- For staves in other games, see Staves (Origins) and Staves (Inquisition).
This page lists staves in Dragon Age II.
Unlike Origins, staff attacks can miss and land critical hits like normal weapons.
Note that several staff names, for example the Runed Staff, do not have unique properties: different instances of the staff will have different properties.
Name | Damage | Runes |
Act | Enhancements | Notes |
---|---|---|---|---|---|
Acolyte's Staff Aurum Requires: 24 magic |
22 physical damage (30 per second) |
0 | 1 | +5 mana/stamina regeneration rate +13% fire damage |
Available at Apparel Shop for 2 75 88 Restriction: Mage |
Acolyte's Staff Red Steel Requires: 31 magic |
33 physical damage (45 per second) |
0 | 2 | +5 mana/stamina regeneration rate +14% fire damage +712 fire resistance |
Available at Robes by Jean Luc for 10 74 40 Restriction: Mage |
Aequitarian Fraternity Staff Silverite |
Varies | 0 | any | Randomly selected from: +(2 + 2 * LVL) mana/stamina |
|
Allure's Crook Requires: 34 magic |
35 spirit damage (48 per second) |
2 | 2 | +38 mana/stamina +5 mana/stamina regeneration rate |
Looted from Allure during the quest Repentance.
It requires The Exiled Prince DLC. |
Apostate Staff Aurum |
5 fire damage (7 per second) |
0 | 0 | A mage Hawke starts the game with this staff equipped. Restriction: Mage | |
Apostate's Courage Requires: Signature Edition (bonus content), Black Emporium |
22 cold damage (30 per second) |
1 | DLC | +13% cold damage +422 cold resistance |
|
Architect's Legacy Red Steel |
35 spirit damage (48 per second) |
1 | 3 | +15% spirit damage +5% chance to knock back |
Restriction: Mage |
Archmage's Conduit Silverite Requires: 40 magic |
48 fire damage (65 per second) |
0 | 3 | +16% fire damage +10 fire damage Blood Magic: each point of health provides 0.25 additional mana |
|
Bassrath-Kata Red Steel Requires: 39 magic |
42 fire damage (57 per second) |
0 | 3 | +46 mana +5 mana regeneration rate +26% healing by this character +13 damage vs. humans |
Reward for a mage Hawke completing The Lost Swords without asking for a reward Restriction: Mage |
Birchcore Aurum |
5 fire damage (7 per second) |
0 | 0 | Restricted to Bethany, she starts the game with this weapon equipped. Restriction: Bethany | |
Blemished Red Steel Requires: 15 magic |
7 physical damage (10 per second) |
0 | 0 | +5 mana/stamina regeneration rate | Acquisition unknown, possibly unobtainable Restriction: Mage |
Bloodline Onyx Requires: Mage |
1.7 + 1.85 * LVL fire damage (2.3 + 2.52 * LVL per second) |
0 | — | +(1 + 0.1 * LVL) magic +(10 + 0.25 * LVL)% fire damage +(10 + 0.25 * LVL)% cold damage +(0.1 * DMG) fire damage across 2m |
Possible reward for Malcolm's Will in Legacy Restriction: Bethany |
Champion's Warstaff Onyx |
29 fire damage (39 per second) |
0 | +6% critical chance +5 mana/stamina regeneration rate +14% fire damage +14% cold damage |
Unobtainable via normal means Restriction: Mage | |
Channeled Staff Silverite Requires: 25 magic |
X electricity damage (XY per second) |
0 | Blood Magic: Each point of health provides 0.25 additional mana Other attributes vary |
||
Chanters' Staff Red Steel |
22 spirit damage (30 per second) |
0 | 1 | +24 mana/stamina +21% healing by this character |
Reward for completing the Act 1 quest Act of Mercy Restriction: Mage |
Cold-Blooded Red Steel Requires: 35 magic |
37 cold damage (50 per second) |
0 | 2 | +6 magic +40 mana/stamina +10 mana/stamina regeneration rate +30% cold damage Blood Magic: Each point of health provides 0.25 additional mana |
Available from Magus Tavarin Hall on the Wounded Coast for 113 90 73 during Act 2 Restriction: Mage |
Commissioned Enchanters' Staff Onyx Requires: Vary |
1.7 + 1.85 * LVL electricity damage (2.3 + 2.52 * LVL per second) |
0 | 2 | Vary | Random loot from slaver-related enemies and locations Restriction: Mage |
Corrupted Acolyte's Staff Onyx Requires: 37 magic |
42 physical damage (57 per second) |
0 | 3 | +46 mana/stamina +16% electricity damage Blood Magic: Each point of health provides 0.25 additional mana |
Available at Apparel Shop for 11 8 80 Restriction: Mage |
Crooked Staff Red Steel |
29 spirit damage (39 per second) |
0 | 2 | +6% critical chance +14% spirit damage |
Found in a chest in the Gallows Dungeon during the Act 2 quest Dissent Restriction: Mage |
Enchanter's Staff Red Steel Requires: 30 magic |
31 physical damage (42 per second) |
1 | 2 | +14% cold damage +14% spirit damage |
Purchased at the Apparel Shop in Lowtown for 3 55 21. Restriction: Mage |
Eye of the Storm Red Steel |
37 electricity damage (50 per second) |
1 | 3 | +15% electricity damage 5% chance to stun |
Looted from the body of Danarius during the quest Alone. Restriction: Mage |
Free Man's Staff Red Steel Requires: 13 magic |
5 cold damage (7 per second) |
0 | 0-2 | Looted from a Dead Refugee during The Destruction of Lothering if Hawke is a mage. Also available at Mage Goods during Act 2 for 15 52. Restriction: Mage | |
Freedom's Call Red Steel |
9 spirit damage (12 per second) |
0 | 1 | Anders's initial staff Restriction: Anders | |
Freedom's Promise Aurum |
(1.7 + 1.85 * LVL) fire damage ((1.36 * DMG) per second) |
0 | 1–3 | +(10 + 0.25 * LVL)% fire damage +(10 + 0.25 * LVL)% cold damage +(10 + 0.25 * LVL)% electricity damage +(10 + 0.25 * LVL)% nature damage +(10 + 0.25 * LVL)% spirit damage Improves with level-up +(30%) damage vs. humans |
Requires Mage Item Pack II Restriction: Mage |
Hubris Red Steel |
22 physical damage (30 per second) |
0 | 2 | +24 health +5 mana/stamina regeneration rate |
Dropped by a Frost Horror during Mirror Image Restriction: Mage |
“Imported” Circle Staff Onyx |
7 cold damage (10 per second) |
0 | 1 | Received at the beginning of the act if you joined the smugglers Restriction: Mage | |
Inscribed Enchanted Staff Onyx Requires: X magic |
(1.7 + 1.85 * LVL) fire damage (2.3 + 2.52 * LVL) per second) |
0 | Randomly selected from: +(2 + 2 * LVL) mana/stamina +5 mana/stamina regeneration rate +(10 + 0.25 * LVL)% fire damage |
Generic. Random loot in the Primeval Thaig during The Deep Roads Expedition. Restriction: Mage | |
Malcolm's Honor Aurum |
1.7 + 1.85 * LVL spirit damage (2.3 + 2.52 * LVL per second) |
0 | any | Improves with level up. +2+ROUND(LVL/20) to all attributes +8+ROUND((LVL-1)/5)% critical chance +10 mana/stamina regeneration rate +2+LVL+INTEGER((LVL-1)*3/5) damage vs. demons and undead |
Requires Mage Item Pack Restriction: Mage |
Mercenary's Staff Red Steel |
7 cold damage (10 per second) |
0 | 1 | Automatically received by a mage Hawke who joined the mercenaries during the prologue. Restriction: Mage | |
Mutiny Red Steel Requires: 33 magic |
37 cold damage (50 per second) |
1 | 3 | +40 mana/stamina +102 attack |
Available at Mage Goods during Act 3 for 11 95 10. Restriction: Mage |
Ornate Corrupted Staff Silverite Requires: 25 magic |
24 cold damage (33 per second) | 0 | +13% electricity damage | Looted during the quest The Deep Roads Expedition Restriction: Mage | |
Ornate Demonic Rod Red Steel Requires: X magic |
1.7 + 1.85 * LVL fire damage (1.36 * DMG per second) |
0 | Randomly selected from: +5 mana/stamina regeneration rate +(10 + 0.25 * LVL)% cold damage +(0.3 * DMG) damage vs. demons and undead |
Random loot from demon-related enemies and locations Restriction: Mage | |
Runed Staff Onyx Requires: X magic |
1.7 + 1.85 * LVL electricity damage (1.36 * DMG per second) |
0 | 1 | Randomly selected from: +(10 + 0.25 * LVL) fire damage +(2 + 2 * LVL) mana/stamina +5 mana/stamina regeneration rate |
Random loot, sold at Master Ilen's Shop and Hubert's Fine Goods Restriction: Mage |
Sketch's Resplit-Shaft Red Steel |
22 fire damage (30 per second) |
1 | 2 | Blood Magic: Each point of health provides 0.25 additional mana +4 physical damage |
Reward for completing the Act 2 quest Sketchy on the Details Restriction: Mage |
Staff of Parthalan Red Steel |
22 fire damage (30 per second) |
1 | DLC | +2 magic +24 mana/stamina +13% fire damage |
Can be unlocked for free under Rewards in the Career section of the Dragon Age Keep or available as a free download under the Extra Content tab in Origin. Restriction: Mage |
Staff of the Adept Silverite Requires: 25 magic |
Varies (cold damage) | 0 | Varies | ||
Staff of the Magister Silverite Requires: X magic |
1.7 + 1.85 * LVL cold damage (2.3 + 2.52 * LVL per second) |
0 | Randomly selected from: Blood Magic: each point of health provides 0.25 additional mana +X fire damage |
Restriction: Mage | |
Staff of the New Growth Aurum |
41 nature damage (56 per second) |
0 | 3 | +117 attack +15% fire damage +15% cold damage |
If Bethany joins the Circle of Magi she will equip this staff. Restriction: Bethany |
Staff of the Blighted Heartwood Aurum |
41 fire damage (56 per second) |
0 | 3 | +117 attack +15% fire damage +15% cold damage |
If Bethany joins the Grey Wardens she will equip this staff. Restriction: Bethany |
Staff of the Primal Order Red Steel Requires: 28 magic |
28 cold damage (38 per second) |
1 | 1 | +14% fire damage +14% cold damage |
Available at Bonny Lem's Wares in the Disused Passage (Docks) during Act 1 for 8 82 0 Restriction: Mage |
Staff of Violation Red Steel |
41 spirit damage (56 per second) |
0 | 3 | +3 willpower +15% spirit damage 2.5% chance to infect with Walking Bomb |
Looted from Harvester during The Last Straw. Restriction: Mage |
Sting Silverite |
(1.7 + 1.85 * LVL) nature damage ((1.36 * DMG) per second) |
1 | — | +(10 + 0.25 * LVL)% nature damage Enemies cannot dodge attacks 5% chance to regenerate (2 + 0.1 * LVL)% health |
Requires the Mark of the Assassin DLC Restriction: Mage |
Stone's Breath Red Steel |
26 spirit damage (35 per second) |
1 | 1 | +13% spirit damage 5% chance to knock back |
Found during The Deep Roads Expedition (Act 1). Restriction: Mage |
The Final Thought Onyx Requires: 42 magic |
48 nature damage (65 per second) |
1 | 3 | +4 magic +104 mana +33% nature damage +33% spirit damage 5% chance to regenerate 9% mana |
Emporium's Relics and Antiques for 152 15 93 Restriction: Mage |
The Hypnotist's Staff Red Steel |
22 electricity damage (30 per second) |
0 | 1 | +59 attack +8% magic resistance |
Looted from Decimus during the Act 1 quest Act of Mercy Restriction: Mage |
The Magister's Scythe Red Steel Requires: 25 magic |
24 physical damage (33 per second) |
0 | 1–3 | +63 attack Attacks ignore enemy armor 5% chance to regenerate 3% health |
Requires the The Black Emporium DLC. Restriction: Mage |
The Sylvan's Heart Red Steel |
37 nature damage (50 per second) |
1 | 3 | +15% nature damage +25% healing by this character |
Unobtainable Restriction: Mage |
The Tiger's Tail Red Steel |
39 fire damage (53 per second) |
0 | 3 | +109 attack +6% critical chance +15% critical damage |
Looted from the body of Grace during the Act 3 quest Best Served Cold Restriction: Mage |
The Turncoat's Walking Stick Red Steel |
17 fire damage (23 per second) |
0 | 1 | +48 attack +12% fire damage |
Available at Mage Goods (Gallows Courtyard) during Act 1 for 2 50 80. Restriction: Mage |
Torch of Falon'Din Red Steel |
42 fire damage (57 per second) |
2 | 3 | +16% fire damage +8 fire damage |
Looted during A New Path Restriction: Mage |
Valdasine Red Steel |
28 spirit damage (38 per second) |
1 | 1 | +2 willpower +5 mana/stamina regeneration rate |
Acquired during The Deep Roads Expedition from a pile of treasure after defeating the Ancient Rock Wraith. Restriction: Mage |
Vir Tasallan Aurum |
9 nature damage (12 per second) |
0 | 1 | Restriction: Merrill | |
Voracity Red Steel |
41 fire damage (56 per second) |
0 | 2 | +117 attack +4 fire damage across 2m Blood Magic: Each point of health provides 0.25 additional mana |
Looted from Xebenkeck at the end of the quest Forbidden Knowledge. Restriction: Mage |
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