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|style = {{{style|}}}
 
|style = {{{style|}}}
 
|name = [[Shriek]]
 
|name = [[Shriek]]
|image = Creature-Shriek_2.jpg
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|image = Creature-Shriek 2.jpg
 
|px = 270px
 
|px = 270px
|affiliation = [[Darkspawn]]
 
 
|rank = [[Critter]], [[Normal]], [[Lieutenant]]
 
|rank = [[Critter]], [[Normal]], [[Lieutenant]]
|location = [[Caridin's Cross]], [[The Dead Trenches]]
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|location = [[Aeducan Thaig]] <br> [[Caridin's Cross]] <br> [[Dead Trenches|The Dead Trenches]] <br> [[Denerim]] <br> [[Cadash Thaig]]
|appearances = [[Dragon Age: Origins]] <br>[[Dragon Age Legends]]<br>
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|appearances = [[Dragon Age: The Calling]] <br> [[A Tale of Orzammar]] <br> [[Dragon Age: Origins]] <br> [[The Stone Prisoner]] <br> [[Dragon Age: Origins - Awakening]] <br> [[The Golems of Amgarrak]] <br> [[Witch Hunt]] <br> [[Dragon Age Legends]] <br> [[Dragon Age: Inquisition]] - [[The Descent]] <br> [[Heroes of Dragon Age]]
 
}}</onlyinclude>
 
}}</onlyinclude>
   
'''Shrieks''' are born from [[broodmother]]s who were once female [[elves]].
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'''Shrieks''' are lithe, clawed [[darkspawn]] that specialize in ambushing their prey.
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== Background ==
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Shrieks were originally known as '''Sharlocks;''' however, in time the colloquialism they acquired from their screeching cry, "Shriek" came to supplant their original name. Shrieks are feared for their tremendous speed and agility as well as their capacity to stealthily move through enemy ranks. Shrieks serve as the Darkspawn's closest approximation to a traditional [[Assassin]], penetrating well behind enemy lines and tearing their foes apart using the long, jagged blades attached to their forearms. There have even been reports of Shrieks employing a poison mixed from their own tainted blood in their attacks and cunning group tactics when attacking in numbers.
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They are the product of [[Elf|elven]] [[Broodmothers]]; hence their pointed ears, agility and physical frailty.
   
 
== Abilities ==
 
== Abilities ==
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{{:Stealth (Origins)|style=iconmini}}<br>
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{{:Frenzy (shriek)|style=iconmini}}<br>
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{{:Leap|style=iconmini}}<br>
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{{:Terrorize|style=iconmini}}<br>
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{{:Overwhelm (monster)|style=iconmini}}<br>
   
{{:Stealth|style=iconmini}} - They can attack by surprise, suddenly appearing from seemingly nowhere.{{clrl}}
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== Trivia ==
{{:Frenzy (shriek)|style=iconmini}} - The shriek strikes at its opponent four times in a frenzy, dealing normal damage each time.{{clrl}}
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* Shrieks have the same motion pattern as a [[werewolf]] in ''[[Dragon Age: Origins]]''. In [[Dragon Age: Inquisition|''Dragon Age: Inquisition'']]'', ''their motion pattern is the same as [[Red Templars|Red Templar]] Shadows.
{{:Leap|style=iconmini}} - The shriek leaps on its target, dealing normal damage and knocking the target down unless it passes a physical resistance check.{{clrl}}
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* Shrieks were redesigned along with the rest of the darkspawn for ''Dragon Age II'' and the new render can be found in the game files of the ''[[Legacy]]'' [[Downloadable content (Dragon Age II)|DLC]]. However, they do not make an appearance in either [[Dragon Age II|the main game]] or the DLC.
{{:Terrorize|style=iconmini}} - The shriek emits a haunting scream, stunning all enemies within the area and leaving them vulnerable to attack. In packs, shrieks will use this ability in succession, creating a chain of stuns by which they can overwhelm an entire party.{{clrl}}
 
{{:Overwhelm (monster)|style=iconmini}} - The shriek leaps upon its target, pinning it to the ground and attacking it repeatedly. {{clrl}}
 
   
 
== Gallery ==
 
== Gallery ==
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<gallery widths="199px" captionalign="center" orientation="landscape">
<gallery>
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Creature-Shriek2.jpg|A Shriek Close-Up
Creature-Shriek2.jpg
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Shriek.jpg|Artwork of a Shriek preparing to strike
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DAII Shriek 1.png|Shriek in ''Legacy''
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Shriek descent.png|A Shriek in ''Descent''
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Shriek (HoDA).png|A Shriek in ''[[Heroes of Dragon Age]]''
 
</gallery>
 
</gallery>
   
 
== See also ==
 
== See also ==
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{{:Codex entry: Shriek|style=iconmini}}<br>
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{{:Codex entry: Shriek (Inquisition)|style=iconmini}}<br>
   
{{:Codex entry: Shriek|style=iconmini}}{{clr}}
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{{Darkspawn}}
 
{{Darkspawn lore}}
 
[[Category:Darkspawn]]
 
 
[[Category:Creatures]]
 
[[Category:Creatures]]
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[[Category:Dragon Age: The Calling creatures]]
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[[Category:A Tale of Orzammar creatures]]
 
[[Category:Dragon Age: Origins creatures]]
 
[[Category:Dragon Age: Origins creatures]]
[[Category:Elves]]
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[[Category:The Stone Prisoner creatures]]
[[Category:Lieutenants]]
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[[Category:Dragon Age: Origins - Awakening creatures]]
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[[Category:The Golems of Amgarrak creatures]]
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[[Category:Witch Hunt creatures]]
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[[Category:Dragon Age Legends creatures]]
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[[Category:Heroes of Dragon Age creatures]]
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[[Category:Dragon Age: Inquisition creatures]]
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[[Category:The Descent creatures]]
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[[Category:Darkspawn]]
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[[Category:Shrieks| ]]

Latest revision as of 22:17, December 28, 2019


Shrieks are lithe, clawed darkspawn that specialize in ambushing their prey.

Background Edit

Shrieks were originally known as Sharlocks; however, in time the colloquialism they acquired from their screeching cry, "Shriek" came to supplant their original name. Shrieks are feared for their tremendous speed and agility as well as their capacity to stealthily move through enemy ranks. Shrieks serve as the Darkspawn's closest approximation to a traditional Assassin, penetrating well behind enemy lines and tearing their foes apart using the long, jagged blades attached to their forearms. There have even been reports of Shrieks employing a poison mixed from their own tainted blood in their attacks and cunning group tactics when attacking in numbers.

They are the product of elven Broodmothers; hence their pointed ears, agility and physical frailty.

Abilities Edit

Skl ico stealth 1 Stealth
Shriek Frenzy Frenzy
Shriek Leap Leap
Shriek Terrorize Terrorize
Shriek Overwhelm Overwhelm

Trivia Edit

Gallery Edit

See also Edit

Ico codex entry Codex entry: Shriek
Codex icon DAI Codex entry: Shriek (Inquisition)

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