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{{For|[[the Darkspawn Chronicles]] companion|Shriek (thrall)}}
<onlyinclude>
 
{{CreatureTransformer
 
|style={{{style|}}}
 
|name= [[Shriek]]
 
|image = Creature-Shriek_2.jpg
 
|px = 270px
 
|affiliation = [[Darkspawn]]
 
|rank = [[Critter]], [[Normal]], [[Lieutenant]]
 
|location = [[Caridin's Cross]], [[The Dead Trenches]]
 
|appearances = [[Dragon Age: Origins]]
 
}}</onlyinclude>{{:Codex Entry: Shriek|style=codexexcerpt|excerptonly=true}}
 
{{Clr}}
 
==Skills==
 
{{:Stealth|style=iconmini}} - They can attack by surprise, suddenly appearing from seemingly nowhere.{{clrl}}
 
{{:Frenzy (Shriek)|style=iconmini}} - The shriek strikes at its opponent four times in a frenzy, dealing normal damage each time.{{clrl}}
 
{{:Leap (Shriek)|style=iconmini}} - The shriek leaps on its target, dealing normal damage and knocking the target down unless it passes a physical resistance check.{{clrl}}
 
{{:Terrorize|style=iconmini}} - The shriek emits a haunting scream, stunning all enemies within the area and leaving them vulnerable to attack. In packs, shrieks will use this ability in succession, creating a chain of stuns by which they can overwhelm an entire party.{{clrl}}
 
{{:Overwhelm (Monster)|style=iconmini}} - The shriek leaps upon its target, pinning it to the ground and attacking it repeatedly. {{clrl}}
 
[[File:Creature-Shriek2.jpg|thumb|right|250px|Shriek]]
 
   
 
<onlyinclude>{{CreatureTransformer
==Origin==
 
 
|style = {{{style|}}}
{{DAOSpoiler|Shrieks are born from [[Broodmothers]] who were once female elves.}}
 
 
|name = [[Shriek]]
[[Category:Darkspawn]]
 
 
|image = Creature-Shriek 2.jpg
 
|px = 270x360px
 
|type = [[Darkspawn]]
 
|rank = [[Rank#Critter|Critter]] <br> [[Rank#Normal|Normal]] <br> [[Rank#Lieutenant|Lieutenant]]
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|location = [[Aeducan Thaig]] <br> [[Caridin's Cross]] <br> [[Dead Trenches|The Dead Trenches]] <br> [[Denerim]] <br> [[Cadash Thaig]] <br> [[Deep Roads]]
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|affiliation =
  +
|skills =
  +
|class =
  +
|variations =
  +
|quests =
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|appearances = [[Dragon Age: The Calling]] <br> [[Dragon Age: Origins]] <br> [[The Stone Prisoner]] <br> [[A Tale of Orzammar]] <br> [[Dragon Age: Origins - Awakening]] <br> [[The Golems of Amgarrak]] <br> [[Witch Hunt]] <br> [[Dragon Age Legends]] <br> [[Heroes of Dragon Age]] <br> [[Dragon Age: Inquisition]] <small>(mentioned)</small> <br> [[The Descent]]
 
}}</onlyinclude>
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'''Shrieks''' are lithe, clawed [[darkspawn]] that specialize in ambushing their prey.
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== Background ==
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Scholars call these these tall, lean darkspawn '''Sharlocks;''' however, they are more popularly known as shrieks due to their ear-splitting cries that they emit in battle. Shrieks are feared for their tremendous speed and agility as well as their capacity to stealthily move through enemy ranks. Shrieks serve as the Darkspawn's closest approximation to a traditional [[Assassin]], penetrating well behind enemy lines and tearing their foes apart using the long, jagged blades attached to their forearms. There have even been reports of Shrieks employing a poison mixed from their own tainted blood in their attacks and cunning group tactics when attacking in numbers.
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They are the product of [[Elf|elven]] [[Broodmothers]];<ref>[[Codex entry: Broodmother]]</ref> hence their pointed ears, agility and physical frailty.
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== Locations ==
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:{{:Aeducan Thaig|style=iconmini}}
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:{{:Caridin's Cross|style=iconmini}}
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:{{:Dead Trenches|style=iconmini}}
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:{{:Denerim|style=iconmini}}
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:{{:Cadash Thaig|style=iconmini}}
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:{{:Deep Roads|style=iconmini}}
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== Abilities & Skills ==
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:{{:Stealth (Origins)|style=iconmini}}
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:{{:Frenzy (shriek)|style=iconmini}}
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:{{:Leap (shriek)|style=iconmini}}
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:{{:Terrorize|style=iconmini}}
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:{{:Overwhelm (shriek)|style=iconmini}}
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== Codex entries ==
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:{{:Codex entry: Shriek|style=iconmini}}
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:{{:Codex entry: Shriek (Inquisition)|style=iconmini}}
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:{{:Codex entry: Broodmother|style=iconmini}}
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== Trivia ==
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* Shrieks have the same motion pattern as a [[werewolf]] in ''[[Dragon Age: Origins]]''. In [[Dragon Age: Inquisition|''Dragon Age: Inquisition'']]'', ''their motion pattern is the same as [[Red Templars|Red Templar]] Shadows.
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* Shrieks were redesigned along with the rest of the darkspawn for ''Dragon Age II'' and the new render can be found in the game files of the ''[[Legacy]]'' [[Downloadable content (Dragon Age II)|DLC]]. However, they do not make an appearance in either [[Dragon Age II|the main game]] or the DLC.
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== Gallery ==
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<gallery widths="180" spacing="small" position="center" captionalign="center" orientation="portrait">
 
Creature-Shriek2.jpg|A Shriek Close-Up
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Shriek.jpg|Artwork of a Shriek preparing to strike
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DAII Shriek 1.png|Shriek in ''Legacy''
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Shriek descent.png|A Shriek in ''The Descent''
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Shriek (HoDA).png|A Shriek in ''[[Heroes of Dragon Age]]''
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</gallery>
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== References ==
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<references />
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{{Darkspawn}}
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<!--Categories-->
 
[[Category:Creatures]]
 
[[Category:Creatures]]
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[[Category:Dragon Age: The Calling creatures]]
 
[[Category:Dragon Age: Origins creatures]]
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[[Category:The Stone Prisoner creatures]]
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[[Category:A Tale of Orzammar creatures]]
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[[Category:Dragon Age: Origins - Awakening creatures]]
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[[Category:The Golems of Amgarrak creatures]]
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[[Category:Witch Hunt creatures]]
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[[Category:Dragon Age Legends creatures]]
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[[Category:Heroes of Dragon Age creatures]]
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[[Category:Dragon Age: Inquisition creatures]]
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[[Category:The Descent creatures]]
 
[[Category:Darkspawn]]
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[[Category:Shrieks]]
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[[Category:Groups]]
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<!--Interwiki links-->

Latest revision as of 21:29, 6 June 2023

For the Darkspawn Chronicles companion, see Shriek (thrall).


Shrieks are lithe, clawed darkspawn that specialize in ambushing their prey.

Background[]

Scholars call these these tall, lean darkspawn Sharlocks; however, they are more popularly known as shrieks due to their ear-splitting cries that they emit in battle. Shrieks are feared for their tremendous speed and agility as well as their capacity to stealthily move through enemy ranks. Shrieks serve as the Darkspawn's closest approximation to a traditional Assassin, penetrating well behind enemy lines and tearing their foes apart using the long, jagged blades attached to their forearms. There have even been reports of Shrieks employing a poison mixed from their own tainted blood in their attacks and cunning group tactics when attacking in numbers.

They are the product of elven Broodmothers;[1] hence their pointed ears, agility and physical frailty.

Locations[]

Aeducan Thaig Aeducan Thaig
Caridin's Cross Caridin's Cross
Dead Trenches Dead Trenches
Denerim Denerim
Cadash Thaig Cadash Thaig
Deep Roads Deep Roads

Abilities & Skills[]

Stealth Stealth
Frenzy Frenzy
Leap Leap
Terrorize Terrorize
Overwhelm Overwhelm

Codex entries[]

Codex entry: Shriek Codex entry: Shriek
Codex entry: Shriek Codex entry: Shriek
Codex entry: Broodmother Codex entry: Broodmother

Trivia[]

Gallery[]

References[]