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Enchantment?”


Sandal Feddic is a dwarven rune savant and the adopted son of Bodahn Feddic, a surface dwarf merchant.

Background[]

Bodahn Feddic of the Merchant caste found Sandal when he was five years old while searching for ancient dwarven artifacts in a location past and below the Aeducan Thaig. Sandal was a young boy with hair pale like marble and clear blue eyes and no Blight could be seen in him. The boy was within a chamber that contained a glittering wall depicting ancient tales of heroes and Paragons. Elves, dwarves, dragons and other unknown creatures were also depicted, in a mosaic filled with gold and gems. When Bodahn asked Sandal what he was doing there, Sandal told him that "They're coming". A few moments later, the party heard darkspawn screeching and ran to survive. Even though Sandal was not alarmed, Bodahn picked him up and brought him to Orzammar, acting as his foster father ever since.[1]

According to Carta dwarves, Sandal looks like a half-dwarf Aeducan bastard who went missing years earlier and whose mother was either an elf or a human.[2]

After a few years in Orzammar, Bodahn was accused of stealing by a noblewoman, and was jailed awaiting for his trial. To avoid execution, Bodahn bribed the guards and escaped to the surface along with his adopted son[1]; the father is working as a merchant and Sandal as a rune enchanter and crafter.

According to Bodahn, Sandal may be lyrium-addled due to his exposure to lyrium in the Deep Roads. He also claims that the Circle of Magi declared Sandal a savant and may have desired to keep Sandal for study or in order to enchant for them.[3] Sandal is unable to care for himself and has a limited mental capacity for common tasks (such as conversation, where he usually replies with one word answers), while excelling at enchanting and runecrafting.

Sandal can enchant weapons (and, in the DLC campaign Witch Hunt, armor) when provided runes.

Involvement[]

Dragon Age: Origins[]


This section contains spoilers for:
Dragon Age: Origins.


Sandal is rescued from darkspawn along with his father as the Warden is leaving Lothering. If they are allowed to join, he'll offer his services along with his father at the Party Camp.

Sandal is with his father at Redcliffe Castle before the The Battle of Denerim for last minute enchantments until the Warden gets to Fort Drakon.

Sandal will be met again during the climax in Denerim at Fort Drakon, surrounded by dead darkspawn and covered in blood. When asked what happened, he will just say, "Enchantment?". While his father is not with him, he does have his father's goods in stock, available for purchase.


Witch Hunt[]


This section contains spoilers for:
Witch Hunt.


The Warden-Commander encounters Sandal at the Circle Tower in Ferelden while they are searching for Morrigan. Sandal continues selling and enchanting items under the supervision of Knight-Captain Hadley and the templars. His vocabulary has increased in size very slightly since his last encounter with the Warden.


Dragon Age II[]


This section contains spoilers for:
Dragon Age II.


Bodahn and Sandal later travel to Kirkwall working once more as vendor and enchanter. They accompany Hawke and their companions on Bartrand Tethras's Deep Roads expedition, providing supplies for the party.

Hawke first meets Sandal outside the Dwarven Merchants' Guild in Hightown. Later, during the Deep Roads expedition, Bodahn asks Hawke to find Sandal, who has wandered off. He is found unharmed, and surrounded by dead darkspawn, much like what happened at Fort Drakon. When questioned, he hands Hawke a Rune of Frost and states "Boom." Upon further inspection of the area, there is also a frozen ogre in mid-charge and when inquired about this, Sandal simply says "Not enchantment".

After the Deep Roads expedition he sets up in the Amell Estate along with Bodahn. He can craft any rune, including Sandal's Special Rune. Sandal also occasionally takes on cooking duties for the estate, his specialty being "Enchantment Soup". Hawke claims to have witnessed Sandal putting his thumb right in the soup in one instance, causing them to complain about Sandal. Hawke will also voice out their fear that Sandal is exploring Hawke's chambers while they are out.

Bodahn will mention that they left the mage tower where Sandal had been researching, because he didn't like their "greedy eyes". Afraid that the Circle may have wanted to keep him forever, he left beforehand.

In a very rare interaction, Sandal may start to sound out a prediction which goes as follows: "One day the magic will come back. All of it. Every one will be just like they were. The shadows will part. And the skies will open wide. When he rises, everyone will see." Bodahn will seemingly be flummoxed, at which point, Sandal will then return to his usual one-word replies.

In Act 3, Bodahn informs Hawke that his son was offered a position in Orlais by Empress Celene herself and that they will leave when proper arrangements are made.

Sandal last appears in the Gallows with Hawke's storage chest, as well as selling all of Bodahn's wares and enchantments near several slain mages, templars and demons; including a Pride demon in a similar fashion to what happened during The Battle of Denerim at Fort Drakon.


Dragon Age Inquisition[]


This section contains spoilers for:
Dragon Age: Inquisition.


He is briefly mentioned in letters sent to Varric during the latter's war table missions, commenting that a dwarf by the name of Worthy has never forgiven Varric for causing Sandal to join Hawke as the latter's runecrafter.

He is also mentioned by Dagna during a conversation regarding her title as an Arcanist in the Undercroft.



This section contains spoilers for:
Trespasser.


Sandal's alleged journal makes an appearance inside the Shattered Library. Though how it got there is unknown, nearby is a dead Qunari impaled with several stakes.


Quests[]

Dragon Age: Origins[]

Lothering and the Imperial Highway Lothering and the Imperial Highway
The Battle of Denerim The Battle of Denerim

Witch Hunt[]

In Search of Morrigan In Search of Morrigan

Dragon Age II[]

Act 1

The Deep Roads Expedition The Deep Roads Expedition

Act 2

Finding Home Finding Home

Act 3

The Last Straw The Last Straw

Inventory[]

Witch Hunt[]

Name Price
Soulrot Bomb
Soulrot Bomb Soulrot Bomb (x3)
35Silver 36Bronze
Acid Flask
Acid Flask Acid Flask (x3)
26Silver 73Bronze
Freeze Bomb
Freeze Bomb Freeze Bomb (x3)
26Silver 73Bronze
Master Health Poultice
Master Health Poultice Master Health Poultice (x2)
3Gold 53Silver 33Bronze
Potent Health Poultice
Potent Health Poultice Potent Health Poultice (x5)
1Gold 23Silver 33Bronze
Greater Injury Kit
Greater Injury Kit Greater Injury Kit (x2)
1Gold 24Silver 20Bronze
Injury Kit
Injury Kit Injury Kit (x5)
80Silver 21Bronze
Double-Baked Mabari Crunch
Double-Baked Mabari Crunch Double-Baked Mabari Crunch (x2)
1Silver 72Bronze
Mabari Crunch
Mabari Crunch Mabari Crunch (x5)
86Bronze
Master Stamina Draught
Master Stamina Draught Master Stamina Draught (x2)
5Gold 75Silver 0Bronze
Potent Stamina Draught
Potent Stamina Draught Potent Stamina Draught (x5)
3Gold 45Silver 0Bronze
Master Lyrium Potion
Master Lyrium Potion Master Lyrium Potion (x2)
8Gold 62Silver 50Bronze
Potent Lyrium Potion
Potent Lyrium Potion Potent Lyrium Potion (x5)
5Gold 75Silver 0Bronze
Concentrator Agent
Concentrator Agent Concentrator Agent (x26)
34Silver 50Bronze
Madcap Bulb
Madcap Bulb Madcap Bulb (x5)
25Silver 30Bronze
Rashvine Nettle
Rashvine Nettle Rashvine Nettle (x5)
24Silver 72Bronze
Blood Lotus (Origins)
Blood Lotus Blood Lotus (x5)
24Silver 15Bronze
Spirit Shard
Spirit Shard Spirit Shard (x10)
23Silver 0Bronze
Distillation Agent
Distillation Agent Distillation Agent (x24)
13Silver 80Bronze
Corrupter Agent
Corrupter Agent Corrupter Agent (x10)
13Silver 80Bronze
Fire Crystal
Fire Crystal Fire Crystal (x10)
11Silver 50Bronze
Frozen Lightning
Frozen Lightning Frozen Lightning (x10)
11Silver 50Bronze
Lifestone
Lifestone Lifestone (x10)
11Silver 50Bronze
Frostrock
Frostrock Frostrock (x10)
11Silver 50Bronze
Etching Agent
Etching Agent Etching Agent (x99)
9Silver 20Bronze
Trap Trigger
Trap Trigger Trap Trigger (x99)
2Silver 30Bronze
Lyrium Dust
Lyrium Dust Lyrium Dust (x20)
2Silver 30Bronze
Flask
Flask Flask (x99)
1Silver 15Bronze
Deathroot (Origins)
Deathroot Deathroot (x20)
1Silver 15Bronze
Blank Runestone
Blank Runestone Blank Runestone (x57)
57Bronze
Deep Mushroom (Origins)
Deep Mushroom Deep Mushroom (x57)
57Bronze
Elfroot (Origins)
Elfroot Elfroot (x57)
57Bronze
Greater Tome of the Mortal Vessel
Greater Tome of the Mortal Vessel Greater Tome of the Mortal Vessel
23Gold 0Silver 0Bronze
Tome of Physical Technique
Tome of Physical Technique Tome of Physical Technique
17Gold 25Silver 0Bronze
Tome of Skill and Sundry
Tome of Skill and Sundry Tome of Skill and Sundry
11Gold 50Silver 0Bronze
Pure Bitch Braid
Pure Bitch Braid Pure Bitch Braid
5Gold 75Silver 0Bronze
Black Leather Collar
Black Leather Collar Black Leather Collar
1Gold 58Silver 70Bronze
Worn Studded Braid
Worn Studded Braid Worn Studded Braid
1Gold 52Silver 95Bronze
Kaddis of the Trickster
Kaddis of the Trickster Kaddis of the Trickster
2Gold 70Silver 65Bronze
Warpaint of the Waking Sea
Warpaint of the Waking Sea Warpaint of the Waking Sea
2Gold 61Silver 5Bronze
Warpaint of the Wolfhound
Warpaint of the Wolfhound Warpaint of the Wolfhound
2Gold 35Silver 75Bronze
The Spellward
The Spellward The Spellward
67Gold 21Silver 75Bronze
Reflection
Reflection Reflection
2Gold 41Silver 50Bronze
Apprentice's Amulet
Apprentice's Amulet Apprentice's Amulet
1Gold 38Silver 0Bronze
Temperament
Temperament Temperament
74Silver 75Bronze
Battlemage's Cinch
Battlemage's Cinch Battlemage's Cinch
4Gold 19Silver 75Bronze
Magister's Cinch
Magister's Cinch Magister's Cinch
2Gold 35Silver 75Bronze
Dalish Hunter's Belt
Dalish Hunter's Belt Dalish Hunter's Belt
1Gold 85Silver 15Bronze
Ephemeralist's Belt
Ephemeralist's Belt Ephemeralist's Belt
18Silver 40Bronze
Lifegiver
Lifegiver Lifegiver
77Gold 74Silver 0Bronze
Ring of Faith
Ring of Faith Ring of Faith
1Gold 36Silver 85Bronze
Spiral Band
Spiral Band Spiral Band
79Silver 35Bronze
Intensifying Rune
Intensifying Rune Intensifying Rune
17Gold 25Silver 0Bronze
Elemental Rune
Elemental Rune Elemental Rune
25Gold 30Silver 0Bronze
Momentum Rune
Momentum Rune Momentum Rune
25Gold 30Silver 0Bronze
Menacing Rune
Menacing Rune Menacing Rune
13Gold 91Silver 50Bronze
Grandmaster Dweomer Rune
Grandmaster Dweomer Rune Grandmaster Dweomer Rune
10Gold 63Silver 75Bronze
Novice Dweomer Rune
Novice Dweomer Rune Novice Dweomer Rune (x99)
74Silver 75Bronze
Grandmaster Flame Rune
Grandmaster Flame Rune Grandmaster Flame Rune
10Gold 35Silver 0Bronze
Novice Flame Rune
Novice Flame Rune Novice Flame Rune (x99)
69Silver 0Bronze
Grandmaster Frost Rune
Grandmaster Frost Rune Grandmaster Frost Rune
10Gold 35Silver 0Bronze
Novice Frost Rune
Novice Frost Rune Novice Frost Rune (x99)
69Silver 0Bronze
Grandmaster Paralyze Rune
Grandmaster Paralyze Rune Grandmaster Paralyze Rune
12Gold 65Silver 0Bronze
Novice Paralyze Rune
Novice Paralyze Rune Novice Paralyze Rune (x99)
1Gold 15Silver 0Bronze
Grandmaster Lightning Rune
Grandmaster Lightning Rune Grandmaster Lightning Rune
10Gold 35Silver 0Bronze
Novice Lightning Rune
Novice Lightning Rune Novice Lightning Rune (x99)
69Silver 0Bronze
Grandmaster Cold Iron Rune
Grandmaster Cold Iron Rune Grandmaster Cold Iron Rune
10Gold 35Silver 0Bronze
Novice Cold Iron Rune
Novice Cold Iron Rune Novice Cold Iron Rune (x99)
69Silver 0Bronze
Grandmaster Hale Rune
Grandmaster Hale Rune Grandmaster Hale Rune
10Gold 20Silver 62Bronze
Novice Hale Rune
Novice Hale Rune Novice Hale Rune (x99)
66Silver 12Bronze
Grandmaster Silverite Rune
Grandmaster Silverite Rune Grandmaster Silverite Rune
10Gold 92Silver 50Bronze
Novice Silverite Rune
Novice Silverite Rune Novice Silverite Rune (x99)
80Silver 50Bronze
Grandmaster Slow Rune
Grandmaster Slow Rune Grandmaster Slow Rune
11Gold 50Silver 0Bronze
Novice Slow Rune
Novice Slow Rune Novice Slow Rune (x99)
92Silver 0Bronze
Evasion Rune
Evasion Rune Evasion Rune
14Gold 37Silver 50Bronze
Amplification Rune
Amplification Rune Amplification Rune
16Gold 67Silver 50Bronze
Endurance Rune
Endurance Rune Endurance Rune
13Gold 80Silver 0Bronze
Diligence Rune
Diligence Rune Diligence Rune
19Gold 55Silver 0Bronze
Grandmaster Barrier Rune
Grandmaster Barrier Rune Grandmaster Barrier Rune
10Gold 35Silver 0Bronze
Novice Barrier Rune
Novice Barrier Rune Novice Barrier Rune (x99)
74Silver 75Bronze
Grandmaster Stout Rune
Grandmaster Stout Rune Grandmaster Stout Rune
14Gold 95Silver 0Bronze
Novice Stout Rune
Novice Stout Rune Novice Stout Rune (x99)
1Gold 38Silver 0Bronze
Grandmaster Tempest Rune
Grandmaster Tempest Rune Grandmaster Tempest Rune
10Gold 35Silver 0Bronze
Novice Tempest Rune
Novice Tempest Rune Novice Tempest Rune (x99)
69Silver 0Bronze
Grandmaster Immunity Rune
Grandmaster Immunity Rune Grandmaster Immunity Rune
11Gold 78Silver 75Bronze
Novice Immunity Rune
Novice Immunity Rune Novice Immunity Rune (x99)
92Silver 0Bronze
Grandmaster Reservoir Rune
Grandmaster Reservoir Rune Grandmaster Reservoir Rune
12Gold 7Silver 50Bronze
Novice Reservoir Rune
Novice Reservoir Rune Novice Reservoir Rune (x99)
1Gold 15Silver 0Bronze
Wolf Pelt
Wolf Pelt Wolf Pelt
10Silver 35Bronze

Dragon Age II[]

Main article: Sandal's Store

Sandal can be encountered during The Last Straw selling provisions at The Gallows.

Quotes[]

Dragon Age II[]

  • "I saw something nasty in the woodshed." (Reference to "Cold Comfort Farm" novel and film.)
  • (About Orana) "She smells like cinnamon buns."

Dialogue[]

  • Sandal: Can I have some Salamanders, please?
  • Bodahn: Don't do it, that's where the boom comes from, I think.
───────
  • Sandal: One day the magic will come back. All of it. Everyone will be just like they were. The shadows will part, and the skies will open wide.
  • Bodahn: Huh. What's this?
  • Sandal: When he rises, everyone will see.
  • Bodahn: By the ancestors, what's gotten into you, my boy?
  • Sandal: Enchantment?
  • Bodahn: Hmph. That's more like it.

This section contains spoilers for:
Trespasser.


Sandal is likely foretelling Solas's plan to tear down the Veil and restore the world as it was before the Veil existed.


Codex entries[]

Codex entry: Dwarven Mugs Codex entry: Dwarven Mugs
Codex entry: The Very Private Diary of Sandal Feddic, DO NOT READ!!!! Codex entry: The Very Private Diary of Sandal Feddic, DO NOT READ!!!!

Trivia[]

  • During the Deep Roads expedition in Dragon Age II, Sandal will be found surrounded by darkspawn corpses. According to him, he blew them up with an enchantment, simply saying "Boom", although the frozen ogre next to him was "Not enchantment!" During the final mission of the game, he is surrounded by the corpses of abominations and demons, an homage to his appearance in Fort Drakon at the culmination of Dragon Age: Origins.
  • When talked to in Hawke's Estate, Sandal will sometimes mention a scary old lady telling him bad things in his head.
  • A rare interaction can occur in Dragon Age 2 where Sandal delivers what appears to be a prophecy of sorts. According to David Gaider, he specifically wrote the line very late in development and based it on future plans for the franchise at the time, making sure to be vague about it. Gaider stated that he believed that there was a one percent chance of actually triggering the line.[4]
  • When examining the upstairs banister in your Hightown Mansion in Dragon Age II, Hawke notices handprints on the chandelier. Hawke suggests Sandal has been swinging from it. Alternatively, if Merrill lives in the estate, Hawke will say that she has been swinging on it. The same happens when examining the bed (Sandal or Merrill jumping on the bed).
  • When Hawke speaks with their mabari after acquiring the estate, Sandal will be in a "conversation" with it where they bark back and forth. Bodahn says they're having a good conversation. This is similar to dialogue between Sten and the Warden's dog in Dragon Age: Origins, although much less aggressive.
  • There appears to be a slight continuity error with Sandal in the timeline. Sandal is seen in Kirkwall a year after the Battle of Denerim with his father Bodahn on the Deep Roads Expedition. He stays in Kirkwall for the next three years, yet he is seen in Witch Hunt, which happens a year or so after the Blight.
  • When spoken to in Hawke's Estate, Sandal will sometimes say "That big tower in the lake is scary," to which Bodahn replies with "He means the Gallows and I quite agree."
  • Bodahn will mention to Hawke during The Deep Roads Expedition that Sandal has burned down their house twice by accident using enchantments.

Gallery[]

References[]

  1. 1.0 1.1 Dragon Age logo - new Dragon Age: The World of Thedas, vol. 2, p. 175
  2. Mentioned in Legacy DLC.
  3. As mentioned by Bodahn in Dragon Age II.
  4. David Gaider Interview
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