statues]]. If you want to claim the [[Landmarks|landmarks]] and [[Rift at Caer Bronach|close the nearby rift]] without fighting the [[dragon]], make sure to do so prior to draining the lake.
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The dam controls are in a small room at the back of the tavern. Surprisingly they do well, despite the mayor's statement, they were wrecked by [[darkspawn]] ten years ago, so the question rises of who repaired them. Using the controls will drain the lake – but this will also disturb the [[Northern Hunter]], a [[high dragon]] who will fly overhead as you exit the tavern and take up residence on the ruined building in [[the Black Fens]] by the [[Landmarks in Crestwood#Fereldan Wyvern Statues|Fereldan Wyvern Statues]]. If you want to claim the landmark and [[Rift at Caer Bronach|close the nearby rift]] without fighting the [[dragon]], make sure you do it before draining the lake.
   
 
Return to the mayor and mention the controls, and he will assume that Crestwoods wheelwright, Robert, who kept busy mending things after the flood, must have fixed them back then. Robert later was found having hanged himself on a pine.
 
Return to the mayor and mention the controls, and he will assume that Crestwoods wheelwright, Robert, who kept busy mending things after the flood, must have fixed them back then. Robert later was found having hanged himself on a pine.
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Proceed to [[Old Crestwood]], south of the [[Holding Crestwood|North Gate Camp]].
 
Proceed to [[Old Crestwood]], south of the [[Holding Crestwood|North Gate Camp]].
   
The now drained region is haunted by demons and [[wraith]]s, though there are some of the latter type that do not attack the Inquisitor's party. One of them can be spoken to initiating the side quest [[Burdens of Command]] which can be completed on the way to the rift in the lake. You will also find the bodies for [[Homecoming]] in three different houses within Old Crestwood.
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The now drained region is haunted by demons and [[wraith]]s, though there are some of the latter kind who don't attack the Inquisitor's party. One of them can be spoken to, to obtain the [[Burdens of Command]] quest which can be completed on your way to the rift in the lake. You will also find the bodies for [[Homecoming]] in three different houses within Old Crestwood.
   
 
[[File:Still Waters Scrap of paper.png|left|thumb|250px|A scrap of paper, written by some Robert]]
 
[[File:Still Waters Scrap of paper.png|left|thumb|250px|A scrap of paper, written by some Robert]]
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