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== Trivia ==
 
== Trivia ==
* It says the Sentinel armor was worn by the Grey Warden who killed Dumat, which was at the end of the First Blight, meaning the Armor is about 1200 years old.
+
* The description says the Sentinel armor was worn by the Grey Warden who killed [[Dumat]], which was at the end of the [[First Blight]], meaning the armor is about 1200 years old.
 
* The general motif of this armor is quite different from other sets of armor or weaponry of the Grey Wardens. Other Grey Warden arms and armor are mostly of a white or grey color and bear griffon imagery, unlike this armor, which is black with blood red highlights, bearing imagery referencing Dumat, who was slain by the Anderfel warrior who wore this armor. Though it may simply be that the griffon imagery, and indeed the name of the order, was instead set forth by the followers of the Anderfel warriors who slew Dumat.
 
* The general motif of this armor is quite different from other sets of armor or weaponry of the Grey Wardens. Other Grey Warden arms and armor are mostly of a white or grey color and bear griffon imagery, unlike this armor, which is black with blood red highlights, bearing imagery referencing Dumat, who was slain by the Anderfel warrior who wore this armor. Though it may simply be that the griffon imagery, and indeed the name of the order, was instead set forth by the followers of the Anderfel warriors who slew Dumat.
 
[[Category:Dragon Age: Origins - Awakening item sets]]
 
[[Category:Dragon Age: Origins - Awakening item sets]]

Revision as of 21:04, 29 September 2011

The Sentinel armor set is one of the most poweful massive armor item sets in Dragon Age: Origins - Awakening. It once belonged to the Grey Warden who killed the first Archdemon, Dumat.

Acquisition

In order to get the chests to appear where you can loot them, you must touch all three Veil Tear Apparatus in the Blackmarsh Undying after The First throws you into the Fade. The Desire Demons guarding each pedestal must be slain and the apparatus touched to send the chest back into the real world. Make sure to send them all (3 in total) back into the real world before encountering Justice, because there is no going back to the Fade if you fail to do so the first time. If you did everything right there will be three lootable chests upon returning from the Fade in the Blackmarsh in the areas that were once closed off to you by the shimmering green energy barriers. You will encounter some resistance in the form of fade demons, but nothing too serious.

Armor of the Sentinel Armor of the Sentinel - Found on the corpse of the First after defeating him.

Boots of the Sentinel Boots of the Sentinel - On pcpc or ps3ps3, may be called the Boots of the Sentinel. Found in an iron chest just after the first Fade portal, up the path to your right. Also a rare random drop from the boss Avvar Lord in the Avvar Deep Crypt (Vigil's Keep - Basement).

Gauntlets of the Sentinel Gauntlets of the Sentinel - Found in an iron chest up the path behind the standing stones and the Runic Pedestal.

Helm of the Sentinel Helm of the Sentinel - Found in an iron chest in the middle part of the Blackmarsh, north of the mansion.

Details

Name Armor
Fatigue Runes Enhancements Notes
Helm of the Sentinel
Volcanic Aurum
Requires: 52 strength
4.50 5.25% 0 +8 constitution
+0.5 or +1 health regeneration in combat
+9 defense
Found in an iron chest in the middle part of the Blackmarsh, north of the mansion.
Gauntlets of the Sentinel
Volcanic Aurum
Requires: 52 strength
3.75 5.25% 0 +3% melee critical chance
+6 attack
Found in an iron chest up the path behind the standing stones and the Runic Pedestal.
Armor of the Sentinel
Volcanic Aurum
Requires: 52 strength
26.25 36.75% 3 +6 strength
+1 or +2 health regeneration in combat
Chance to avoid missile attacks
+20 physical resistance
Found on the corpse of the First after defeating him.
Boots of the Sentinel
Volcanic Aurum
Requires: 52 strength
4.50 5.25% 0 +8 strength
+3 defense
+5 physical resistance
Found in an iron chest just after the first Fade portal, up the path to your right. Also a rare random drop from the boss Avvar Lord in the Avvar Deep Crypt (Vigil's Keep - Basement).
Set bonus 0.00 0.00% 0 Set: +0.5 armor
Set: -15% fatigue
Sentinel armor set
Volcanic Aurum
Requires: 52 strength
39.00 52.50% 0 +8 constitution
+1.5 or +3 health regeneration in combat
+12 defense
+3% melee critical chance
+6 attack
+14 strength
Chance to avoid missile attacks
+25 physical resistance
Set: +0.5 armor
Set: -15% fatigue

Bugs

Bug icon Bug! ps3ps3 ps3ps3 The texture of this armor will be displayed improperly on human characters if the Warden's Keep DLC is present. Instead of the black and red armor coloring and dragon motif, the character will appear to be wearing a set of Warden Commander Armor, from the Warden's Keep DLC. The Helm of the Sentinel is correctly colored, because there is no helmet in the Warden Commander Armor set with which to conflict. This bug only happens when the armor is worn by a human; the armor is displayed correctly on a dwarf or elf character. No patch has been made, and Bioware has officially decided that this bug will not be addressed in future patches.

Texture bug workaround

For those who have Warden's Keep installed on the console versions, you can fix this texture bug by doing the following. However, you must do this prior to importing your character into Awakening. Otherwise, you will get a "Missing DLC" message when loading your character.

  • ps3ps3 Simply delete Warden's Keep DLC from your Dragon Age save data on your HDD.
  • ps3ps3 Follow these instructions:
  1. From the Playstation Browser, open the "Game data" folder under the "Game" tab.
  2. Delete the Dragon Age: Origins install file (2.6- 4.8 Gigabytes depending on how much downloadable content you have installed)
  3. Re-install the original Dragaon Age: Origins file just as you did when you first played the game.
  4. Re-install any DLC you want, except for Warden's Keep.
  5. Import your character into Awakening.

If you have characters who have played through Warden's Keep already, not installing the DLC on either system will render these character saves "corrupt" and unplayable. You will need to re-install Warden's Keep to play these characters again in Origins. They will still properly import into Awakening if Warden's Keep is not present, even if your character already played through it. Also note that you will no longer have access to the Power of Blood skill trees.

Trivia

  • The description says the Sentinel armor was worn by the Grey Warden who killed Dumat, which was at the end of the First Blight, meaning the armor is about 1200 years old.
  • The general motif of this armor is quite different from other sets of armor or weaponry of the Grey Wardens. Other Grey Warden arms and armor are mostly of a white or grey color and bear griffon imagery, unlike this armor, which is black with blood red highlights, bearing imagery referencing Dumat, who was slain by the Anderfel warrior who wore this armor. Though it may simply be that the griffon imagery, and indeed the name of the order, was instead set forth by the followers of the Anderfel warriors who slew Dumat.