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Seranni's clan came into conflict with humans living in the [[Arling of Amaranthine]]. Velanna wanted to fight them despite [[Keeper (Specialization)|Keeper]] Ilshe's protests. Seranni went with Velanna when she set off with several other elves to seek revenge on the humans, hoping to change her sister's mind.
 
Seranni's clan came into conflict with humans living in the [[Arling of Amaranthine]]. Velanna wanted to fight them despite [[Keeper (Specialization)|Keeper]] Ilshe's protests. Seranni went with Velanna when she set off with several other elves to seek revenge on the humans, hoping to change her sister's mind.
   
She was kidnapped by the [[Architect]] during a raid on the [[Dalish]] encampment in the [[Wending Wood]]. The [[Elven Trinket]] belonged to her and was a gift from her and Velanna's mother.}}
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She was kidnapped by the [[Architect]]'s agent, [[The Seeker]], during a raid on the [[Dalish]] encampment in the [[Wending Wood]]. The [[Elven Trinket]] belonged to her and was a gift from her and Velanna's mother.}}
   
 
== Involvement ==
 
== Involvement ==
 
{{SpoilerDAOA|style=short|Seranni is encountered during the main quest [[The Righteous Path]].
 
{{SpoilerDAOA|style=short|Seranni is encountered during the main quest [[The Righteous Path]].
   
[[The Warden-Commander]] first encounters Seranni personally in the [[Silverite Mine]] when she frees them from their cell. Seranni has become infected with the [[Darkspawn]] taint. Seranni has somehow obtained a key to the cell door which she gives to the Warden-Commander. The Warden can then persuade her to reveal more of the [[Architect's Lab]] and will gift a key to the Architect's chests. (Master [[Coercion]] is required). If Velanna is present, Seranni will tell her that she is fine, but that they need to get out before anyone else gets hurt. When questioned as to how she obtained the keys, Seranni evades the question and flees leaving Velanna and the Wardens behind as the darkspawn return.
+
[[The Warden-Commander]] first encounters Seranni personally in the [[Silverite Mine]] when she frees them from their cell. Seranni has somehow obtained a key to the cell door which she gives to the Warden-Commander. The Warden can then persuade her to reveal more of the [[Architect's Lab]] and will gift a key to the Architect's chests (Master [[Coercion]] is required). If Velanna is present, Seranni will tell her that she is fine, but that they need to get out before anyone else gets hurt. When questioned as to how she obtained the keys, Seranni evades the question and flees leaving Velanna and the Wardens behind as the [[darkspawn]] return.
   
After going through the Architect's research notes and journal in his [[Architect's Lab|lab]], the Warden-Commander learned that the Architect was curious about the fate of the darkspawn should the [[Old Gods]] perish. The Architect also appears to have experimented on two abducted elves (one of which was Seranni) but the male elf test subject committed suicide. Only Seranni appears to have retained her sanity, is cooperating with the Architect, and has formed a bond with the [[The Disciples|Disciples]].<ref>[[Codex entry: The Architect's Journal]]</ref><ref>[[Codex entry: The Architect's Notes]]</ref> From her appearance, it appears she has been infected with the [[Taint]] and has become a sentient [[Ghoul]].
+
After going through the Architect's research notes and journal in his [[Architect's Lab|lab]], the Warden-Commander learned that the Architect was curious about the fate of the darkspawn should the [[Old Gods]] perish. The Architect also appears to have experimented on two abducted elves (one of which was Seranni) but the male elf test subject committed suicide. Only Seranni appears to have retained her sanity, is cooperating with the Architect, and has formed a bond with the [[The Disciples|Disciples]].<ref>[[Codex entry: The Architect's Journal]]</ref><ref>[[Codex entry: The Architect's Notes]]</ref> Judging by her appearance, it appears Seranni has been infected with the Darkspawn [[Taint]] and has become a sentient [[Ghoul]].
   
 
If Velanna is present among the Grey Warden force at [[Drake's Fall]] during [[Depths of Depravity]], Seranni will emerge from the shadows to speak with her sister. Seranni states that the Architect was good and tender with her and his quest is a noble one as he is trying to free the darkspawn and find a place for them; just as the Dalish are trying for. Seranni will then leave again without a trace.
 
If Velanna is present among the Grey Warden force at [[Drake's Fall]] during [[Depths of Depravity]], Seranni will emerge from the shadows to speak with her sister. Seranni states that the Architect was good and tender with her and his quest is a noble one as he is trying to free the darkspawn and find a place for them; just as the Dalish are trying for. Seranni will then leave again without a trace.

Revision as of 23:56, 20 March 2020

“They have a beastial nature, but I've seen them overcome it. They just need to be shown how.”


Seranni is a Dalish elf and Velanna's younger sister.

Background

Seranni was a happy and compassionate young girl, who was beloved by everyone she came across. Seranni stood as a sharp contrast to her sister Velanna, who was her senior by two years. Velanna was a quiet, and awkward child, who lived as a social outcast among the clan.

Seranni who loved her sister greatly, made constant attempts to include Velanna whenever she played with friends, but every time Velanna faced rejection. Eventually Seranni could no longer convince her friends to play with Velanna, and her sister gave up on trying to make friends. Although the two sisters had little in common they continued to remain close throughout their childhood.


This section contains spoilers for:
Dragon Age: Origins - Awakening.


Seranni's clan came into conflict with humans living in the Arling of Amaranthine. Velanna wanted to fight them despite Keeper Ilshe's protests. Seranni went with Velanna when she set off with several other elves to seek revenge on the humans, hoping to change her sister's mind.

She was kidnapped by the Architect's agent, The Seeker, during a raid on the Dalish encampment in the Wending Wood. The Elven Trinket belonged to her and was a gift from her and Velanna's mother.


Involvement


This section contains spoilers for:
Dragon Age: Origins - Awakening.


Seranni is encountered during the main quest The Righteous Path.

The Warden-Commander first encounters Seranni personally in the Silverite Mine when she frees them from their cell. Seranni has somehow obtained a key to the cell door which she gives to the Warden-Commander. The Warden can then persuade her to reveal more of the Architect's Lab and will gift a key to the Architect's chests (Master Coercion is required). If Velanna is present, Seranni will tell her that she is fine, but that they need to get out before anyone else gets hurt. When questioned as to how she obtained the keys, Seranni evades the question and flees leaving Velanna and the Wardens behind as the darkspawn return.

After going through the Architect's research notes and journal in his lab, the Warden-Commander learned that the Architect was curious about the fate of the darkspawn should the Old Gods perish. The Architect also appears to have experimented on two abducted elves (one of which was Seranni) but the male elf test subject committed suicide. Only Seranni appears to have retained her sanity, is cooperating with the Architect, and has formed a bond with the Disciples.[1][2] Judging by her appearance, it appears Seranni has been infected with the Darkspawn Taint and has become a sentient Ghoul.

If Velanna is present among the Grey Warden force at Drake's Fall during Depths of Depravity, Seranni will emerge from the shadows to speak with her sister. Seranni states that the Architect was good and tender with her and his quest is a noble one as he is trying to free the darkspawn and find a place for them; just as the Dalish are trying for. Seranni will then leave again without a trace.

If Velanna survives the final battle and was not left behind at Vigil's Keep and allies with the Architect against The Mother, Velanna will remain with the Wardens, but years later, on an expedition in the Deep Roads, Velanna takes off on her own after saying she had seen Seranni in the shadows.


Trivia

  • Velanna will tell Nathaniel that Seranni used to put sap in her hair and pushed her into an icy river twice.

References