- Duration: 8 seconds
- Area of affect: 9 meters
- Paralyzed duration: 2 seconds
- Cooldown time: 32 seconds
- Cost: 65 mana
| Lightning Cage||Upgrade|| Static Cage is now powerful enough to hurt or even kill enemies who leave its boundaries. Whenever an enemy in the cage takes damage, a lighting bolt strikes them, dealing bonus electricity damage. |
Electric Damage: 50% Weapon Damage
| Tethering Cage|| Upgrade |
| Enemies can now leave Static Cage, but take constant damage while outside its boundaries. |
Electric Damage: 50% weapon damage per second
- No friendly fire.
- Initialises a paralyze combo.
- The Static Cage with Lightning Cage upgrade can be combined with spells that deal damage multiple times to acquire massive amounts of damage. For instance, after putting up a Lightning Cage, use the Energy Barrage spell. This will result in 12 projectiles hitting an enemy for 12×66%=792% weapon damage from the Barrage, plus 12×50%=600% weapon damage from the Lightning Cage, thus hurting an enemy for 1392% weapon damage. Using spells that deal damage over time, such as Immolate, also can cause significant damage - in case of Immolate, to multiple enemies standing in the area of effect of both spells.
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