Dragon Age Wiki
Register
Dragon Age Wiki
Tag: sourceedit
Tag: sourceedit
Line 166: Line 166:
 
{{:Wrapped Pommel Schematic|style=Weaponupgradeschematictableinquisition}}
 
{{:Wrapped Pommel Schematic|style=Weaponupgradeschematictableinquisition}}
 
{{:Spiked Pommel Schematic|style=Weaponupgradeschematictableinquisition}}
 
{{:Spiked Pommel Schematic|style=Weaponupgradeschematictableinquisition}}
{{:Smooth Pommel|style=Weaponupgradeschematictableinquisition}}
+
{{:Smooth Pommel Schematic|style=Weaponupgradeschematictableinquisition}}
 
{{:Etched Pommel Schematic|style=Weaponupgradeschematictableinquisition}}
 
{{:Etched Pommel Schematic|style=Weaponupgradeschematictableinquisition}}
 
{{:Decorative Pommel Schematic|style=Weaponupgradeschematictableinquisition}}
 
{{:Decorative Pommel Schematic|style=Weaponupgradeschematictableinquisition}}

Revision as of 15:14, 30 March 2015

Schematics are the blueprints that allow the Inquisitor to craft items. They can be bought from merchants or looted in various locations. Schematics from downloadable content are also included on this page.

Once the Inquisition has been formed, Harritt the blacksmith provides the Inquisitor with the ability to craft armor, weapons and upgrades for both. Later, once the Inquisition moves to Skyhold, the arcanist gives them a closer introduction to runes that add damage to weapons. The Inquisitor also gains a masterwork slot to his/her weapon and armor schematics from this point (but not to upgrades or helmets). Adding masterworks to pieces is completely optional but provides a significant boost to the quality of the item.

Tiers

Schematics for equipment fit into one of three tiers.

Tier 1 schematics yield tier 1 gear, and so on. With higher tiers, items require more crafting materials in order to craft them with the benefit of producing a more powerful result.

Tier 1 weapon and armor schematics typically have two slots for crafting materials, and tier 3 schematics have four, allowing the player to heavily customize the final piece, again at a higher material cost.

Helmets and upgrades are one exception. They don't gain more slots on their respective schematics, only increased material requirements.

Weapons

There are seven subsections under weapon crafting: one-handed weapons, two-handed weapons, staves, daggers, bows, shields, and weapon runes (for schematics on Bianca, see Bianca Upgrades). Weapons can be crafted for each class, and they are class restricted only. Runes are crafted at the same crafting station as weapons and some are restricted to a certain type of weapon.

One-handed

Name Tier Materials required DPS Location
Wide-Blade Sword Schematic 1 Damage: 9 Metal
Offense: 4 Leather
Masterwork: 1 Masterwork
74–80–95–100
(108-117-139-146 DPS)

Upgrade Slot:
Empty Grip
Rune Slot:
Empty Rune
Warrior only
Raider Hatchet Schematic 1 Damage: 9 Metal
Offense: 4 Leather
Masterwork: 1 Masterwork
74–80–95–100
(108-117-139-146 DPS)

Upgrade Slot:
Empty Haft
Rune Slot:
Empty Rune
Warrior only
Leaf Mace Schematic 1 Damage: 9 Metal
Offense: 4 Leather
Masterwork: 1 Masterwork
74–80–95–100
(108-117-139-146 DPS)

Upgrade Slot:
Empty Haft
Rune Slot:
Empty Rune
Warrior only
Longsword of the Dragon Schematic 2 Damage: 11 Metal
Offense: 4 Leather
Offense: 4 Leather
Masterwork: 1 Masterwork
91–97–116–123
(101-108-129-137 DPS)

Upgrade Slot:
None
Rune Slot:
Empty Rune
Warrior only
Thrusting Longsword Schematic 2 Damage: 11 Metal
Offense: 4 Metal
Offense: 4 Metal
Masterwork: 1 Masterwork
91–97–116–123
(101-108-129-137 DPS)

Upgrade Slot:
Empty Grip
Rune Slot:
Empty Rune
Warrior only
Kirkwall Mace Schematic 2 Damage: 11 Metal
Offense: 4 Metal
Offense: 4 Leather
Masterwork: 1 Masterwork
91–97–116–123
(133-142-169-180 DPS)

Upgrade Slot:
Empty Haft
Rune Slot:
Empty Rune
Warrior only
Long-Bearded Axe Schematic 2 Damage: 12 Metal
Offense: 4 Leather
Offense: 4 Leather
Masterwork: 1 Masterwork
99–106–126–134
(145-155-184-196 DPS)

Upgrade Slot:
Empty Haft
Rune Slot:
Empty Rune
Warrior only
Dwarven Longsword Schematic 3 Damage: 15 Metal
Utility: 4 Metal
Offense: 4 Cloth
Utility: 4 Metal
Masterwork: 1 Masterwork
123–133–158–167
(137-148-175-185 DPS)

Upgrade Slot:
Empty Grip
Rune Slot:
Empty Rune
Warrior only
Masterwork Inscribed Axe Schematic 2 Damage: 11 Metal
Utility: 5 Metal
Utility: 4 Metal
Masterwork: 1 Masterwork
115–124–147–156
(128-138-163-173 DPS)

Upgrade Slot:
Empty Haft
Rune Slot:
Empty Rune
Warrior only
Masterwork Wave Blade Schematic 2 Damage: 14 Metal
Utility: 5 Metal
Utility: 4 Metal
Masterwork: 1 Masterwork
115–124–147–156
(128-138-163-173 DPS)

Upgrade Slot:
Empty Grip
Rune Slot:
Empty Rune
Warrior only
Masterwork Dwarven Mace Schematic 2 Damage: 14 Metal
Offense: 5 Leather
Offense: 4 Cloth
Masterwork: 1 Masterwork
115–124–147–156
(168-181-215-228 DPS)

Upgrade Slot:
Empty Haft
Rune Slot:
Empty Rune
Warrior only
Split Longsword Schematic 3 Damage: 17 Metal
Offense: 4 Metal
Utility: 4 Metal
Utility: 4 Metal
Masterwork: 1 Masterwork
123–133–158–167
(180-194-231-244 DPS)

Upgrade Slot:
Empty Grip
Rune Slot:
Empty Rune
Warrior only
Superb Longsword of the Dragon Schematic 3 Damage: 14 Metal
Offense: 4 Metal
Offense: 4 Cloth
Offense: 4 Metal
Masterwork: 1 Masterwork
115–124–147–156
(128-138-163-173 DPS)

Upgrade Slot:
None
Rune Slot:
Empty Rune
Warrior only
Templar Mace Schematic 3 Damage: 15 Metal
Offense: 4 Metal
Offense: 4 Metal
Offense: 4 Leather
Masterwork: 1 Masterwork
123–133–158–167
(180-194-231-244 DPS)

Upgrade Slot:
Empty Haft
Rune Slot:
Empty Rune
Warrior only
Inscribed Bearded Axe Schematic 3 Damage: 15 Metal
Offense: 4 Leather
Offense: 4 Leather
Utility: 4 Metal
Masterwork: 1 Masterwork
123–133–158–167
(180-194-231-244 DPS)

Upgrade Slot:
Empty Haft
Rune Slot:
Empty Rune
Warrior only
Masterwork Heavy Axe Schematic 3 Damage: 17 Metal
Offense: 6 Metal
Offense: 5 Leather
Utility: 4 Metal
Masterwork: 1 Masterwork
140–150–179–189
(204-219-261-276 DPS)

Upgrade Slot:
Empty Haft
Rune Slot:
Empty Rune
Warrior only
Serpent's Rage Schematic 3 Damage: 17 Metal
Offense: 6 Metal
Utility: 4 Metal
Offense: 4 Metal
Masterwork: 1 Masterwork
140–150–179–189
(204-219-261-276 DPS)

Upgrade Slot:
Empty Haft
Rune Slot:
Empty Rune
Warrior only
Masterwork Heavy Axe Schematic 3 Damage: 17 Metal
Offense: 6 Metal
Offense: 5 Leather
Utility: 4 Metal
Masterwork: 1 Masterwork
140–150–179–189
(204-219-261-276 DPS)

Upgrade Slot:
Empty Haft
Rune Slot:
Empty Rune
Warrior only
Hakkon's Honor Schematic 4 Damage: 18 Metal
Offense: 14 Metal
Offense: 7 Metal
Offense: 4 Leather
Masterwork: 1 Masterwork
148–159–189–200
(164-176-210-222 DPS)

Upgrade Slot:
None
Rune Slot:
Empty Rune
Warrior only

One-handed grips

Name Tier Materials required Location

One-handed hafts

Name Tier Materials required Location

Two-handed

Name Tier Materials required DPS Location
Templar Greatsword Schematic 1 Damage: 12 Metal
Utility: 6 Metal
Masterwork: 1 Masterwork
104–116–132–140 AoE
(118-131-149-158 DPS)

Upgrade Slot:
Empty Grip
Empty Pommel
Rune Slot:
Empty Rune
Warrior only
Pointed Maul Schematic 1 Damage: 12 Metal
Utility: 6 Metal
Masterwork: 1 Masterwork
104–116–132–140 AoE
(105-117-133-141 DPS)

Upgrade Slot:
Empty Haft
Empty Pommel
Rune Slot:
Empty Rune
Warrior only
Double-Bearded Axe Schematic 1 Damage: 12 Metal
Utility: 6 Metal
Masterwork: 1 Masterwork
104–116–132–140 AoE
(118-131-149-158 DPS)

Upgrade Slot:
Empty Haft
Empty Pommel
Rune Slot:
Empty Rune
Warrior only
Dwarven Maul Schematic 2 Damage: 14 Metal
Offense: 4 Leather
Offense: 3 Leather
Masterwork: 1 Masterwork
121–135–154–163 AoE
(122-136-156-165 DPS)

Upgrade Slot:
Empty Haft
Empty Pommel
Rune Slot:
Empty Rune
Warrior only
Maul of the Dragon Schematic 2 Damage: 14 Metal
Offense: 6 Cloth
Offense: 6 Leather
Masterwork: 1 Masterwork
121–135–154–163 AoE
(122-136-156-165 DPS)

Upgrade Slot:
Empty Haft
Empty Pommel
Rune Slot:
Empty Rune
Warrior only
Greatsword of the Dragon Schematic 2 Damage: 14 Metal
Offense: 6 Cloth
Offense: 6 Leather
Offense: 6 Metal
Masterwork: 1 Masterwork
121–135–154–163 AoE
(137-153-174-184 DPS)

Upgrade Slot:
None
Rune Slot:
Empty Rune
Warrior only
Jagged Battleaxe Schematic 2 Damage: 16 Metal
Offense: 6 Cloth
Offense: 6 Leather
Masterwork: 1 Masterwork
138–154–176–186 AoE
(156-174-199-210 DPS)

Upgrade Slot:
Empty Haft
Empty Pommel
Rune Slot:
Empty Rune
Warrior only
Wide Greatsword Schematic 2 Damage: 16 Metal
Offense: 6 Leather
Offense: 3 Metal
Masterwork: 1 Masterwork
138–154–176–186 AoE
(156-174-199-210 DPS)

Upgrade Slot:
Empty Grip
Empty Pommel
Rune Slot:
Empty Rune
Warrior only
Masterwork Fereldan Broadaxe Schematic 2 Damage: 14 Metal
Utility: 7 Metal
Utility: 6 Metal
Masterwork: 1 Masterwork
121–153–154–163 AoE
(137-153-174-184 DPS)

Upgrade Slot:
Empty Haft
Empty Pommel
Rune Slot:
Empty Rune
Warrior only
Masterwork Engraved Greatsword Schematic 2 Damage: 18 Metal
Utility: 7 Metal
Utility: 6 Metal
Masterwork: 1 Masterwork
155–173–198–209 AoE
(175-195-224-236 DPS)

Upgrade Slot:
Empty Grip
Empty Pommel
Rune Slot:
Empty Rune
Warrior only
Masterwork Dwarven Maul Schematic 2 Damage: 18 Metal
Offense: 7 Leather
Utility: 6 Cloth
Masterwork: 1 Masterwork
155–173–198–209 AoE
(157-175-200-211 DPS)

Upgrade Slot:
Empty Haft
Empty Pommel
Rune Slot:
Empty Rune
Warrior only
Superb Maul of the Dragon Schematic 3 Damage: 18 Metal
Offense: 6 Cloth
Offense: 6 Cloth
Offense: 6 Metal
Masterwork: 1 Masterwork
155–173–198–209 AoE
(157-175-200-211 DPS)

Upgrade Slot:
Empty Haft
Empty Pommel
Rune Slot:
Empty Rune
Warrior only
Sata-Kas Iss Schematic 3 Damage: 20 Metal
Offense: 6 Leather
Offense: 6 Cloth
Utility: 6 Metal
Masterwork: 1 Masterwork
173–193–220–233 AoE
(175-195-222-235 DPS)

Upgrade Slot:
Empty Haft
Empty Pommel
Rune Slot:
Empty Rune
Warrior only
Superb Greatsword of the Dragon Schematic 3 Damage: 18 Metal
Offense: 6 Cloth
Offense: 6 Cloth
Offense: 6 Metal
Masterwork: 1 Masterwork
155–173–198–209 AoE
(175-195-224-236 DPS)

Upgrade Slot:
None
Rune Slot:
Empty Rune
Warrior only
Firm Greatsword Schematic 3 Damage: 20 Metal
Offense: 6 Cloth
Utility: 6 Metal
Offense: 6 Leather
Masterwork: 1 Masterwork
173–193–220–233 AoE
(195-218-249-263 DPS)

Upgrade Slot:
Empty Grip
Empty Pommel
Rune Slot:
Empty Rune
Warrior only
Ornate Battleaxe Schematic 3 Damage: 20 Metal
Offense: 6 Leather
Offense: 6 Leather
Offense: 6 Cloth
Masterwork: 1 Masterwork
173–193–220–233 AoE
(195-218-249-263 DPS)

Upgrade Slot:
Empty Haft
Empty Pommel
Rune Slot:
Empty Rune
Warrior only
Anderfels Cleaver Schematic 3 Damage: 22 Metal
Offense: 8 Metal
Utility: 6 Cloth
Offense: 6 Metal
Masterwork: 1 Masterwork
190–212–242–256 AoE
(215-240-273-289 DPS)

Upgrade Slot:
Empty Haft
Empty Pommel
Rune Slot:
Empty Rune
Warrior only
Hossberg Twainer Schematic 3 Damage: 22 Metal
Offense: 6 Cloth
Offense: 6 Cloth
Offense: 6 Metal
Masterwork: 1 Masterwork
190–212–242–256 AoE
(215-240-273-289 DPS)

Upgrade Slot:
Empty Haft
Empty Pommel
Rune Slot:
Empty Rune
Warrior only
Balanced Greatsword Schematic 3 Damage: 22 Metal
Utility: 6 Metal
Offense: 6 Cloth
Offense: 6 Cloth
Masterwork: 1 Masterwork
190–212–242–256 AoE
(215-240-273-289 DPS)

Upgrade Slot:
Empty Grip
Empty Pommel
Rune Slot:
Empty Rune
Warrior only
War Hammer Schematic 3 Damage: 22 Metal
Offense: 6 Leather
Offense: 6 Leather
Offense: 6 Cloth
Masterwork: 1 Masterwork
190–212–242–256 AoE
(192-214-244-259 DPS)

Upgrade Slot:
Empty Haft
Empty Pommel
Rune Slot:
Empty Rune
Warrior only
Masterwork Serrated Greatsword Schematic 3 Damage: 22 Metal
Utility: 8 Metal
Utility: 6 Metal
Offense: 6 Metal
Masterwork: 1 Masterwork
190–212–242–256 AoE
(215-240-273-289 DPS)

Upgrade Slot:
Empty Grip
Empty Pommel
Rune Slot:
Empty Rune
Warrior only
  • Random loot from tier 3 chests.
  • Looted from a chest in the Canyon Dwarven Tomb in the Hissing Wastes.
Masterwork Brute Hammer Schematic 3 Damage: 22 Metal
Utility: 8 Metal
Utility: 8 Metal
Utility: 6 Metal
Masterwork: 1 Masterwork
190–212–242–256 AoE
(215-240-273-289 DPS)

Upgrade Slot:
Empty Haft
Empty Pommel
Rune Slot:
Empty Rune
Warrior only
Hakkon's Valor Schematic 4 Damage: 24 Metal
Offense: 20 Metal
Offense: 12 Metal
Utility: 6 Metal
Masterwork: 1 Masterwork
207–231–264–279 AoE
(234-261-298-315 DPS)

Upgrade Slot:
None
Rune Slot:
Empty Rune
Warrior only

Two-handed grips

Name Tier Materials required Location

Two-handed hafts

Name Tier Materials required Location

Two-handed pommels

Name Tier Materials required Location

Staves

Name Tier Materials Damage / DPS Acquisition
Apprentice Staff Schematic 1 Damage: 8 Metal
Utility: 6 Cloth
Masterwork: 1 Masterwork
20–22–25–26
Cold/Fire/Electricity
(32-36-40-42 DPS)

Upgrade Slot:
Empty Grip
Empty Staff Blade
Rune Slot:
Empty Rune
Mage only
Apostate Staff Schematic 1 Damage: 12 Metal
Utility: 6 Cloth
1 Masterwork
47-63 Random loot
Keeper Staff Schematic 1 Damage: 12 Metal
Offense: 6 Cloth
Masterwork: 1 Masterwork
29–33–38–39
Cold/Fire/Electricity
(47-53-62-63 DPS)

Upgrade Slot:
Empty Grip
Empty Staff Blade
Rune Slot:
Empty Rune
Mage only
Enchanter Staff Schematic 2 Damage: 14 Metal
Utility: 6 Cloth
Offense: 6 Cloth
1 Masterwork
55-73 Assigning Michel de Chevin war table operation
Magister Staff Schematic 2 Damage: 14 Metal
Utility: 6 Cloth
Utility: 6 Metal
Masterwork: 1 Masterwork
34–38–44–45
Cold/Fire/Electricity
(55-62-71-73 DPS)

Upgrade Slot:
Empty Grip
Empty Staff Blade
Rune Slot:
Empty Rune
Mage only
Staff of the Dragon Schematic 2 Damage: 14 Metal
Utility: 6 Cloth
Utility: 6 Metal
Masterwork: 1 Masterwork
34–38–44–45
Cold/Fire/Electricity
(55-62-71-73 DPS)

Upgrade Slot:
Empty Grip
Empty Staff Blade
Rune Slot:
Empty Rune
Mage only
Witch Staff Schematic 2 Damage: 16 Metal
Offense: 6 Cloth
Offense: 6 Leather
Masterwork: 1 Masterwork
39–44–50–52
Cold/Fire/Electricity
(63-71-81-84 DPS)

Upgrade Slot:
Empty Grip
Empty Staff Blade
Rune Slot:
Empty Rune
Mage only
Disciple Staff Schematic 2 Damage: 14 Metal
Offense: 6 Metal
Offense: 6 Cloth
1 Masterwork
71-94
Masterwork Witch Staff Schematic 2 Damage: 18 Metal
Utility: 7 Cloth
Utility: 6 Cloth
Masterwork: 1 Masterwork
44–49–56–58
Cold/Fire/Electricity
(71-79-91-94 DPS)

Upgrade Slot:
Empty Grip
Empty Staff Blade
Rune Slot:
Empty Rune
Mage only
Archmage Staff Schematic 3 Damage: 20 Metal
Offense: 6 Metal
Offense: 6 Metal
Offense: 6 Leather
1 Masterwork
79-105
Battlemage Staff Schematic 3 Damage: 20 Metal
Offense: 6 Leather
Offense: 6 Cloth
Offense: 6 Cloth
1 Masterwork
Masterwork Mortalitasi Staff Schematic 3 Damage: 22 Metal
Utility: 8 Cloth
6 Cloth
Offense: 6 Leather
1 Masterwork
Sentinel Staff Schematic 3 Damage: 20 Metal
Offense: 6 Cloth
Utility: 6 Cloth
Utility: 6 Leather
1 Masterwork
79-105 Follow Venatori Map war table operation
Superb Staff of the Dragon Schematic 3 Damage: 18 Metal
Offense: 6 Cloth
Offense: 6 Leather
Utility: 6 Cloth
Masterwork: 1 Masterwork
44–49–56–58
Cold/Fire/Electricity
(71-79-91-94 DPS)

Upgrade Slot:
Empty Grip
Empty Staff Blade
Rune Slot:
Empty Rune
Mage only
First Enchanter Staff Schematic 3 Damage: 22 Metal
Offense: 6 Cloth
Offense: 6 Leather
Utility: 6 Leather
Masterwork: 1 Masterwork
53–60–69–71
Cold/Fire/Electricity
(86-97-112-115 DPS)

Upgrade Slot:
Empty Grip
Empty Staff Blade
Rune Slot:
Empty Rune
Mage only
Masterwork Archon Staff Schematic 3 Damage: 22 Metal
Utility: 6 Cloth
Offense: 8 Cloth
Utility: 6 Metal
1 Masterwork
86-115 Complete Track Spies in Vyrantium at the War Table
Seer Staff Schematic 3 Damage: 22 Metal
Offense: 6 Leather
Offense: 6 Leather
Offense: 6 Cloth
1 Masterwork
86-115
Hakkon's Wisdom Schematic 4 Damage: 24 Metal
Offense: 9 Cloth
Offense: 8 Cloth
Offense: 6 Cloth
Masterwork: 1 Masterwork
58–65–75–77
Cold/Fire/Electricity
(94-105-122-125 DPS)

Upgrade Slot:
None
Rune Slot:
Empty Rune
Mage only

Staff blades

Name Tier Materials required Location Price
Jeweled Staff Blade Schematic 1 Utility: 2 Metal
Offense: 2 Cloth
Acolyte Staff Blade Schematic 1 Offense: 5 Cloth
Offense: 2 Cloth
Dwarven Bookseller (Redcliffe Village) 20 Currency (Inquisition)
Apostate Staff Blade Schematic 2 Utility: 4 Cloth
Utility: 2 Cloth
Merchant (Val Royeaux) (schematics) 223 Currency (Inquisition)
Enchanter Staff Blade Schematic 2 Offense: 4 Metal
Utility: 2 Cloth
Unlock "Mage Schematics" Inquisition perk
Masterwork Magister Staff Blade Schematic 2 Offense: 5 Cloth
Offense: 2 Cloth
Secret study in the Grand Library of the Winter Palace during Wicked Eyes and Wicked Hearts (the veilfire urn puzzle unlocks the study)
Ornate Staff Blade Schematic 2 Offense: 4 Metal
Offense: 2 Cloth
Master Taniel 89 Currency (Inquisition)
Dragon Staff Blade Schematic 3 Offense: 6 Leather
Offense: 3 Metal
Witch Staff Blade 3 Utility: 6 Cloth

Offense: 3 Leather

Blunt Staff Edge Schematic 3 Utility: 6 Cloth
Utility: 3 Cloth
Battlemage Staff Blade Schematic 3 Offense: 6 Cloth
Utility: 3 Cloth
Merchant (Suledin Keep) 934 Currency (Inquisition)
Archmage Staff Blade Schematic 3 Utility: 6 Metal
Utility: 3 Metal
Masterwork Archon Staff Blade Schematic 3 Offense: 8 Metal
Offense: 3 Cloth

Staff grips

Name Tier Materials required Location Price
Rugged Staff Grip Schematic 1 Utility: 2 Cloth
Offense: 2 Metal
Dwarven Bookseller (Redcliffe Village) 20 Currency (Inquisition)
Spiked Staff Grip Schematic 1 Offense: 2 Leather
Utility: 2 Metal
Random loot
Curved Staff Grip Schematic 1 Utility: 2 Cloth
Offense: 2 Leather
Adorned Staff Grip Schematic 2 Offense: 4 Leather
Offense: 2 Cloth
Master Taniel 89 Currency (Inquisition)
Dense Staff Grip Schematic 2 Offense: 4 Cloth
Offense: 2 Cloth
Merchant (Val Royeaux) (schematics) 223 Currency (Inquisition)
Notched Staff Grip Schematic 2 Offense: 4 Metal
Offense: 2 Cloth
Masterwork Notched Staff Grip Schematic 2 Utility: 5 Cloth
Offense: 2 Cloth
Inscribed Staff Grip Schematic 3 Offense: 6 Metal
3 Leather
Merchant (Suledin Keep) 934 Currency (Inquisition)
Thorny Staff Grip Schematic 3 Utility: 6 Metal
Offense: 3 Cloth
Thin Staff Grip Schematic 3 Offense: 6 Cloth
Offense: 3 Cloth
Split Staff Grip Schematic 3 Offense: 6 Leather
Utility: 3 Cloth
Merchant (Suledin Keep) 934 Currency (Inquisition)
Hilted Staff Grip Schematic 3 Offense: 8 Leather
Offense: 3 Cloth

Daggers

Name Tier Materials Damage / DPS Acquisition
Rugged Dagger Schematic 1 Damage: 5 Metal
Utility: 3 Leather
Masterwork: 1 Masterwork
46–53–59–62
(118-136-152-159 DPS)

Upgrade Slot:
Empty Grip
Rune Slot:
Empty Rune
Rogue only
Balanced Dagger Schematic 1 Damage: 6 Metal
Utility: 3 Leather
Masterwork: 1 Masterwork
55–63–71–75
(141-162-182-193 DPS)

Upgrade Slot:
Empty Grip
Rune Slot:
Empty Rune
Rogue only
Curved Dagger Schematic 1 Damage: 6 Metal
Offense: 3 Cloth
Masterwork: 1 Masterwork
55–63–71–75
(141-162-182-193 DPS)

Upgrade Slot:
Empty Grip
Rune Slot:
Empty Rune
Rogue only
Crow Dual-Blade Schematic 2 Damage: 7 Metal
Offense: 3 Leather
Utility: 3 Leather
Masterwork: 1 Masterwork
64–74–82–87 AoE
(159-184-204-217 DPS)

Upgrade Slot:
Empty Grip
Rune Slot:
Empty Rune
Rogue only
Dagger of the Dragon Schematic 2 Damage: 7 Metal
Utility: 3 Leather
Offense: 3 Leather
Masterwork: 1 Masterwork
64–74–82–87
(164-190-211-224 DPS)

Upgrade Slot:
Empty Grip
Rune Slot:
Empty Rune
Rogue only
Wave Blade Schematic 2 Damage: 7 Metal
Utility: 3 Leather
Utility: 3 Metal
Masterwork: 1 Masterwork
64–74–82–87
(164-190-211-224 DPS)

Upgrade Slot:
Empty Grip
Rune Slot:
Empty Rune
Rogue only
Dual Spike-Blade Schematic 2 Damage: 8 Metal
Utility: 3 Leather
Offense: 3 Leather
Masterwork: 1 Masterwork
73–84–94–100 AoE
(182-209-234-249 DPS)

Upgrade Slot:
Empty Grip
Rune Slot:
Empty Rune
Rogue only
Sacrificial Dagger Schematic 2 Damage: 8 Metal
Utility: 3 Metal
Offense: 3 Cloth
Masterwork: 1 Masterwork
73–84–94–100
(188-216-242-257 DPS)

Upgrade Slot:
Empty Grip
Rune Slot:
Empty Rune
Rogue only
Masterwork Dual-Blade Slicer Schematic 2 Damage: 9 Metal
Utility: 4 Leather
Utility: 3 Leather
Masterwork: 1 Masterwork
82–95–106–112 AoE
(204-237-264-279 DPS)

Upgrade Slot:
Empty Grip
Rune Slot:
Empty Rune
Rogue only
Masterwork Crow Blade Schematic 2 Damage: 9 Metal
Offense: 4 Leather
Offense: 3 Cloth
Masterwork: 1 Masterwork
82–95–106–112
(211-244-272-288 DPS)

Upgrade Slot:
Empty Grip
Rune Slot:
Empty Rune
Rogue only
Superb Dagger of the Dragon Schematic 3 Damage: 9 Metal
Offense: 3 Metal
Offense: 3 Metal
Offense: 3 Leather
Masterwork: 1 Masterwork
82–95–106–112
(211-244-272-288 DPS)

Upgrade Slot:
Empty Grip
Rune Slot:
Empty Rune
Rogue only
Pointed Dual-Blade Schematic 3 Damage: 10 Metal
Utility: 3 Leather
Offense: 3 Leather
Utility: 3 Metal
Masterwork: 1 Masterwork
92–105–117–124 AoE
(229-261-291-309 DPS)

Upgrade Slot:
Empty Grip
Rune Slot:
Empty Rune
Rogue only
Ribsplitter Schematic 3 Damage: 10 Metal
Offense: 3 Cloth
Offense: 3 Metal
Utility: 3 Leather
Masterwork: 1 Masterwork
92–105–117–124
(236-270-301-319 DPS)

Upgrade Slot:
Empty Grip
Rune Slot:
Empty Rune
Rogue only
  • Random loot.
Split-Blade Dagger Schematic 3 Damage: 10 Metal
Offense: 3 Metal
Offense: 3 Metal
Offense: 3 Leather
Masterwork: 1 Masterwork
92–105–117–124
(236-270-301-319 DPS)

Upgrade Slot:
Empty Grip
Rune Slot:
Empty Rune
Rogue only
Masterwork Dual Curved Blade Schematic 3 Damage: 11 Metal
Utility: 5 Leather
Utility: 3 Leather
Utility: 3 Leather
Masterwork: 1 Masterwork
101–116–129–137 AoE
(251-289-321-341 DPS)

Upgrade Slot:
Empty Grip
Rune Slot:
Empty Rune
Rogue only
Dual-Curved Blade Schematic 3 Damage: 11 Metal
Offense: 3 Leather
Offense: 3 Cloth
Utility: 3 Leather
Masterwork: 1 Masterwork
101–116–129–137 AoE
(251-289-321-341 DPS)

Upgrade Slot:
Empty Grip
Rune Slot:
Empty Rune
Rogue only
Hakkon's Mercy Schematic 4 Damage: 12 Metal
Utility: 10 Leather
Utility: 6 Leather
Offense: 3 Leather
Masterwork: 1 Masterwork
110–126–141–149
(283-324-362-383 DPS)

Upgrade Slot:
None
Rune Slot:
Empty Rune
Rogue only

Dagger grips

Name Tier Materials required Location Price
Pointed Dagger Grip Schematic 1 Utility: 2 Leather
Offense: 2 Leather
Dwarven Bookseller (Redcliffe Village) 20 Currency (Inquisition)
Balanced Dagger Grip Schematic 1 Offense: 2 Metal
Offense: 2 Leather
Balanced Dual-Blade Grip Schematic 2 Offense: 4 Metal
Offense: 2 Leather
Random loot
Chalice Dagger Grip Schematic 2 Utility: 4 Leather
Offense: 2 Leather
Master Taniel 89 Currency (Inquisition)
Firm Dual-Blade Grip Schematic 2 Offense: 4 Leather
Offense: 2 Leather
Merchant (Val Royeaux) (schematics) 223 Currency (Inquisition)
Masterwork Dagger Grip Schematic 2 Offense: 5 Leather
Offense: 2 Leather
Masterwork Mabari Grip (Dual-Blade) Schematic 2 Offense: 5 Leather
Offense: 2 Leather
An Offer from the Crows war table operation
Ornate Dagger Grip Schematic 3 Offense: 6 Metal
Offense: 3 Leather
Edged Dual-Blade Grip Schematic 3 Offense: 6 Metal
Offense: 3 Leather
Dense Dual-Blade Grip Schematic 3 Offense: 6 Leather
Offense: 3 Leather
Merchant (Suledin Keep) 934 Currency (Inquisition)
Masterwork Ornate Dagger Grip (Dual-Blade) Schematic 3 Utility: 6 Leather
Offense: 3 Leather

Bows

Name Tier Materials required DPS Location
Rugged Longbow Schematic 1 Damage: 10 Metal
Utility: 6 Leather
Masterwork: 1 Masterwork
51–59–66–70
(58-67-75-79 DPS)

Upgrade Slot:
Empty Grip
Rune Slot:
Empty Rune
Not Varric
Rogue only
Hunting Bow Schematic 1 Damage: 12 Metal
Offense: 6 Leather
Masterwork: 1 Masterwork
62–70–80–83
(70-79-90-94 DPS)

Upgrade Slot:
Empty Grip
Rune Slot:
Empty Rune
Not Varric
Rogue only
Bladed Longbow Schematic 2 Damage: 14 Metal
Utility: 6 Leather
Utility: 6 Metal
Masterwork: 1 Masterwork
72–82–93–97
(81-93-105-110 DPS)

Upgrade Slot:
Empty Grip
Rune Slot:
Empty Rune
Not Varric
Rogue only
Bow of the Dragon Schematic 2 Damage: 14 Metal
Offense: 6 Leather
Offense: 6 Metal
Masterwork: 1 Masterwork
72–82–93–97
(81-93-105-110 DPS)

Upgrade Slot:
Empty Grip
Rune Slot:
Empty Rune
Not Varric
Rogue only
Spiked Longbow Schematic 2 Damage: 16 Metal
Offense: 6 Metal
Offense: 6 Leather
Masterwork: 1 Masterwork
82–93–106–111
(93-105-120-125 DPS)

Upgrade Slot:
Empty Grip
Rune Slot:
Empty Rune
Not Varric
Rogue only
Masterwork Ornate Longbow Schematic 2 Damage: 18 Metal
Offense: 6 Leather
Utility: 7 Leather
Masterwork: 1 Masterwork
92–105–119–125
(104-119-134-141 DPS)

Upgrade Slot:
Empty Grip
Rune Slot:
Empty Rune
Not Varric
Rogue only
Superb Bow of the Dragon Schematic 3 Damage: 18 Metal
Utility: 6 Leather
Offense: 6 Cloth
Utility: 6 Leather
Masterwork: 1 Masterwork
92–105–119–125
(104-119-134-141 DPS)

Upgrade Slot:
Empty Grip
Rune Slot:
Empty Rune
Not Varric
Rogue only
Dense Longbow Schematic 3 Damage: 20 Metal
Offense: 6 Cloth
Utility: 6 Metal
Utility: 6 Leather
Masterwork: 1 Masterwork
102–117–132–139
(115-132-149-157 DPS)

Upgrade Slot:
Empty Grip
Rune Slot:
Empty Rune
Not Varric
Rogue only
  • Random loot from tier 3 chests.
Masterwork Winged Longbow Schematic 3 Damage: 22 Metal
Offense: 8 Leather
Offense: 6 Leather
Offense: 8 Cloth
Masterwork: 1 Masterwork
113–128–146–152
(128-145-165-172 DPS)

Upgrade Slot:
Empty Grip
Rune Slot:
Empty Rune
Not Varric
Rogue only
Templar Longbow Schematic 3 Damage: 20 Metal
Utility: 6 Leather
Offense: 6 Cloth
Utility: 6 Leather
Masterwork: 1 Masterwork
102–117–132–139
(115-132-149-157 DPS)

Upgrade Slot:
Empty Grip
Rune Slot:
Empty Rune
Not Varric
Rogue only
Swan Longbow Schematic 3 Damage: 22 Metal
Offense: 6 Leather
Offense: 6 Leather
Utility: 6 Leather
1 Masterwork
128-172
Knight Commander Longbow Schematic 3 Damage: 22 Metal
Utility: 6 Leather
Offense: 6 Metal
Offense: 6 Leather
1 Masterwork
Masterwork Spiked Longbow Schematic 3 Damage: 22 Metal
Utility: 8 Leather
Offense: 6 Leather
Offense: 6 Cloth
Masterwork: 1 Masterwork
113–128–146–152
(128-145-165-172 DPS)

Upgrade Slot:
Empty Grip
Rune Slot:
Empty Rune
Not Varric
Rogue only
  • Looted from a chest inside a Dwarven Tomb located near the Sand Crags Camp in the Hissing Wastes.
Hakkon's Wrath Schematic 4 Damage: 24 Metal
Offense: 20 Leather
Offense: 12 Leather
Offense: 8 Metal
Masterwork: 1 Masterwork
123–140–159–166
(139-158-180-188 DPS)

Upgrade Slot:
None
Rune Slot:
Empty Rune
Not Varric
Rogue only

Bow grips

Name Tier Materials required Acquisition
Firm Bow Grip Schematic 1 Offense: 4 Leather
Offense: 4 Metal
Random loot
Rugged Bow Grip Schematic 1 Utility: 4 Leather
Utility: 4 Leather
Random loot
Dense Longbow Grip Schematic 2 Offense: 8 Metal
Offense: 4 Leather
Sold by Master Taniel for 89 Currency (Inquisition)
Guarded Longbow Grip Schematic 2 Utility: 8 Leather
Utility: 4 Leather
Sold by Merchant (Val Royeaux) (schematics) 223 Currency (Inquisition)
Engraved Longbow Grip Schematic 3 Offense: 12 Cloth
Offense: 6 Cloth
Thick Longbow Grip Schematic 3 Offense: 12 Leather
Offense: 6 Leather
Sold by Merchant (Suledin Keep) for 934 Currency (Inquisition)
Solid Longbow Grip Schematic 3 Offense: 12 Metal
Offense: 6 Leather
Random loot from chests (can be farmed)
Wrapped Longbow Grip Schematic 3 Utility: 12 Leather
Utility: 6 Leather
Random loot from chests (can be farmed)
Masterwork Bound Longbow Grip Schematic 3 Offense: 14 Metal
Offense: 6 Leather
Random loot from chests (can be farmed)

Bianca aiming modules

Name Tier Materials required Acquisition
Bianca Aiming I Schematic 1 Offense: 4 Metal
Bianca Aiming I (Enhanced) Schematic 1 Offense: 5 Leather
Bianca Aiming II Schematic 2 Offense: 6 Leather
Bianca Aiming II (Enhanced) Schematic 2 Offense: 8 Leather
Bianca Aiming III Schematic 3 Offense: 9 Leather
Bianca Aiming III (Enhanced) Schematic 3 Offense: 11 Leather

Bianca arms

Name Tier Materials required Damage Acquisition
Bianca Arms I Schematic 1 Damage: 10 Metal
Utility: 6 Leather
14–26–40–44
Bianca Arms I (Enhanced) Schematic 1 Damage: 12 Metal
Offense: 7 Leather
17-52
  • Looted off Dwarven corpse inside cave for the quest Open a Vein
Bianca Arms II Schematic 2 Damage: 14 Metal
Offense: 6 Metal
Offense: 6 Leather
20–37–56–61
Bianca Arms II (Enhanced) Schematic 2 Damage: 18 Metal
Offense: 6 Metal
Utility: 7 Leather
26-78
  • Unlock "Rogue Schematics" Inquisition perk
Bianca Arms III Schematic 3 Damage: 20 Metal
Utility: 6 Leather
Offense: 6 Leather
Utility: 6 Leather
28–52–80–87
Bianca Arms III (Enhanced) Schematic 3 Damage: 22 Metal
Offense: 8 Metal
Offense: 6 Leather
Utility: 6 Leather
31-95
  • Looted from a chest in the dwarven tomb near the Sand Crags Camp in the Hissing Wastes

Bianca grips

Name Tier Materials required Acquisition
Sturdy Bianca Grip Schematic 1 Utility: 4 Metal
Masterwork Sturdy Bianca Grip Schematic 1 Utility: 5 Leather
Ornate Bianca Grip Schematic 2 Utility: 6 Leather
Masterwork Ornate Bianca Grip Schematic 2 Utility: 8 Metal
Firm Bianca Grip Schematic 3 Utility: 9 Leather
Masterwork Firm Bianca Grip Schematic 3 Utility: 11 Leather

Shields

Name Tier Materials Armor Rating Restriction Acquisition
Kite Shield Schematic 1 Damage: 3 Metal
Utility: 4 Metal
Masterwork: 1 Masterwork
15–18–22–24

Upgrade Slot:

Sigil Slot:
Warrior only
Reinforced Shield Schematic 1 Damage: 3 Metal
Defense: 4 Metal
Masterwork: 1 Masterwork
15–18–22–24

Upgrade Slot:

Sigil Slot:
Warrior only
Round Shield Schematic 1 Damage: 3 Metal
Defense: 4 Leather
Masterwork: 1 Masterwork
15–18–22–24

Upgrade Slot:

Sigil Slot:
Warrior only
Darkspawn Shield Schematic 2 Damage: 4 Metal
Defense: 6 Leather
Defense: 3 Metal
Masterwork: 1 Masterwork
19–24–29–32

Upgrade Slot:

Sigil Slot:
Warrior only
  • Looted in the Hinterlands from within a locked room inside Valammar near the 'Halls of the Elders.
Darkspawn Alpha Shield Schematic 2 Damage: 4 Metal
Utility: 6 Metal
Defense: 3 Metal
Masterwork: 1 Masterwork
19–24–29–32

Upgrade Slot:

Sigil Slot:
Warrior only
Dwarven Shield Schematic 2 Damage: 4 Metal
Defense: 6 Leather
Defense: 3 Metal
Masterwork: 1 Masterwork
19–24–29–32

Upgrade Slot:

Sigil Slot:
Warrior only
Grey Warden Shield Schematic 2 Damage: 4 Metal
Defense: 6 Metal
Defense: 3 Metal
Masterwork: 1 Masterwork
19–24–29–32

Upgrade Slot:

Sigil Slot:
Warrior only
Heavy Shield Schematic 2 Armor: 4 Metal
Utility: 6 Metal
Defense: 3 Metal
Masterwork: 1 Masterwork
19–24–29–32

Upgrade Slot:

Sigil Slot:
Warrior only
Masterwork Guard Shield Schematic 2 Damage: 4 Metal
Defense: 7 Metal
Utility: 3 Metal
Masterwork: 1 Masterwork
19–24–29–32

Upgrade Slot:

Sigil Slot:
Warrior only
Masterwork Seeker Shield Schematic 2 Armor: 4 Metal
Defense: 7 Cloth
Defense: 3 Metal
Masterwork: 1 Masterwork
19–24–29–32

Upgrade Slot:

Sigil Slot:
Warrior only
Shield of the Dragon Schematic 2 Damage: 4 Metal
Defense: 6 Leather
Defense: 3 Metal
Masterwork: 1 Masterwork
19–24–29–32

Upgrade Slot:

Sigil Slot:
Warrior only
Templar Shield Schematic 2 Damage: 4 Metal
Utility: 6 Metal
Defense: 3 Metal
Masterwork: 1 Masterwork
19–24–29–32

Upgrade Slot:

Sigil Slot:
Warrior only
Dwarven Proving Shield Schematic 3 Damage: 6 Metal
Defense: 8 Metal
Defense: 4 Metal
Masterwork: 1 Masterwork
29–35–44–48

Upgrade Slot:

Sigil Slot:
Warrior only
Formation Shield Schematic 3 Damage: 6 Metal
Defense: 8 Cloth
Defense: 4 Leather
Masterwork: 1 Masterwork
29–35–44–48

Upgrade Slot:

Sigil Slot:
Warrior only
Masterwork Sentinel Shield Schematic 3 Armor: 6 Metal
Utility: 10 Metal
Defense: 4 Metal
Masterwork: 1 Masterwork
29–35–44–48

Upgrade Slot:

Sigil Slot:
Warrior only
Noble Shield Schematic 3 Damage: 6 Metal
Defense: 8 Cloth
Defense: 4 Metal
Masterwork: 1 Masterwork
29–35–44–48

Upgrade Slot:

Sigil Slot:
Warrior only
Polished Shield Schematic 3 Damage: 6 Metal
Defense: 8 Metal
Defense: 4 Leather
Masterwork: 1 Masterwork
29–35–44–48

Upgrade Slot:

Sigil Slot:
Warrior only
Superb Shield of the Dragon Schematic 3 Damage: 6 Metal
Defense: 8 Metal
Defense: 4 Leather
Masterwork: 1 Masterwork
29–35–44–48

Upgrade Slot:

Sigil Slot:
Warrior only


Weapon runes

Icon Basic Master Superb
Cleansing rune schematic icon Cleansing Rune Schematic Master Cleansing Rune Schematic Superb Cleansing Rune Schematic
Corrupting rune schematic icon Corrupting Rune Schematic Master Corrupting Rune Schematic Superb Corrupting Rune Schematic
Demon-slaying rune schematic icon Demon-Slaying Rune Schematic Master Demon-Slaying Rune Schematic Superb Demon-Slaying Rune Schematic
Dragon Slaying Rune Schematic Icon Dragon-Slaying Rune Schematic Master Dragon-Slaying Rune Schematic Superb Dragon-Slaying Rune Schematic
Fire Rune Schematic Icon Fire Rune Schematic Master Fire Rune Schematic Superb Fire Rune Schematic
Frost Rune Schematic Icon Frost Rune Schematic Master Frost Rune Schematic Superb Frost Rune Schematic
Lightning rune schematic icon Lightning Rune Schematic Master Lightning Rune Schematic Superb Lightning Rune Schematic
Spirit rune schematic icon Spirit Rune Schematic Master Spirit Rune Schematic Superb Spirit Rune Schematic

Armor

There are four subsections under armor crafting: helmet, light armor for mages, medium armor for rogues, and heavy armor for warriors. Helmets have only race restriction, while armors have class restriction and occasionally race or character restriction.

Helmets

Name Tier Required
Materials
Armor Rating
Upgrades
Requires Acquisition
Templar Scribe Cowl Schematic 1 Armor: 2 Cloth
Utility: 4 Cloth
10–12–13–15

Upgrade Slot:

Sigil Slot:
Elf, Dwarf, or Human
Scout Hat Schematic 1 Armor: 2 Leather
Utility: 4 Leather
11–13–14–16

Upgrade Slot:

Sigil Slot:
Elf, Dwarf, or Human
Templar Helmet Schematic 1 Armor: 2 Metal
Utility: 4 Metal
10–12–15–19

Upgrade Slot:

Sigil Slot:
Elf, Dwarf, or Human
Elven Cowl Schematic 2 Armor: 3 Cloth
Defense: 6 Cloth
15–18–20–22

Upgrade Slot:

Sigil Slot:
Elf, Dwarf, or Human
Inquisitor Hat Schematic 2 Armor: 3 Cloth
Utility: 7 Cloth
15–18–20–22

Upgrade Slot:

Sigil Slot:
Elf, Dwarf, or Human
Overseer Cowl Schematic 2 Armor: 3 Cloth
Defense: 7 Leather
15–18–20–22

Upgrade Slot:

Sigil Slot:
Elf, Dwarf, or Human
Battlemage Cowl Schematic 2 Armor: 3 Cloth
Utility: 6 Cloth
15–18–20–22

Upgrade Slot:

Sigil Slot:
Elf, Dwarf, or Human
Adventurer Hat Schematic 2 Armor: 3 Leather
Defense: 6 Metal
16–19–21–23

Upgrade Slot:

Sigil Slot:
Elf, Dwarf, or Human
Fereldan Scout Hat Schematic 2 Armor: 3 Leather
Defense: 6 Metal
16–19–21–23

Upgrade Slot:

Sigil Slot:
Elf, Dwarf, or Human
Helm of the Inquisitor Schematic 2 Armor: 3 Metal
Defense: 7 Cloth
14–18–22–28

Upgrade Slot:

Sigil Slot:
Elf, Dwarf, or Human
Inquisition Scout Hat Schematic 2 Armor: 3 Metal
Defense: 7 Leather
14–18–22–28

Upgrade Slot:

Sigil Slot:
Elf, Dwarf, or Human
Superior Adventurer Hat Schematic 2 Armor: 3 Metal
Utility: 7 Leather
14–18–22–28

Upgrade Slot:

Sigil Slot:
Elf, Dwarf, or Human
Superior Warden Helmet Schematic 2 Armor: 3 Metal
Utility: 7 Metal
14–18–22–28

Upgrade Slot:

Sigil Slot:
Elf, Dwarf, or Human
Warden Helmet Schematic 2 Armor: 3 Metal
Utility: 6 Metal
14–18–22–28

Upgrade Slot:

Sigil Slot:
Elf, Dwarf, or Human
Superior Skirmisher Hat Schematic 3 Armor: 4 Metal
Utility: 10 Leather
19–24–29–37

Upgrade Slot:

Sigil Slot:
Elf, Dwarf, or Human
Seer Cowl Schematic 3 Armor: 4 Cloth
Utility: 8 Cloth
20–24–26–29

Upgrade Slot:

Sigil Slot:
Elf, Dwarf, or Human
Superior Inquisitor Hat Schematic 3 Armor: 4 Cloth
Defense: 10 Cloth
20–24–26–29

Upgrade Slot:

Sigil Slot:
Elf, Dwarf, or Human
Skirmisher Hat Schematic 3 Armor: 4 Metal
Utility: 8 Leather
19–24–29–37

Upgrade Slot:

Sigil Slot:
Elf, Dwarf, or Human
Superior Venatori Helmet Schematic 3 Armor: 4 Metal
Utility: 10 Metal
19–24–29–37

Upgrade Slot:

Sigil Slot:
Elf, Dwarf, or Human
Carta Hat Schematic 3 Armor: 4 Metal
Defense: 8 Leather
19–24–29–37

Upgrade Slot:

Sigil Slot:
Elf, Dwarf, or Human
Cole's Hat Schematic 3 Armor: 5 Leather
Utility: 10 Leather
27–31–35–38

Upgrade Slot:

Sigil Slot:
Cole only
Dread Schematic 3 Armor: 5 Metal
Utility: 10 Metal
23–30–36–46

Upgrade Slot:

Sigil Slot:
Iron Bull only
Battlemage Cowl Schematic 3 Armor: 5 Cloth
Utility: 10 Cloth
25–30–33–36

Upgrade Slot:

Sigil Slot:
Elf, Dwarf, or Human
Hat of Majesty Schematic 3 Armor: 5 Cloth
Defense: 10 Cloth
25–30–33–36

Upgrade Slot:

Sigil Slot:
Vivienne only
Orlesian Hennin Schematic 3 Armor: 5 Cloth
Utility: 10 Cloth
25–30–33–36

Upgrade Slot:

Sigil Slot:
Vivienne only
Griffon Helmet Schematic 3 Armor: 5 Metal
Utility: 10 Metal
23–30–36–46

Upgrade Slot:

Sigil Slot:
Blackwall only


Light armor

Name Tier Materials Armor Rating Restriction Acquisition
Apprentice Coat Schematic 1 Armor: 7 Cloth
Defense: 4 Cloth
Masterwork: 1 Masterwork
63–73–82–90

Upgrade Slot:
Light Armor Arms
Light Armor Legs
Sigil Slot:
Empty Sigil
with Trespasser
Mage only
Sturdy Apprentice Mail Schematic 1 Armor: 10 Cloth
Utility: 4 Cloth
1 Masterwork
81–94–105–116 Mage Random loot
Sturdy Apprentice Armor Schematic 1 Armor: 10 Cloth
Defense: 4 Cloth
1 Masterwork
89–104–117–129 Mage Sold by Dwarven Bookseller (Redcliffe Village) for 159 Currency (Inquisition)
Sturdy Apprentice Coat Schematic 1 Armor: 10 Cloth
Defense: 4 Leather
1 Masterwork
89–104–117–129 Mage Sold by Dwarven Bookseller (Redcliffe Village) for 159 Currency (Inquisition)
Light Adventurer Armor Schematic 1 Armor: 10 Cloth
Defense: 9 Leather
1 Masterwork
89–104–117–129 Mage Sold by Dwarven Bookseller (Redcliffe Village) for 176 Currency (Inquisition)
Enchanter Armor Schematic 2 Armor: 12 Cloth
Utility: 4 Cloth
Defense: 4 Leather
1 Masterwork
107-154 Mage Sold by Master Taniel for 378 Currency (Inquisition)
Enchanter Coat Schematic 2 Armor: 12 Cloth
Defense: 4 Cloth
Defense: 4 Leather
1 Masterwork
107-154 Mage Sold by the schematics merchant in Val Royeaux for 945 Currency (Inquisition)
Orlesian Army Battlemage Armor Schematic 2 Armor: 12 Cloth
Defense: 9 Leather
Utility: 9 Cloth
1 Masterwork
107-154 Mage, Human
No upgrade slots
Sold by the schematics merchant in Val Royeaux for 3075 Currency (Inquisition)
Light Armor of the Dragon Schematic 2 Armor: 13 Cloth
Utility: 8 Cloth
Defense: 8 Metal
Masterwork: 1 Masterwork
116–136–151–167

Upgrade Slot:
None
Sigil Slot:
Empty Sigil
with Trespasser
The Inquisitor only
Mage only
Sturdy Enchanter Armor Schematic 2 Armor: 13 Cloth
Defense: 4 Leather
Defense: 4 Leather
1 Masterwork
116–136–151–167 Mage Sold by Master Taniel for 444 Currency (Inquisition)
Sturdy Enchanter Coat Schematic 2 Armor: 13 Cloth
Defense: 4 Metal
Defense: 4 Leather
Masterwork: 1 Masterwork
116–136–151–167

Upgrade Slot:
Light Armor Arms
Light Armor Legs
Sigil Slot:
Empty Sigil
with Trespasser
Mage only
Sturdy Enchanter Mail Schematic 2 Armor: 13 Cloth
Defense: 4 Leather
Defense: 4 Metal
1 Masterwork
116–136–151–167 Mage
Superior Enchanter Armor Schematic 2 Armor: 15 Cloth
Utility: 5 Cloth
Defense: 4 Leather
1 Masterwork
134–156–175–193 Mage Unlock "Mage Schematics" Inquisition perk
Superior Enchanter Coat Schematic 2 Armor: 15 Cloth
Defense: 4 Leather
Utility: 5 Metal
Masterwork: 1 Masterwork
125–146–163–180

Upgrade Slot:
Empty Light Arms
Empty Light Legs
Sigil Slot:
Empty Sigil
with Trespasser
Mage only
Superior Enchanter Mail Schematic 2 Armor: 15 Cloth
Defense: 5 Metal
Defense: 4 Leather
Masterwork: 1 Masterwork
134–156–175–193 Mage loot chest in the pavillion outside Villa Maurel (Emerald Graves), where Commander Duhaime is found
Warden Battlemage Armor Schematic 2 Armor: 15 Cloth
Utility: 9 Metal
Defense: 9 Leather
1 Masterwork
134–156–175–193 Mage Sold by Master Taniel for 985 Currency (Inquisition)
Battlemage Armor Schematic 3 Armor: 17 Cloth
Utility: 4 Cloth
Defense: 4 Leather
Defense: 4 Metal
1 Masterwork
152–177–198–218 Mage Sold by the Hissing Wastes merchant for 3839 Currency (Inquisition)
Battlemage Coat Schematic 3 Armor: 17 Cloth
Utility: 4 Metal
Defense: 4 Leather
Defense: 4 Metal
Masterwork: 1 Masterwork
152–177–198–218

Upgrade Slot:
Light Armor Arms
Light Armor Legs
Sigil Slot:
Empty Sigil
with Trespasser
Mage only
Battlemage Mail Schematic 3 Armor: 17 Cloth
Utility: 4 Cloth
Defense: 4 Leather
Defense: 4 Metal
1 Masterwork
152–177–198–218 Mage
Formal Attire Schematic 3 Armor: 17 Cloth
Defense: 6 Cloth
Defense: 4 Cloth
Utility: 4 Leather
Masterwork: 1 Masterwork
152–177–198–218

Upgrade Slot:
None
Sigil Slot:
Empty Sigil
with Trespasser
None
Superb Light Armor of the Dragon Schematic 3 Armor: 17 Cloth
Utility: 12 Cloth
Defense: 8 Metal
Defense: 8 Leather
Masterwork: 1 Masterwork
152–177–198–218

Upgrade Slot:
None
Sigil Slot:
Empty Sigil
with Trespasser
The Inquisitor only
Mage only
Sturdy Battlemage Armor Schematic 3 Armor: 19 Cloth
Utility: 4 Cloth
Defense: 4 Leather
Defense: 4 Leather
Masterwork: 1 Masterwork
170–198–221–244

Upgrade Slot:
Light Armor Arms
Light Armor Legs
Sigil Slot:
Empty Sigil
with Trespasser
Mage only
Sturdy Battlemage Coat Schematic 3 Armor: 19 Cloth
Defense: 4 Metal
Defense: 4 Cloth
Defense: 4 Leather
Masterwork: 1 Masterwork
170–198–221–244

Upgrade Slot:
Light Armor Arms
Light Armor Legs
Sigil Slot:
Empty Sigil
with Trespasser
Mage only
Sturdy Battlemage Mail Schematic 3 Armor: 19 Cloth
Defense: 4 Cloth
Defense: 4 Leather
Defense: 4 Metal
Masterwork: 1 Masterwork
170–198–221–244

Upgrade Slot:
Light Armor Arms
Light Armor Legs
Sigil Slot:
Empty Sigil
with Trespasser
Mage only
Superior Battlemage Coat Schematic 3 Armor: 21 Cloth
Defence: 6 Cloth
Utility: 3 Cloth
Defense: 3 Leather
1 Masterwork
187–219–244–269 Mage
Keeper Robe Schematic 3 Armor: 21 Cloth
Utility: 12 Cloth
Defense: 8 Cloth
Defense: 8 Leather
Masterwork: 1 Masterwork
187–219–244–269

Upgrade Slot:
None
Sigil Slot:
Empty Sigil
with Trespasser
Mage only
Elf-Trained only
Refined Battlemage Coat Schematic 4 Armor: 21 Cloth
Defense: 6 Cloth
Utility: 5 Cloth
Defense: 5 Leather
Masterwork: 1 Masterwork
187–219–244–269

Upgrade Slot:
Light Armor Arms
Light Armor Legs
Sigil Slot:
Empty Sigil
with Trespasser
Mage only
Refined Battlemage Mail Schematic 4 Armor: 21 Cloth
Defense: 6 Cloth
Defense: 5 Cloth
Defense: 5 Leather
Masterwork: 1 Masterwork
187–219–244–269

Upgrade Slot:
Light Armor Arms
Light Armor Legs
Sigil Slot:
Empty Sigil
with Trespasser
Mage only
  • Looted from within a chest inside the east vault at 'Razikale's Reach' during the main quest On Ameridan's Trail. Accessed upon the correct completion of the floor puzzle.
    Note: Jaws of Hakkon required.


Light armor arms

Name Tier Materials required Location Price
Apprentice Armor Arms Schematic 1 Defense: 4 Leather
Defense: 2 Cloth
Dwarven Bookseller (Redcliffe Village) 20 Currency (Inquisition)
Apprentice Coat Arms Schematic 1 Defense: 4 Cloth
Defense: 2 Leather
Dwarven Bookseller (Redcliffe Village)
Random loot
20 Currency (Inquisition)
Enchanter Armor Arms Schematic 2 Utility: 6 Leather
Defense: 3 Cloth
Master Taniel 89 Currency (Inquisition)
Enchanter Coat Arms Schematic 2 Defense: 6 Cloth
Defense: 3 Cloth
Merchant (Val Royeaux) (schematics) 223 Currency (Inquisition)
Enchanter Mail Arms Schematic 2 Utility: 6 Cloth
Defense: 3 Cloth
Random loot
Battlemage Armor Arms Schematic 3 Utility: 8 Cloth
Defense: 4 Cloth
Merchant (Hissing Wastes) 934 Currency (Inquisition)
Battlemage Mail Arms Schematic 3 Defense: 8 Cloth
Defense: 4 Cloth
Random loot

Light armor legs

Name Tier Materials required Location Price
Apprentice Armor Legs Schematic 1 Defense: 4 Metal
Defense: 2 Cloth
Dwarven Bookseller (Redcliffe Village) 20 Currency (Inquisition)
Apprentice Coat Legs Schematic 1 Defense: 4 Metal
Defense: 2 Cloth
Dwarven Bookseller (Redcliffe Village) 20 Currency (Inquisition)
Enchanter Armor Legs Schematic 2 Defense: 6 Metal
Defense: 3 Cloth
Master Taniel 89 Currency (Inquisition)
Enchanter Mail Legs Schematic 2 Defense: 6 Leather
Defense: 3 Cloth
Merchant (Val Royeaux) (schematics) 223 Currency (Inquisition)
Battlemage Armor Legs Schematic 3 Utility: 8 Cloth
Defense: 4 Cloth
Merchant (Hissing Wastes) 934 Currency (Inquisition)
Battlemage Coat Legs Schematic 3 Defense: 8 Leather
Defense: 4 Cloth
Random loot
Battlemage Mail Legs Schematic 3 Defense: 8 Cloth
Defense: 4 Leather
Random loot

Medium armor

Name Tier Materials required Armor Rating Restriction Acquisition
Scout Coat Schematic 1 Armor: 7 Leather
Defense: 4 Leather
Masterwork: 1 Masterwork
67–78–87–96

Upgrade Slot:
Medium Armor Arms
Medium Armor Legs
Sigil Slot:
Empty Sigil
with Trespasser
Rogue only
Scout Mail Schematic 1 Armor: 9 Leather
Utility: 4 Leather
Masterwork: 1 Masterwork
86–100–112–124

Upgrade Slot:
Medium Armor Arms
Medium Armor Legs
Sigil Slot:
Empty Sigil
with Trespasser
Rogue only
Sturdy Scout Mail Schematic 1 Armor: 9 Leather
Defense: 4 Metal
Masterwork: 1 Masterwork
86–100–112–124

Upgrade Slot:
Medium Armor Arms
Medium Armor Legs
Sigil Slot:
Empty Sigil
with Trespasser
Rogue only
Medium Adventurer Armor Schematic 1 Armor: 10 Leather
Defense: 8 Leather
1 Masterwork
95–112–124–137 Rogue Sold by Dwarven Bookseller (Redcliffe Village) for 176 Currency (Inquisition)
Sturdy Scout Armor Schematic 1 Armor: 10 Leather
Utility: 4 Leather
1 Masterwork
95–112–124–137 Rogue Sold by Dwarven Bookseller (Redcliffe Village) for 159 Currency (Inquisition)
Sturdy Scout Coat Schematic 1 Armor: 10 Leather
Defense: 4 Cloth
1 Masterwork
95–112–124–137 Rogue Sold by Dwarven Bookseller (Redcliffe Village) for 159 Currency (Inquisition)
Free Army Scout Armor Schematic 2 Armor: 12 Leather
Defense: 8 Metal
Utility: 8 Leather
1 Masterwork
114–134–149–165 Rogue
Hunter Armor Schematic 2 Armor: 12 Leather
Defense: 4 Metal
Defense: 4 Metal
1 Masterwork
114–134–149–165 Rogue Sold by Master Taniel for 378 Currency (Inquisition)
Hunter Coat Schematic 2 Armor: 12 Leather
Defense: 4 Metal
Defense: 4 Leather
1 Masterwork
114–134–149–165 Rogue
Orlesian Scout Armor Schematic 2 Armor: 12 Leather
Defense: 8 Metal
Defense: 8 Leather
1 Masterwork
114–134–149–165 Rogue
Orlesian Army Scout Armor Schematic 2 Armor: 12 Leather
Defense: 8 Metal
Defense: 8 Cloth
1 Masterwork
114–134–149–165 Rogue, Human Sold by the schematics merchant in Val Royeaux for 3075 Currency (Inquisition)
Medium Armor of the Dragon Schematic 2 Armor: 13 Leather
Utility: 8 Leather
Defense: 8 Metal
1 Masterwork
124–145–162–179 Rogue, Inquisitor DLC
Sturdy Hunter Armor Schematic 2 Armor: 13 Leather
Utility: 4 Metal
Defense: 4 Metal
1 Masterwork
124–145–162–179 Rogue Sold by Master Taniel for 444 Currency (Inquisition)
Sturdy Hunter Coat Schematic 2 Armor: 13 Leather
Defense: 4 Metal
Defense: 4 Leather
1 Masterwork
124–145–162–179 Rogue Sold by the schematics merchant in Val Royeaux for 1110 Currency (Inquisition)
Superior Hunter Armor Schematic 2 Armor: 15 Leather
Defense: 4 Metal
Defense: 5 Leather
1 Masterwork
143-206 Rogue Unlock "Rogue Schematics" Inquisition perk
Superior Hunter Coat Schematic 2 Armor: 14 Leather
Utility: 5 Leather
Utility: 4 Metal
1 Masterwork
133-192 Rogue Randomly sold by the schematics merchant in Val Royeaux for 2288 Currency (Inquisition) (requires The Short List Inquisition perk).
Superior Hunter Mail Schematic 2 Armor: 15 Leather
Defense: 4 Metal
Defense: 5 Metal
1 Masterwork
143-206 Rogue
Warden Scout Armor Schematic 2 Armor: 15 Leather
Defense: 8 Metal
Defense: 8 Leather
Masterwork: 1 Masterwork
143–167–186–206

Upgrade Slot:
None
Sigil Slot:
Empty Sigil
with Trespasser
Rogue only
Prowler Armor Schematic 3 Armor: 17 Leather
Defense: 4 Leather
Defense: 4 Leather
Defense: 4 Metal
1 Masterwork
162–189–211–233 Rogue Sold by the Hissing Wastes merchant for 3839 Currency (Inquisition)
Prowler Coat Schematic 3 Armor: 17 Leather
Utility: 4 Leather
Utility: 4 Metal
Defense: 4 Cloth
1 Masterwork
162–189–211–233 Rogue
Superb Medium Armor of the Dragon Schematic 3 Armor: 17 Leather
Utility: 12 Leather
Defense: 8 Metal
Defense: 8 Cloth
1 Masterwork
162–189–211–233 Rogue, Inquisitor DLC
Dalish Scout Armor Schematic 3 Armor: 19 Leather
Defense: 12 Leather
Defense: 8 Leather
Defense: 8 Cloth
Masterwork: 1 Masterwork
181–211–236–261

Upgrade Slot:
None
Sigil Slot:
Empty Sigil
with Trespasser
Rogue only
Elf-Trained only
Sturdy Prowler Armor Schematic 3 Armor: 19 Leather
Utility: 4 Leather
Utility: 4 Leather
Defense: 4 Metal
Masterwork: 1 Masterwork
181–211–236–261

Upgrade Slot:
Medium Armor Arms
Medium Armor Legs
Sigil Slot:
Empty Sigil
with Trespasser
Rogue only
Superior Prowler Mail Schematic 3 Armor: 21 Leather
Utility: 5 Leather
Defense: 5 Leather
Defense: 4 Cloth
Masterwork: 1 Masterwork
200–234–261–288

Upgrade Slot:
Medium Armor Arms
Medium Armor Legs
Sigil Slot:
Empty Sigil
with Trespasser
Rogue only

Medium armor arms

Name Tier Materials required Location Price
Scout Armor Arms Schematic 1 Defense: 4 Cloth
Defense: 2 Leather
Dwarven Bookseller (Redcliffe Village) 20 Currency (Inquisition)
Scout Coat Arms Schematic 1 Armor: 4 Metal
Defense: 2 Leather
Random loot
Scout Mail Arms Schematic 1 Utility: 4 Leather
Defense: 2 Metal
Random loot
Hunter Armor Arms Schematic 2 Defense: 6 Leather
Defense: 3 Leather
Master Taniel 89 Currency (Inquisition)
Hunter Coat Arms Schematic 2 Defense: 6 Metal
Defense: 3 Leather
Merchant (Val Royeaux) (schematics) 223 Currency (Inquisition)
Hunter Mail Arms Schematic 2 Defense: 6 Leather
Defense: 3 Leather
Prowler Armor Arms Schematic 3 Utility: 8 Leather
Defense: 4 Leather
Merchant (Hissing Wastes) 934 Currency (Inquisition)
Prowler Mail Arms Schematic 3 Defense: 8 Leather
Defense: 4 Leather
Random loot

Medium armor legs

Name Tier Materials required Location Price
Scout Armor Legs Schematic 1 Defense: 4 Leather
Defense: 2 Metal
Dwarven Bookseller (Redcliffe Village) 20 Currency (Inquisition)
Scout Coat Legs Schematic 1 Defense: 4 Metal
Utility: 2 Leather
Dwarven Bookseller (Redcliffe Village) 20 Currency (Inquisition)
Hunter Armor Legs Schematic 2 Defense: 6 Metal
Defense: 3 Cloth
Master Taniel 89 Currency (Inquisition)
Hunter Mail Legs Schematic 2 Defense: 6 Cloth
Defense: 3 Leather
Merchant (Val Royeaux) (schematics) 223 Currency (Inquisition)
Hunter Coat Legs Schematic 2 Utility: 6 Leather
Defense: 3 Metal
Random loot
Prowler Armor Legs Schematic 3 Defense: 8 Leather
Defense: 4 Cloth
Merchant (Hissing Wastes) 934 Currency (Inquisition)

Heavy armor

Name Tier Required
Materials
Armor Rating
Upgrades
Requires Acquisition
Defender Armor Schematic 1 Armor: 10 Metal
Utility: 4 Metal
1 Masterwork
102-147 Warrior Random loot
Defender Coat Schematic 1 Armor: 10 Metal
Utility: 4 Metal
1 Masterwork
92-133 Warrior
Sturdy Defender Armor Schematic 1 Armor: 10 Metal
Utility: 4 Metal
1 Masterwork
102-147 Warrior Sold by Dwarven Bookseller (Redcliffe Village) for 159 Currency (Inquisition)
Sturdy Defender Coat Schematic 1 Armor: 10 Metal
Defense: 4 Cloth
1 Masterwork
102-147 Warrior Sold by Dwarven Bookseller (Redcliffe Village) for 159 Currency (Inquisition)
Random loot
Sturdy Defender Mail Schematic 1 Armor: 9 Metal
Defense: 4 Metal
1 Masterwork
92-133 Warrior Random loot
Heavy Adventurer Armor Schematic 1 Armor: 10 Metal
Defense: 8 Leather
1 Masterwork
102-147 Warrior Sold by Dwarven Bookseller (Redcliffe Village) for 176 Currency (Inquisition)
Dalish Warrior Armor 2 Armor: 16 Metal
Defense: 8 Leather
Defense: 8 Leather
Masterwork: 1 Masterwork
Warrior Loot chest in lower level of Chateau d'Onterre (Emerald Graves)
Free Army Warrior Armor Schematic 2 Armor: 12 Metal
Defense: 8 Leather
Utility: 8 Metal
1 Masterwork
123–143–160–177 Warrior
Orlesian Army Warrior Armor Schematic 2 Armor: 12 Metal
Defense: 8 Metal
Defense: 8 Cloth
Masterwork: 1 Masterwork
123–143–160–177

Upgrade Slot:
None
Sigil Slot:
Empty Sigil
with Trespasser
Warrior only
Human-Trained only
Vanguard Armor Schematic 2 Armor: 12 Metal
Utility: 4 Metal
Defense: 4 Leather
1 Masterwork
123–143–160–177 Warrior Sold by Master Taniel for 378 Currency (Inquisition)
Vanguard Coat Schematic 2 Armor: 12 Metal
Defense: 4 Leather
Defense: 4 Cloth
1 Masterwork
123–143–160–177 Warrior Sold by Merchant (Val Royeaux) (schematics) for 945 Currency (Inquisition)
Vanguard Mail Schematic 2 Armor: 12 Metal
Defense: 4 Metal
Defense: 4 Leather
1 Masterwork
123–143–160–177 Warrior
Heavy Armor of the Dragon Schematic 2 Armor: 13 Metal
Utility: 8 Metal
Defense: 8 Leather
1 Masterwork
133-192 Warrior
Inquisitor
DLC
Sturdy Vanguard Armor Schematic 2 Armor: 13 Metal
Defense: 4 Leather
Defense: 4 Metal
1 Masterwork
133-192 Warrior Sold by Master Taniel for 378 Currency (Inquisition)
Sturdy Vanguard Coat Schematic 2 Armor: 13 Metal
Defense: 4 Leather
Defense: 4 Cloth
1 Masterwork
133-192 Warrior Sold by Merchant (Val Royeaux) (schematics) for 1110 Currency (Inquisition)
Sturdy Vanguard Mail Schematic 2 Armor: 13 Metal
Defense: 4 Metal
Defense: 4 Leather
1 Masterwork
133-192 Warrior
Superior Vanguard Armor Schematic 2 Armor: 15 Metal
Utility: 5 Metal
Defense: 4 Leather
1 Masterwork
153-221 Warrior Unlock "Warrior Schematics" Inquisition perk
Superior Vanguard Coat Schematic 2 Armor: 14 Metal
Defense: 5 Metal
Defense: 4 Leather
1 Masterwork
143–206 Warrior Sold by Merchant (Val Royeaux) (schematics) for 2288 Currency (Inquisition) (requires The Short List perk)
Warden Warrior Armor Schematic 2 Armor: 15 Metal
Utility: 8 Metal
Defense: 8 Leather
1 Masterwork
153-221 Warrior Sold by Master Taniel for 985 Currency (Inquisition)
Battlemaster Armor Schematic 3 Armor: 17 Metal
Utility: 4 Metal
Utility: 4 Metal
Defense: 4 Leather
1 Masterwork
174-250 Warrior Sold by the Hissing Wastes merchant for 3839 Currency (Inquisition)
Battlemaster Coat Schematic 3 Armor: 17 Metal
Defense: 4 Metal
Defense: 4 Leather
Defense: 4 Cloth
1 Masterwork
174-250 Warrior
Battlemaster Mail Schematic 3 Armor: 17 Metal
Defense: 4 Metal
Defense: 4 Metal
Defense: 4 Leather
1 Masterwork
174–203–227–250 Warrior
Superb Heavy Armor of the Dragon Schematic 3 Armor: 17 Metal
Utility: 12 Metal
Defense: 8 Leather
Defense: 8 Cloth
1 Masterwork
174-250 Warrior
Inquisitor
DLC
Sturdy Battlemaster Armor Schematic 3 Armor: 19 Metal
Utility: 4 Metal
Defense: 4 Leather
Defense: 4 Leather
Masterwork: 1 Masterwork
194–227–253–280

Upgrade Slot:
Heavy Armor Arms
Heavy Armor Legs
Sigil Slot:
Empty Sigil
with Trespasser
Warrior only
Sturdy Battlemaster Mail Schematic 3 Armor: 19 Metal
Defense: 4 Metal
Defense: 4 Leather
Defense: 4 Cloth
1 Masterwork
194-280 Warrior
Templar Armor Schematic 3 Armor: 19 Metal
Utility: 8 Leather
Defense: 8 Leather
Defense: 8 Cloth
Masterwork: 1 Masterwork
194–227–253–280

Upgrade Slot:
None
Sigil Slot:
Empty Sigil
with Trespasser
Warrior only
Human-Trained only
Legion of the Dead Armor Schematic 3 Armor: 21 Metal
Defense: 12 Metal
Defense: 8 Metal
Defense: 8 Leather
1 Masterwork
215–250–280–309 Warrior
Dwarf
Found inside Sunstop Mountain Tomb in the Hissing Wastes during The Tomb of Fairel side quest
Superior Battlemaster Armor Schematic 3 Armor: 21 Metal
Utility: 6 Metal
Defense: 4 Leather
Defense: 4 Leather
1 Masterwork
215-309 Warrior Sold by the Hissing Wastes merchant for 15995 Currency (Inquisition) (requires The Short List perk).
Superior Battlemaster Mail Schematic 3 Armor: 21 Metal
Defense: 6 Metal
Defense: 4 Metal
Defense: 4 Cloth
1 Masterwork
215-309 Warrior Random loot from chests (can be farmed)
Refined Battlemaster Coat Schematic 4 Armor: 21 Metal
Defense: 6 Metal
Utility: 5 Metal
Defense: 5 Cloth
Masterwork: 1 Masterwork
215–250–280–309

Upgrade Slot:
Heavy Armor Arms
Heavy Armor Legs
Sigil Slot:
Empty Sigil
with Trespasser
Warrior only

Heavy armor arms

Name Tier Materials required Location Price
Defender Armor Arms Schematic 1 Utility: 4 Metal
Defense: 2 Cloth
Dwarven Bookseller (Redcliffe Village) 20 Currency (Inquisition)
Defender Coat Arms Schematic 1 Defense: 4 Metal
Defense: 2 Leather
Dwarven Bookseller (Redcliffe Village) 20 Currency (Inquisition)
Defender Mail Arms Schematic 1 Defense: 4 Metal
Defense: 2 Metal
Vanguard Armor Arms Schematic 2 Utility: 6 Metal
Defense: 3 Metal
Master Taniel 89 Currency (Inquisition)
Vanguard Coat Arms Schematic 2 Defense: 6 Cloth
Defense: 3 Metal
Merchant (Val Royeaux) (schematics) 223 Currency (Inquisition)
Vanguard Mail Arms Schematic 2 Defense: 6 Metal
Defense: 3 Metal
Battlemaster Armor Arms Schematic 3 Utility: 8 Metal
Defense: 4 Metal
Merchant (Hissing Wastes) 934 Currency (Inquisition)
Battlemaster Coat Arms Schematic 3 Defense: 8 Leather
Defense: 4 Metal
Battlemaster Mail Arms Schematic 3 Defense: 8 Metal
Defense: 4 Metal
Random loot

Heavy armor legs

Name Tier Materials required Location Price
Defender Armor Legs Schematic 1 Utility: 4 Metal
Defense: 2 Cloth
Dwarven Bookseller (Redcliffe Village) 20 Currency (Inquisition)
Defender Coat Legs Schematic 1 Defense: 4 Leather
Defense: 2 Metal
Dwarven Bookseller (Redcliffe Village) 20 Currency (Inquisition)
Defender Mail Legs Schematic 1 Defense: 4 Metal
Defense: 2 Metal
Given for free by Harritt through dialogue to Warriors (Have you got any designs?)
Vanguard Armor Legs Schematic 2 Utility: 6 Metal
Defense: 3 Leather
Master Taniel 89 Currency (Inquisition)
Vanguard Coat Legs Schematic 2 Defense: 6 Metal
Defense: 3 Metal
Merchant (Val Royeaux) (schematics) 223 Currency (Inquisition)
Vanguard Mail Legs Schematic 2 Defense: 6 Metal
Defense: 3 Leather
Battlemaster Mail Legs Schematic 3 Utility: 8 Metal
Defense: 4 Leather
Merchant (Hissing Wastes) 934 Currency (Inquisition)
Battlemaster Coat Legs Schematic 3 Utility: 8 Cloth
Defense: 4 Metal