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See Also Archery Talents, Talents, Ability Mechanics.

Information

  • The archer fires a shot designed to open up a weak spot in the target's armor. The shot deals normal damage if it hits and reducing the target's armor by -10 for 20 seconds. Master Archer increases the target's armor penalty by another -10. This penalty does not stack for the same archer. Critter and normal rank enemies are also briefly knocked down when hit by this ability, interrupting their actions.
  • Conjuration time: 1 s.
  • Being hit by this ability generates 7 additional threat on the target(s).

Notes

  • Activation base is in Stamina and values vary with fatigue%.
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