Skeleton archers are skeletons possessed by demons that attack at range with longbows.
Background[]
Demons constantly push against the boundaries of the Fade, and when they finally cross over, they attempt to possess the first living creature they see. They are unable, however, to distinguish that which was once living from that which still is... in fact, a corpse provides an even more tempting target to a weaker demon as it has no will with which to resist the possession. A skeleton is exactly that: a corpse animated by a possessing demon. Upon finding itself trapped within a body that cannot sustain it, the demon is driven insane... it seeks to destroy any life that it encounters, attacking without thought to its own welfare.
—From Codex entry: SkeletonIf forced into melee, they will fight with a single-handed sword. Like all undead, they are vulnerable to fire, but are immune to flanking attacks, nature damage and blood magic, as well as being resistant to cold damage.
Involvement[]
This section is incomplete and requires expansion. |
Locations[]
Dragon Age: Origins[]
Dragon Age: Awakening[]
Dragon Age II[]
Abilities & Skills[]
- Aim
- Crippling Shot
- Critical Shot
- Vulnerable: Fire
- Immune: Blood magic
- Immune: Cold
- Immune: Flanking
- Immune: Nature
Variations[]
- Skeleton
- Skeleton archer
- Skeleton mage
- Devouring skeleton
- Frenzied Devouring skeleton[1]
- Fanged skeleton
- Ancient Fanged skeleton[1]
- Shambling skeleton
- Mangled Shambling skeleton[1]
Codex entries[]
Gallery[]
References[]
- ↑ 1.0 1.1 1.2 Encountered Dragon Age: Origins - Awakening in Blackmarsh Undying and randomly randomly on the Canyon Road.