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|image= Creature-Greater Shade.png |
|image= Creature-Greater Shade.png |
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|px= 270px |
|px= 270px |
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− | |rank = [[Normal]]<br>[[Lieutenant]]<br>[[ |
+ | |rank = [[Normal]]<br>[[Lieutenant]]<br>[[Boss]] |
|appearances=[[Dragon Age: Origins]]<br/>[[Dragon Age: Origins - Awakening]]<br/>[[Dragon Age II]] |
|appearances=[[Dragon Age: Origins]]<br/>[[Dragon Age: Origins - Awakening]]<br/>[[Dragon Age II]] |
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|location = [[Lower Ruins]], [[The Raw Fade]], [[Treacherous Path]], [[Blackmarsh]] |
|location = [[Lower Ruins]], [[The Raw Fade]], [[Treacherous Path]], [[Blackmarsh]] |
Revision as of 19:08, 30 June 2011
- See The Gangue Shade for information the codex and the quest.
"It has often been suggested that the only way for a demon to affect the world of the living is by possessing a living (or once living) body, but this is not always true. Indeed, a shade is one such creature: a demon in its true form that has adapted to affect the world around it. A shade will weaken the living by its very proximity. Some have even been known to assault the minds of a living victim, causing confusion or horror and making the target ripe for the kill. The tragedy of a shade is perhaps that, once it has drained a target whole, its appetite is only heightened rather than slaked."
—From Codex entry: ShadeSkills
- Slam (Monster)
- Misdirection Hex
- Weakness