- Damage: 300% weapon damage
- Cooldown time: 8 seconds
- Cost: 20 Stamina
| Watch Your Step|| Upgrade |
Requires: Spike Trap
|You can remain in stealth while using a Spike Trap, and enemies are flung even farther into the air.|
| Shrapnel|| Upgrade |
|Spike Trap leaves your enemies bleeding for several seconds.|
- Deals friendly fire damage, although allies cannot trigger the trap. Does not deal friendly fire damage to the user
- Does not require a "priming" time (as is the case with Ice Mine and Fire Mine), allowing it to be activated instantly when just by placing it near an enemy
- The bonus damage from Set Them Up is 35%, instead of 25%, only for this ability.
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