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== Notes == |
== Notes == |
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* In Nightmare mode, Shield Bash can stagger nearby allies. If a friendly fire-capable spell (<i>e.g.</i>, upgraded [[Fist of the Maker]]) hits a staggered ally, the result is virtually always fatal. |
* In Nightmare mode, Shield Bash can stagger nearby allies. If a friendly fire-capable spell (<i>e.g.</i>, upgraded [[Fist of the Maker]]) hits a staggered ally, the result is virtually always fatal. |
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+ | * Force applied depends upon weapon damage type: a shield wielded with a physical damage weapon will deal physical force while one that deals another type of damage will deal that elemental force. For example, a shield bash preformed while wielding Desdemona's Blade will deal out nature force effects instead of physical ones. |
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== Upgrades == |
== Upgrades == |
Revision as of 04:32, 23 August 2011
- For the talent in Dragon Age: Origins, see Shield Bash.
Shield Bash is a warrior talent from the Weapon and Shield tree in Dragon Age II.
Information
- Physical damage: 170%
- Physical force: 1,200%
Notes
- In Nightmare mode, Shield Bash can stagger nearby allies. If a friendly fire-capable spell (e.g., upgraded Fist of the Maker) hits a staggered ally, the result is virtually always fatal.
- Force applied depends upon weapon damage type: a shield wielded with a physical damage weapon will deal physical force while one that deals another type of damage will deal that elemental force. For example, a shield bash preformed while wielding Desdemona's Blade will deal out nature force effects instead of physical ones.
Upgrades
Pummel Upgrade Requires: Level 6 |
Shield Bash can be used more frequently, and enemies slammed by the warrior's shield are STAGGERED. Cooldown: -5s (total: 10s) STAGGERchance: 100% for the primary target STAGGERchance: 40% for normal enemies within range |