- For the golem, see Sentinel (golem).
Sentinels are Fade dwellers that posses suits of armor
Dragon Age: Origins[]
The sentinels guard the repository of the Circle Tower and will attack intruders. Presumably, there is some sort of a password that will prevent their activation, as the repository is infrequently used by the templars or senior Circle mages.
Quests[]
Locations[]
Abilities & Skills[]
Precise Striking
Shield Pummel (Sentinel Guardian only)
Assault (Sentinel Guardian only)
Rock Armor (Robed Sentinels only)
Stonefist (Robed Sentinels)
Heal (Robed Sentinels, rarely)
Dragon Age: The Veilguard[]
Spirits that possess suits of armor can be found throughout Arlathan Forest and the Crossroads. In the quest In Entropy's Grasp, Bellara Lutare states that they are attuned to ancient elven artifacts and are protecting the artifacts from threats.
In the Crossroads, sentinels serve as guardians and are hostile to all interlopers. The Caretaker summoned them to protect the displaced spirits driven from their dwellings by Elgar'nan and Ghilan'nain's minions.
Sentinels in Arlathan Forest drop Construct Plating and Inactive Cores, both of which are described as belonging to dwarven constructs.
Variations[]
- Robed Sentinel
- Sentinel Guardian
Notes[]
- Sentinels are very similar to the suits of armor in Redcliffe Castle: both are animated by magic (though exact details are unclear) and have a lighting charge run through them at activation.
- Also, because game treats both of them as living humans, Sentinels and armor suits will still leak blood when slain.

