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{{adjust}}
 
 
{{for|spells in ''Dragon Age II''|Spells (Dragon Age II)}}
 
{{for|spells in ''Dragon Age II''|Spells (Dragon Age II)}}
 
{{Spell Cross-References}}
 
{{Spell Cross-References}}
Line 14: Line 13:
 
Class spells made accessible to all [[Mage|mages]] and their [[Mage (Origins)#Specializations|specializations]].
 
Class spells made accessible to all [[Mage|mages]] and their [[Mage (Origins)#Specializations|specializations]].
   
{|width="90%" border="0"
+
{|cellpadding="3"
|width="20%"|[[Arcane spells (Origins)#Arcane Mastery tree|<font size="3">'''Mastery'''</font>]]
+
|width="100px"|[[Arcane spells (Origins)#Arcane Mastery tree|<font size="3">'''Mastery'''</font>]]
|width="20%"|{{:Arcane Bolt|style=iconmed}} '''[[Arcane Bolt]]'''
+
|{{:Arcane Bolt|style=iconmini}}
|width="20%"|{{:Arcane Shield|style=iconmed}} '''[[Arcane Shield]]'''
+
|{{:Arcane Shield|style=iconmini}}
|width="20%"|{{:Staff Focus|style=iconmed}} '''[[Staff Focus]]'''
+
|{{:Staff Focus|style=iconmini}}
|width="20%"|{{:Arcane Mastery|style=iconmed}} '''[[Arcane Mastery]]'''
+
|{{:Arcane Mastery|style=iconmini}}
 
|-
 
|-
 
|[[Arcane spells (Origins)#Arcane Attunement tree|<font size="3">'''Attunement*'''</font>]]
 
|[[Arcane spells (Origins)#Arcane Attunement tree|<font size="3">'''Attunement*'''</font>]]
|{{:Fade Shield|style=iconmed}} '''[[Fade Shield]]'''
+
|{{:Fade Shield|style=iconmini}}
|{{:Elemental Mastery|style=iconmed}} '''[[Elemental Mastery]]'''
+
|{{:Elemental Mastery|style=iconmini}}
|{{:Attunement|style=iconmed}} '''[[Attunement]]'''
+
|{{:Attunement|style=iconmini}}
|{{:Time Spiral|style=iconmed}} '''[[Time Spiral]]'''
+
|{{:Time Spiral|style=iconmini}}
 
|-
 
|-
 
|[[Arcane spells (Origins)#Arcane Field treee|<font size="3">'''Field*'''</font>]]
 
|[[Arcane spells (Origins)#Arcane Field treee|<font size="3">'''Field*'''</font>]]
|{{:Repulsion Field|style=iconmed}} '''[[Repulsion Field]]'''
+
|{{:Repulsion Field|style=iconmini}}
|{{:Invigorate|style=iconmed}} '''[[Invigorate]]'''
+
|{{:Invigorate|style=iconmini}}
|{{:Arcane Field|style=iconmed}} '''[[Arcane Field]]'''
+
|{{:Arcane Field|style=iconmini}}
|{{:Mystical Negation|style=iconmed}} '''[[Mystical Negation]]'''
+
|{{:Mystical Negation|style=iconmini}}
 
|}
 
|}
   
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Primal spells allow mages to harness the elements to deal damage to enemies and protect themselves.
 
Primal spells allow mages to harness the elements to deal damage to enemies and protect themselves.
   
{|width="90%" border="0"
+
{|cellpadding="3"
|width="20%"|[[Primal spells (Origins)#Fire Spells|<font size="3">'''Fire'''</font>]]
+
|width="100px"|[[Primal spells (Origins)#Fire Spells|<font size="3">'''Fire'''</font>]]
|width="20%"|{{:Flame Blast|style=iconmed}} '''[[Flame Blast]]'''
+
|{{:Flame Blast|style=iconmini}}
|width="20%"|{{:Flaming Weapons|style=iconmed}} '''[[Flaming Weapons]]'''
+
|{{:Flaming Weapons|style=iconmini}}
|width="20%"|{{:Fireball|style=iconmed}} '''[[Fireball]]'''
+
|{{:Fireball|style=iconmini}}
|width="20%"|{{:Inferno|style=iconmed}} '''[[Inferno]]'''
+
|{{:Inferno|style=iconmini}}
 
|-
 
|-
 
|[[Primal spells (Origins)#Earth Spells|<font size="3">'''Earth'''</font>]]
 
|[[Primal spells (Origins)#Earth Spells|<font size="3">'''Earth'''</font>]]
|{{:Rock Armor|style=iconmed}} '''[[Rock Armor]]'''
+
|{{:Rock Armor|style=iconmini}}
|{{:Stonefist|style=iconmed}} '''[[Stonefist]]'''
+
|{{:Stonefist|style=iconmini}}
|{{:Earthquake|style=iconmed}} '''[[Earthquake]]'''
+
|{{:Earthquake|style=iconmini}}
|{{:Petrify|style=iconmed}} '''[[Petrify]]'''
+
|{{:Petrify|style=iconmini}}
 
|-
 
|-
 
|[[Primal spells (Origins)#Cold Spells|<font size="3">'''Cold'''</font>]]
 
|[[Primal spells (Origins)#Cold Spells|<font size="3">'''Cold'''</font>]]
|{{:Winter's Grasp|style=iconmed}}'''[[Winter's Grasp]]'''
+
|{{:Winter's Grasp|style=iconmini}}
|{{:Frost Weapons|style=iconmed}}'''[[Frost Weapons]]'''
+
|{{:Frost Weapons|style=iconmini}}
|{{:Cone of Cold|style=iconmed}}'''[[Cone of Cold]]'''
+
|{{:Cone of Cold|style=iconmini}}
|{{:Blizzard|style=iconmed}}'''[[Blizzard]]'''
+
|{{:Blizzard|style=iconmini}}
 
|-
 
|-
 
|[[Primal spells (Origins)#Lightning Spells|<font size="3">'''Lightning'''</font>]]
 
|[[Primal spells (Origins)#Lightning Spells|<font size="3">'''Lightning'''</font>]]
|{{:Lightning|style=iconmed}}'''[[Lightning]]'''
+
|{{:Lightning|style=iconmini}}
|{{:Shock|style=iconmed}}'''[[Shock]]'''
+
|{{:Shock|style=iconmini}}
|{{:Tempest|style=iconmed}}'''[[Tempest]]'''
+
|{{:Tempest|style=iconmini}}
|{{:Chain Lightning|style=iconmed}}'''[[Chain Lightning]]'''
+
|{{:Chain Lightning|style=iconmini}}
 
|}
 
|}
 
All Electrical damage spells drain stamina.
 
All Electrical damage spells drain stamina.
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Creation spells allow mages to heal and boost their allies, as well as render certain foes harmless.
 
Creation spells allow mages to heal and boost their allies, as well as render certain foes harmless.
   
{|width="90%" border="0"
+
{|cellpadding="3"
|width="20%"|[[Creation spells (Origins)#Healing Spells|<font size="3">'''Healing'''</font>]]
+
|width="100px"|[[Creation spells (Origins)#Healing Spells|<font size="3">'''Healing'''</font>]]
|width="20%"|{{:Heal|style=iconmed}}'''[[Heal]]'''
+
|{{:Heal|style=iconmini}}
|width="20%"|{{:Rejuvenate|style=iconmed}}'''[[Rejuvenate]]'''
+
|{{:Rejuvenate|style=iconmini}}
|width="20%"|{{:Regeneration (spell)|Regeneration|style=iconmed}}'''[[Regeneration (spell)|Regeneration]]'''
+
|{{:Regeneration (spell)|Regeneration|style=iconmini}}
|width="20%"|{{:Mass Rejuvenation|style=iconmed}}'''[[Mass Rejuvenation]]'''
+
|{{:Mass Rejuvenation|style=iconmini}}
 
|-
 
|-
 
|[[Creation spells (Origins)#Enhancement Spells|<font size="3">'''Enhancements'''</font>]]
 
|[[Creation spells (Origins)#Enhancement Spells|<font size="3">'''Enhancements'''</font>]]
|{{:Heroic Offense|style=iconmed}}'''[[Heroic Offense]]'''
+
|{{:Heroic Offense|style=iconmini}}
|{{:Heroic Aura|style=iconmed}}'''[[Heroic Aura]]'''
+
|{{:Heroic Aura|style=iconmini}}
|{{:Heroic Defense|style=iconmed}}'''[[Heroic Defense]]'''
+
|{{:Heroic Defense|style=iconmini}}
|{{:Haste|style=iconmed}}'''[[Haste]]'''
+
|{{:Haste|style=iconmini}}
 
|-
 
|-
 
|[[Creation spells (Origins)#Glyph Spells|<font size="3">'''Glyphs'''</font>]]
 
|[[Creation spells (Origins)#Glyph Spells|<font size="3">'''Glyphs'''</font>]]
|{{:Glyph of Paralysis|style=iconmed}}'''[[Glyph of Paralysis]]'''
+
|{{:Glyph of Paralysis|style=iconmini}}
|{{:Glyph of Warding|style=iconmed}}'''[[Glyph of Warding]]'''
+
|{{:Glyph of Warding|style=iconmini}}
|{{:Glyph of Repulsion|style=iconmed}}'''[[Glyph of Repulsion]]'''
+
|{{:Glyph of Repulsion|style=iconmini}}
|{{:Glyph of Neutralization|style=iconmed}}'''[[Glyph of Neutralization]]'''
+
|{{:Glyph of Neutralization|style=iconmini}}
 
|-
 
|-
 
|[[Creation spells (Origins)#Summoning Spells|<font size="3">'''Summoning'''</font>]]
 
|[[Creation spells (Origins)#Summoning Spells|<font size="3">'''Summoning'''</font>]]
|{{:Spell Wisp|style=iconmed}}'''[[Spell Wisp]]'''
+
|{{:Spell Wisp|style=iconmini}}
|{{:Grease|style=iconmed}}'''[[Grease]]'''
+
|{{:Grease|style=iconmini}}
|{{:Spellbloom|style=iconmed}}'''[[Spellbloom]]'''
+
|{{:Spellbloom|style=iconmini}}
|{{:Stinging Swarm|style=iconmed}}'''[[Stinging Swarm]]'''
+
|{{:Stinging Swarm|style=iconmini}}
 
|}
 
|}
   
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Spells from the Spirit school allow one to enhance weapons, protect allies, and damage the very spirit of an enemy.
 
Spells from the Spirit school allow one to enhance weapons, protect allies, and damage the very spirit of an enemy.
   
{|width="90%" border="0"
+
{|cellpadding="3"
|width="20%"|[[Spirit spells (Origins)#Anti-Magic Spells|<font size="3">'''Anti-Magic'''</font>]]
+
|width="100px"|[[Spirit spells (Origins)#Anti-Magic Spells|<font size="3">'''Anti-Magic'''</font>]]
|width="20%"|{{:Spell Shield|style=iconmed}}'''[[Spell Shield]]'''
+
|{{:Spell Shield|style=iconmini}}
|width="20%"|{{:Dispel Magic|style=iconmed}}'''[[Dispel Magic]]'''
+
|{{:Dispel Magic|style=iconmini}}
|width="20%"|{{:Anti-Magic Ward|style=iconmed}}'''[[Anti-Magic Ward]]'''
+
|{{:Anti-Magic Ward|style=iconmini}}
|width="20%"|{{:Anti-Magic Burst|style=iconmed}}'''[[Anti-Magic Burst]]'''
+
|{{:Anti-Magic Burst|style=iconmini}}
 
|-
 
|-
 
|[[Spirit spells (Origins)#Mana Alteration Spells|<font size="3">'''Mana Alteration'''</font>]]
 
|[[Spirit spells (Origins)#Mana Alteration Spells|<font size="3">'''Mana Alteration'''</font>]]
|{{:Mana Drain|style=iconmed}}'''[[Mana Drain]]'''
+
|{{:Mana Drain|style=iconmini}}
|{{:Mana Cleanse|style=iconmed}}'''[[Mana Cleanse]]'''
+
|{{:Mana Cleanse|style=iconmini}}
|{{:Spell Might|style=iconmed}}'''[[Spell Might]]'''
+
|{{:Spell Might|style=iconmini}}
|{{:Mana Clash|style=iconmed}}'''[[Mana Clash]]'''
+
|{{:Mana Clash|style=iconmini}}
 
|-
 
|-
 
|[[Spirit spells (Origins)#Death Spells|<font size="3">'''Death'''</font>]]
 
|[[Spirit spells (Origins)#Death Spells|<font size="3">'''Death'''</font>]]
|{{:Walking Bomb|style=iconmed}}'''[[Walking Bomb]]'''
+
|{{:Walking Bomb|style=iconmini}}
|{{:Death Syphon|style=iconmed}}'''[[Death Syphon]]'''
+
|{{:Death Syphon|style=iconmini}}
|{{:Virulent Walking Bomb|style=iconmed}}'''[[Virulent Walking Bomb]]'''
+
|{{:Virulent Walking Bomb|style=iconmini}}
|{{:Animate Dead|style=iconmed}}'''[[Animate Dead]]'''
+
|{{:Animate Dead|style=iconmini}}
 
|-
 
|-
 
|[[Spirit spells (Origins)#Telekinetic Spells|<font size="3">'''Telekinesis'''</font>]]
 
|[[Spirit spells (Origins)#Telekinetic Spells|<font size="3">'''Telekinesis'''</font>]]
|{{:Mind Blast|style=iconmed}}'''[[Mind Blast]]'''
+
|{{:Mind Blast|style=iconmini}}
|{{:Force Field|style=iconmed}}'''[[Force Field]]'''
+
|{{:Force Field|style=iconmini}}
|{{:Telekinetic Weapons|style=iconmed}}'''[[Telekinetic Weapons]]'''
+
|{{:Telekinetic Weapons|style=iconmini}}
|{{:Crushing Prison|style=iconmed}}'''[[Crushing Prison]]'''
+
|{{:Crushing Prison|style=iconmini}}
 
|}
 
|}
   
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Entropy spells are all about crippling and damaging foes.
 
Entropy spells are all about crippling and damaging foes.
   
{|width="90%" border="0"
+
{|cellpadding="3"
|width="20%"|[[Entropy spells (Origins)#Debilitating Spells|<font size="3">'''Debilitation'''</font>]]
+
|width="100px"|[[Entropy spells (Origins)#Debilitating Spells|<font size="3">'''Debilitation'''</font>]]
|width="20%"|{{:Weakness|style=iconmed}}'''[[Weakness]]'''
+
|{{:Weakness|style=iconmini}}
|width="20%"|{{:Paralyze|style=iconmed}}'''[[Paralyze]]'''
+
|{{:Paralyze|style=iconmini}}
|width="20%"|{{:Miasma|style=iconmed}}'''[[Miasma]]'''
+
|{{:Miasma|style=iconmini}}
|width="20%"|{{:Mass Paralysis|style=iconmed}}'''[[Mass Paralysis]]'''
+
|{{:Mass Paralysis|style=iconmini}}
 
|-
 
|-
 
|[[Entropy spells (Origins)#Hex Spells|<font size="3">'''Hexes'''</font>]]
 
|[[Entropy spells (Origins)#Hex Spells|<font size="3">'''Hexes'''</font>]]
|{{:Vulnerability Hex|style=iconmed}}'''[[Vulnerability Hex]]'''
+
|{{:Vulnerability Hex|style=iconmini}}
|{{:Affliction Hex|style=iconmed}}'''[[Affliction Hex]]'''
+
|{{:Affliction Hex|style=iconmini}}
|{{:Misdirection Hex|style=iconmed}}'''[[Misdirection Hex]]'''
+
|{{:Misdirection Hex|style=iconmini}}
|{{:Death Hex|style=iconmed}}'''[[Death Hex]]'''
+
|{{:Death Hex|style=iconmini}}
 
|-
 
|-
 
|[[Entropy spells (Origins)#Sleep Spells|<font size="3">'''Sleep'''</font>]]
 
|[[Entropy spells (Origins)#Sleep Spells|<font size="3">'''Sleep'''</font>]]
|{{:Disorient|style=iconmed}}'''[[Disorient]]'''
+
|{{:Disorient|style=iconmini}}
|{{:Horror|style=iconmed}}'''[[Horror]]'''
+
|{{:Horror|style=iconmini}}
|{{:Sleep|style=iconmed}}'''[[Sleep]]'''
+
|{{:Sleep|style=iconmini}}
|{{:Waking Nightmare|style=iconmed}}'''[[Waking Nightmare]]'''
+
|{{:Waking Nightmare|style=iconmini}}
 
|-
 
|-
 
|[[Entropy spells (Origins)#Draining Spells|<font size="3">'''Draining'''</font>]]
 
|[[Entropy spells (Origins)#Draining Spells|<font size="3">'''Draining'''</font>]]
|{{:Drain Life|style=iconmed}}'''[[Drain Life]]'''
+
|{{:Drain Life|style=iconmini}}
|{{:Death Magic|style=iconmed}}'''[[Death Magic]]'''
+
|{{:Death Magic|style=iconmini}}
|{{:Curse of Mortality|style=iconmed}}'''[[Curse of Mortality]]'''
+
|{{:Curse of Mortality|style=iconmini}}
|{{:Death Cloud|style=iconmed}}'''[[Death Cloud]]'''
+
|{{:Death Cloud|style=iconmini}}
 
|}
 
|}
   
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Class spells accessible to specializations.
 
Class spells accessible to specializations.
   
{|width="90%" border="0"
+
{|
|width="20%"|[[Arcane Warrior#Spells|<font size="3">'''Arcane Warrior'''</font>]]
+
|width="100px"|[[Arcane Warrior#Spells|<font size="3">'''Arcane Warrior'''</font>]]
|width="20%"|{{:Combat Magic|style=iconmed}}'''[[Combat Magic]]'''
+
|{{:Combat Magic|style=iconmini}}
|width="20%"|{{:Aura of Might|style=iconmed}}'''[[Aura of Might]]'''
+
|{{:Aura of Might|style=iconmini}}
|width="20%"|{{:Shimmering Shield|style=iconmed}}'''[[Shimmering Shield]]'''
+
|{{:Shimmering Shield|style=iconmini}}
|width="20%"|{{:Fade Shroud|style=iconmed}}'''[[Fade Shroud]]'''
+
|{{:Fade Shroud|style=iconmini}}
 
|-
 
|-
 
|[[Blood Mage (Origins)#Spells|<font size="3">'''Blood Mage'''</font>]]
 
|[[Blood Mage (Origins)#Spells|<font size="3">'''Blood Mage'''</font>]]
|{{:Blood Magic (Spell)|style=iconmed}}'''[[Blood Magic]]'''
+
|{{:Blood Magic (Spell)|style=iconmini}}
|{{:Blood Sacrifice|style=iconmed}}'''[[Blood Sacrifice]]'''
+
|{{:Blood Sacrifice|style=iconmini}}
|{{:Blood Wound|style=iconmed}}'''[[Blood Wound]]'''
+
|{{:Blood Wound|style=iconmini}}
|{{:Blood Control|style=iconmed}}'''[[Blood Control]]'''
+
|{{:Blood Control|style=iconmini}}
 
|-
 
|-
 
|[[Shapeshifter#Spells|<font size="3">'''Shapeshifter'''</font>]]
 
|[[Shapeshifter#Spells|<font size="3">'''Shapeshifter'''</font>]]
|{{:Spider Shape|style=iconmed}}'''[[Spider Shape]]'''
+
|{{:Spider Shape|style=iconmini}}
|{{:Bear Shape|style=iconmed}}'''[[Bear Shape]]'''
+
|{{:Bear Shape|style=iconmini}}
|{{:Flying Swarm|style=iconmed}}'''[[Flying Swarm]]'''
+
|{{:Flying Swarm|style=iconmini}}
|{{:Master Shapeshifter|style=iconmed}}'''[[Master Shapeshifter]]'''
+
|{{:Master Shapeshifter|style=iconmini}}
 
|-
 
|-
 
|[[Spirit Healer#Spells|<font size="3">'''Spirit Healer'''</font>]]
 
|[[Spirit Healer#Spells|<font size="3">'''Spirit Healer'''</font>]]
|{{:Group Heal|style=iconmed}}'''[[Group Heal]]'''
+
|{{:Group Heal|style=iconmini}}
|{{:Revival|style=iconmed}}'''[[Revival]]'''
+
|{{:Revival|style=iconmini}}
|{{:Lifeward|style=iconmed}}'''[[Lifeward]]'''
+
|{{:Lifeward|style=iconmini}}
|{{:Cleansing Aura|style=iconmed}}'''[[Cleansing Aura]]'''
+
|{{:Cleansing Aura|style=iconmini}}
 
|-
 
|-
 
|[[Battlemage#Spells|<font size="3">'''Battlemage*'''</font>]]
 
|[[Battlemage#Spells|<font size="3">'''Battlemage*'''</font>]]
|{{:Draining Aura|style=iconmed}}'''[[Draining Aura]]'''
+
|{{:Draining Aura|style=iconmini}}
|{{:Hand of Winter|style=iconmed}}'''[[Hand of Winter]]'''
+
|{{:Hand of Winter|style=iconmini}}
|{{:Stoic|style=iconmed}}'''[[Stoic]]'''
+
|{{:Stoic|style=iconmini}}
|{{:Elemental Chaos|style=iconmed}}'''[[Elemental Chaos]]'''
+
|{{:Elemental Chaos|style=iconmini}}
 
|-
 
|-
 
|[[Keeper (Specialization)#Spells|<font size="3">'''Keeper*'''</font>]]
 
|[[Keeper (Specialization)#Spells|<font size="3">'''Keeper*'''</font>]]
|{{:One With Nature|style=iconmed}}'''[[One With Nature]]'''
+
|{{:One With Nature|style=iconmini}}
|{{:Thornblades|style=iconmed}}'''[[Thornblades]]'''
+
|{{:Thornblades|style=iconmini}}
|{{:Replenishment|style=iconmed}}'''[[Replenishment]]'''
+
|{{:Replenishment|style=iconmini}}
|{{:Nature's Vengeance|style=iconmed}}'''[[Nature's Vengeance]]'''
+
|{{:Nature's Vengeance|style=iconmini}}
 
|}
 
|}
   
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=='''Other Spells'''==
 
=='''Other Spells'''==
   
{|width="90%" border="0"
+
{|cellpadding="3"
|width="20%"|<font size="3">[[Power of Blood#Spells|'''Power of Blood*''']]</font>
+
|width="100px"|<font size="3">[[Power of Blood#Spells|'''Power of Blood*''']]</font>
|width="20%"|{{:Dark Sustenance|style=iconmed}}'''[[Dark Sustenance]]'''
+
|{{:Dark Sustenance|style=iconmini}}
|width="20%"|{{:Bloody Grasp|style=iconmed}}'''[[Bloody Grasp]]'''
+
|{{:Bloody Grasp|style=iconmini}}
 
|
 
|
 
|}
 
|}
   
{|width="90%" border="0"
+
{| cellpadding="3"
|width="20%"|<font size="3">[[Wynne|'''Wynne''']]</font>
+
|width="100px"|<font size="3">[[Wynne|'''Wynne''']]</font>
|width="20%"|{{:Vessel of the Spirit|style=iconmed}}'''[[Vessel of the Spirit]]'''
+
|{{:Vessel of the Spirit|style=iconmini}}
 
|
 
|
 
|}
 
|}

Revision as of 23:56, December 11, 2011

For spells in Dragon Age II, see Spells (Dragon Age II).

Template:Spell Cross-References

Icon mage

Spells give mages the ability to devastate their foes, and to protect and heal themselves as well as their allies. Spells are used by mages instead of talents. Mage spells include the class-based Arcane, Arcane Warrior, Blood Mage, Shapeshifter, Spirit Healer schools in addition to the four main schools of magic: Primal, Creation, Spirit, and Entropy. The downloadable content Warden's Keep also adds the Power of Blood school.

A Warden mage starts the game at level 1 with the spell Arcane Bolt in addition to two other spells of choice. Each level thereafter a mage gains one spell per level, and additional extra bonus spells are awarded at various points during the story. One free spell is gained after reviving Arl Eamon during The Urn of Sacred Ashes, another upon entering Denerim during the Battle of Denerim. A total of 5 more spells can be attained through tomes.

Threat Information

See Also Threat.

Many spells generate threat on hit or activation. In addition to the threat number found in the spell mechanics' descriptions, any damage dealt by the spell will generate additional threat. This additional threat is based on the damage amount in relation to an enemy's maximum health. E.g. dealing 50 damage to an enemy with 100 hit points will generate 50 points of threat, i.e. 100 * (damage/enemy health at fully healed hitpoints).

Arcane

Class spells made accessible to all mages and their specializations.

Mastery Spells-ArcaneBolt Arcane Bolt Arcane Shield may refer to:
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If an internal link led you here, you may wish to change the link to point directly to the intended article.
Spells-StaffFocus Staff Focus Spells-ArcaneMastery icon Arcane Mastery
Attunement* Fade Shield may refer to:
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If an internal link led you here, you may wish to change the link to point directly to the intended article.
Elemental Mastery may refer to:
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If an internal link led you here, you may wish to change the link to point directly to the intended article.
Spell attunement icon Attunement Spell time spiral icon Time Spiral
Field* Repulsion-field icon Repulsion Field Spell invigorate icon Invigorate Arcane Field icon Arcane Field Spell mystical negation icon Mystical Negation

*Only available in Dragon Age: Origins - Awakening

Primal

Primal spells allow mages to harness the elements to deal damage to enemies and protect themselves.

Fire Spell-FlameBlast icon Flame Blast Spell-FlamingWeapons icon Flaming Weapons Fireball may refer to:
Disambig gray This disambiguation page lists articles associated with the same title.
If an internal link led you here, you may wish to change the link to point directly to the intended article.
Spell-Inferno icon Inferno
Earth Rock Armor may refer to:
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If an internal link led you here, you may wish to change the link to point directly to the intended article.
Stonefist may refer to:
Disambig gray This disambiguation page lists articles associated with the same title.
If an internal link led you here, you may wish to change the link to point directly to the intended article.
Spell-Earthquake icon Earthquake Petrify may refer to:
Disambig gray This disambiguation page lists articles associated with the same title.
If an internal link led you here, you may wish to change the link to point directly to the intended article.
Cold Winter's Grasp may refer to:
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If an internal link led you here, you may wish to change the link to point directly to the intended article.
Spell-FrostWeapons icon Frost Weapons Cone of Cold may refer to:
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If an internal link led you here, you may wish to change the link to point directly to the intended article.
Blizzard may refer to:
Disambig gray This disambiguation page lists articles associated with the same title.
If an internal link led you here, you may wish to change the link to point directly to the intended article.
Lightning Lightning Lightning Shock icon Shock Tempest may refer to:
Disambig gray This disambiguation page lists articles associated with the same title.
If an internal link led you here, you may wish to change the link to point directly to the intended article.
Chain Lightning may refer to:
Disambig gray This disambiguation page lists articles associated with the same title.
If an internal link led you here, you may wish to change the link to point directly to the intended article.

All Electrical damage spells drain stamina.

Creation

Creation spells allow mages to heal and boost their allies, as well as render certain foes harmless.

Healing Heal may refer to:
Disambig gray This disambiguation page lists articles associated with the same title.
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Spell-Rejuvenate icon Rejuvenate Spell-Cure icon Regeneration Spell-MassRejuvenation icon Mass Rejuvenation
Enhancements Spell-HeroicOffense icon Heroic Offense Heroic Aura may refer to:
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Spell-HeroicDefense icon Heroic Defense Haste may refer to:
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Glyphs Glyph of Paralysis may refer to:
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Spell-GlyphOfWarding icon Glyph of Warding Glyph of Repulsion may refer to:
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Spell-GlyphOfNeutralization icon Glyph of Neutralization
Summoning Spell-SpellWisp icon Spell Wisp Spell-Grease icon Grease Spell-Spellbloom icon Spellbloom Spell-StingingSwarm icon Stinging Swarm
Note: For all Healing Spells total effect & efficiency click Here.

Spirit

Spells from the Spirit school allow one to enhance weapons, protect allies, and damage the very spirit of an enemy.

Anti-Magic Spell-SpellShield icon Spell Shield Dispel Magic may refer to:
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Spell-AntiMagicWard icon Anti-Magic Ward Spell-AntiMagicBurst icon Anti-Magic Burst
Mana Alteration Spell-ManaDrain icon Mana Drain Spell-ManaCleanse icon Mana Cleanse Spell-SpellMight icon Spell Might Spell-ManaClash icon Mana Clash
Death Walking Bomb may refer to:
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Death Syphon may refer to:
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Virulent Walking Bomb may refer to:
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Animate Dead Animate Dead
Telekinesis Mind Blast may refer to:
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Force Field Force Field Telekinetic Weapons Telekinetic Weapons Crushing Prison may refer to:
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Entropy

Entropy spells are all about crippling and damaging foes.

Debilitation Spell-Weakness icon Weakness Spell-Paralyze icon Paralyze Spell-Miasma icon Miasma Spell-MassParalysis icon Mass Paralysis
Hexes Spell-VulnerabilityHex icon Vulnerability Hex Spell-AfflictionHex icon Affliction Hex Misdirection Hex may refer to:
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Death Hex may refer to:
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Sleep Spell-Disorient icon Disorient Horror may refer to:
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Sleep may refer to:
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Spell-WakingNightmare icon Waking Nightmare
Draining Spell-DrainLife icon Drain Life Spell-DeathMagic icon Death Magic Spell-CurseOfMortality icon Curse of Mortality Death Cloud may refer to:
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Specializations

Class spells accessible to specializations.

Arcane Warrior Spell-CombatMagic Icon Combat Magic Spell-AuraofMight Icon Aura of Might Spell-ShimmeringShield Icon Shimmering Shield Spell-FadeShroud Icon Fade Shroud
Blood Mage Blood Magic (Spell) Spell-BloodSacrifice Icon Blood Sacrifice Spell-BloodWound Icon Blood Wound Spell-BloodControl Icon Blood Control
Shapeshifter Spell-SpiderShape icon Spider Shape Spell-BearShape icon Bear Shape Spell-FlyingSwarm icon Flying Swarm Spell-MasterShapeshifter icon Master Shapeshifter
Spirit Healer Group Heal may refer to:
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Revival may refer to:
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Spell-Lifeward Icon Lifeward Spell-CleansingAura Icon Cleansing Aura
Battlemage* DrainingAura Draining Aura Hand of winter icon Hand of Winter Stoic Stoic Elemental chaos icon Elemental Chaos
Keeper* One With Nature One With Nature Thornblades Thornblades Replenishment Replenishment Nature&#039;s Vengeance Nature's Vengeance

*Only available in Dragon Age: Origins - Awakening

Other Spells

Power of Blood* Spell-DarkSustenance icon Dark Sustenance Spell-BloodyGrasp icon Bloody Grasp
Wynne Vesselof theSpirit Vessel of the Spirit

*Power of Blood spells are only available through the downloadable content Warden's Keep, by drinking the Alchemical Concoction. They focus on using the power of the mage's own blood to generate effects.

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