Dragon Age Wiki
Register
Dragon Age Wiki
No edit summary
Tag: sourceedit
No edit summary
Tag: sourceedit
Line 138: Line 138:
   
 
== Other texts ==
 
== Other texts ==
  +
{{:Note: Bellanaris Din'an Heem|style=iconmini}}<br>
  +
{{:Note: Construction Report: Brickmarks|style=iconmini}}<br>
  +
{{:Note: Construction Report: Death on the Wall|style=iconmini}}<br>
  +
{{:Note: Construction Report: Request to Fight|style=iconmini}}<br>
  +
{{:Note: Construction Report: Scaffolding|style=iconmini}}<br>
  +
{{:Note: Prison Structural Evaluation|style=iconmini}}<br>
 
{{:Note: Request for Resources on the Fade|style=iconmini}}<br>
 
{{:Note: Request for Resources on the Fade|style=iconmini}}<br>
 
{{:Note: The Undercroft|style=iconmini}}
 
{{:Note: The Undercroft|style=iconmini}}

Revision as of 05:53, 16 August 2015

Skyhold is the headquarters of the restored Inquisition.

Background

Known as Tarasyl'an Te'las ("the place where the sky is kept" or, more specifically, "the place where the sky was held back") in ancient elvish[1], Skyhold is a fortress located in a stretch of the Frostback Mountains near the Dales, on the border between Orlais and Ferelden, controlling a mountain pass from the kingdom to the empire.[2][3][4] The mountain peak it was built on was the site of rituals carried out by the elves during the height of their civilization, but was later leveled by early Fereldans to provide the foundation of the fortress, making the Keep Fereldan.[5] Ownership of Skyhold has since changed hands many times. During the late Divine Age, it was occupied by a Fereldan enchanter who unsuccessfully sought to learn why the site had been so important to the elves. When Skyhold was rediscovered by the Inquisition, it had fallen into considerable disrepair in the years after its unknown last inhabitants had abandoned it. However, by this time, the magic of the original elven site had permeated the stones of the keep, protecting it from evil.[6]

Involvement


This section contains spoilers for:
Dragon Age: Inquisition.


Guided by Solas, the Inquisition moves their base of operations here from the village of Haven to serve as a proper main base of operations, after being forced out by Corypheus' Red Templars or Venatori depending on the Inquisitor's decision.


Along with the Inquisitor, companions and advisors reside here. Leliana will make a place for herself in the fortress' rookery. Sera, Iron Bull and Cole can be found in the Skyhold tavern Herald's Rest, Cassandra is usually training by the armory, Cullen can be found in a tower adjoining the gatehouse and Blackwall at the stables. Dorian can be found in the library and Solas in the atrium beneath it, and Varric and Vivienne can be seen in the Throne Room. Finally Josephine has made a place for herself in her office next to the Throne Room. The fortress will serve as a hub for romantic encounters and catching up with companions.

The Inquisitor's central command is the war table, which will determine where to focus the Inquisition's attention. From here operational areas can be unlocked and agents can be dispatched on missions. From the Skyhold throne the Inquisitor will hold court and Sit in Judgment over a variety of characters, passing sentences from execution and tranquillity, to making them court jester, or even recruiting them to the Inquisition.

Renovation

At the time of its rediscovery by the Inquisition, Skyhold has deteriorated considerably. The Inquisition brings on a number of workers to help restore the fortress to its former glory. The renovation process spans three stages.

  • Stage 1 - When the Inquisition first arrives at Skyhold. Much of the fortress is inaccessible due to rubble, structural collapses, sealed or bricked-up doorways, and clutter blocking doors. Only the Throne Room, War Room, Undercroft, Atrium, Atrium Library, Rookery, Courtyard, Armory, Training Grounds, and portions of the Battlements are open. The Inquisitor can customize Skyhold's furnishings in the Undercroft.
  • Stage 2 - After leaving and returning to Skyhold for the first time, or activating Solas' dialogue where he speaks to the Inquisitor at Haven in their dreams. Renovation work is well underway, scaffolding has been set up throughout the fortress, and the collapsed bridge dividing the Courtyard has been repaired. In addition to the areas in Stage 1, the Stables, Tavern, Quartermaster's Building, Dungeon, Inquisitor's Quarters, Kitchen, Vault, Vault Library, Garden, Guard Tower, and the rest of the Battlements are now open. The Inquisitor can find a list of three upgrades to Skyhold in the Inquisitor's Quarters, and can make Judgments in the Throne Room. Cullen will have moved from his courtyard open-air desk to his permanent office in one of the towers of the main gate.
  • Stage 3 - After completing a main story quest. The renovation of Skyhold is complete. Scaffolding and any remaining rubble or clutter has been removed, and the Throne Room has been furnished with banquet tables and chairs. All areas of Skyhold are open.

Customization

Skyhold can be customized and upgraded by the player. Customization options include banners, drapes, heraldry, windows, beds, decor and thrones.

There are several options to choose from, mostly related to particular nations (Orlais, Ferelden etc.) or factions (Andrastian Chantry, Dalish etc.).

Most of these options need to be unlocked by buying them in shops, completing quests or through exploration. The throne can be further upgraded with accessories as well.

Upgrades

Main article: Major Upgrades

In addition to the furnishing customization options there are three possible major upgrades to Skyhold available. These upgrades can be unlocked by meeting the necessary quotas at the Requisition Table. All upgrades reward +1 power.

Quests

A Better Courtyard A Better Courtyard
A Greener Garden A Greener Garden
A Superior Tower A Superior Tower
Advanced Crafting Advanced Crafting
Fragment of Inadequate Chain Mail Fragment of Inadequate Chain Mail
Inquisition Trappings Inquisition Trappings
Rune Crafting Rune Crafting
Scattered in Skyhold Scattered in Skyhold
Sit in Judgment Sit in Judgment
Welcome to Skyhold Welcome to Skyhold

Places

Skyhold Rookery

The Skyhold Rookery

  • Throne Room
  • War Room
  • Atrium
  • Atrium Library
  • Rookery
  • Kitchens
  • Inquisitor's Quarters
  • Undercroft Undercroft- contains Storage
  • Dungeon (accessible through a door on the outside of Skyhold, to the left of the stairs leading up to the entrance)
  • Vault (Requires Elite Clientele perk)
  • Vault Library
  • Armory
  • Herald's Rest Herald's Rest
  • Stables
  • Courtyard
  • Garden
  • Guard Tower
  • Battlements
  • Training Grounds

Frescos

  • In the rotunda below the library and rookery, Solas paints an elven fresco depicting the Inquisition's history, with each panel representing a different stage in the storyline.

This section contains spoilers for:
Dragon Age: Inquisition.


1) The explosion at the Conclave. A blast on the hill. It explodes outwards and jets up into the sky. In the sky in the sphere is the Fade; the Black City in the center.
Inquisition - Skyhold Fresco

All four possible allocations of the Fresco

2) The formation of the Inquisition. A pack of wolves howling defiantly against the world, beneath the blade and all-seeing eye of the Inquisition’s symbol.

3a) Siding with the Templars. Next to the turrets of Therinfal Redoubt, Envy lurks. Grasping hands and the flaming sword of the Templar sigil.

3b) Siding with the mages. A figure in Tevinter gear and iconography - serpents - Alexius. In the distance are the two versions of Redcliffe Castle, including the red and black iteration from the nightmare future scenario.

4) The attack on Haven. Corypheus, orb in hand, presides over the burning and sacking of the village in the mountains.

5a) The Siege of Adamant Fortress. Adamant Fortress is in the distance. To the right is the black rocky crags of the Fade. The Black City rests at the center of the sphere; Nightmare’s multiple eyes stare balefully. Appears if done before Wicked Eyes and Wicked Hearts.

5b) The assassination on Empress Celene. An assassin lurks in the window of the Winter Palace, dagger in hand. The figure in blue is wearing Celene’s iconic blue dress with gold collar. The palace is dark due to what has occurred. Appears if done before Here Lies the Abyss.

6a) The Siege of Adamant Fortress. Adamant Fortress is in the distance. To the right is the black rocky crags of the Fade. The Black City rests at the center of the sphere; Nightmare’s multiple eyes stare balefully. Appears if done after Wicked Eyes and Wicked Hearts.

6b) The assassination attempt on Empress Celene. An assassin lurks in the window of the Winter Palace, dagger in hand. The figure in blue is wearing Celene’s iconic blue dress with gold collar. The palace is dark due to what has occurred. Appears if done after Here Lies the Abyss .

7) The Temple of Mythal. In the halls of Mythal’s temple, a figure dressed like Abelas guards the blue ripples of the Well of Sorrows. The arch could feasibly represent Mythal’s last Eluvian.

8) Unfinished piece from after the final battle. A wolf stands over the body of a dragon, slain by the sword.


Notes

  • After reaching level 10, the Inquisitor can complete the war table mission Specializations for the Inquisitor to summon specialization trainers to Skyhold. The trainers will gather in certain places depending upon the Inquisitor's class:
    • If the Inquisitor is a rogue, the trainers will congregate in the Lower Courtyard.
    • If The Inquisitor is a mage, the trainers will congregate at the front gate, near the tents.
    • If the Inquisitor is a warrior they will be at the top of the battlements near Cullen's office.
  • If you get the "Elite Clientele" Inquisition perk, a new vault opens up in Skyhold where you keep your gold, hat and pies. It is located on the same level as the wine cellar and the kitchen.
  • The dungeon contains several locked cells with codices and minor loot. As the Inquisitor is always solo inside of Skyhold, only rogue Inquisitors can open these cells.
  • Falling damage is turned off in Skyhold. You can jump off of the parapets into the garden several storeys below and take no damage.

Codex entries

Codex entry: On Skyhold Codex entry: On Skyhold

Codex entry: Skyhold Garden Codex entry: Skyhold Garden

Codex entry: The Rotunda and the Fresco Codex entry: The Rotunda and the Fresco

Codex entry: The Rite of Tranquility Codex entry: The Rite of Tranquility

Codex entry: The Women of All War Codex entry: The Women of All War

Codex entry: War Hounds (restorable) Codex entry: War Hounds (restorable)

Other texts

Bellanaris Din'an Heem Bellanaris Din'an Heem
Construction Report: Brickmarks Construction Report: Brickmarks
Construction Report: Death on the Wall Construction Report: Death on the Wall
Construction Report: Request to Fight Construction Report: Request to Fight
Construction Report: Scaffolding Construction Report: Scaffolding
Prison Structural Evaluation Prison Structural Evaluation
Request for Resources on the Fade Request for Resources on the Fade
The Undercroft The Undercroft

Trivia

  • In the basement of Skyhold there is a large, open book with a sideways sigil of the gate; this is a reference to the Necronomicon, a faux grimoire invented by H.P. Lovecraft
The Lord of the Pies

"The Lord of the Pies"

  • There is a pie in a top hat under Skyhold that can be discovered through a glitch: Sometimes all the furnishings in the main hall disappear. If you then walk into Solas' rotunda, there will be no floor, and you will drop into the area that holds the lordly pork pie. If you wait for a minute or so, it will also start playing music.
  • A Red Templar standard can be found in the abandoned stairwell leading to the Inquisitor's quarters.

Gallery

See also

References

  1. Codex entry: On Skyhold
  2. Dialogue with the Skyhold Quartermaster explaining Threnn's absence if she was rescued from Haven
  3. Dialogue with Horsemaster Dennet explaining Skyhold's location
  4. In-Game World Map
  5. Note by the Skyhold mason on scaffolding during renovations
  6. Dialogue with Morrigan on Skyhold's history and power.