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Sacrificial Gates of Segrummar is a side quest from The Descent DLC for Dragon Age: Inquisition.

There are a number of sacrificial gates in the Deep Roads that can only be opened with bloodstained ancient gears. Valta's stone sense is leading her in other directions, but there must be something important behind these gates if someone took the trouble to lock them.

Acquisition[]

Approach the first sacrificial gate, located beyond the first rune-warded gate in the Darkspawn Warrens.

Walkthrough[]

There are nine sacrificial doors scattered throughout the Deep Roads. All gates are optional and are not to be confused with the quests Rune-Warded Gate of Segrummar and A Second Rune-Warded Gate, which are required to advance the plot of The Descent (quest).

All gates require bloodstained ancient gears to open. Once the appropriate number of gears have been found, install the gears on your chosen gate and pull the lever to enter. Note that while all of the gates are in the Ruins of Heidrun Thaig, there aren't enough gears in the ruins to open all of them and thus some backtracking will be required after finding the gears in the Forgotten Caverns and the Bastion of the Pure.

The first few gates that are opened will update The Gates of Segrummar The Gates of Segrummar.

First gate[]

  • Gears needed: 3

The first gate is located in the second level. Shortly after the Rune-Warded Gate of Segrummar, Valta will point out this gate and remark that her stone sense is leading in a different direction, but she's curious as to what is on the other side. This gate leads to a room containing at least four corpses and a boss-level Revenant.

The room contains:


Second gate[]

  • Gears needed: 3

The gate is located in a hallway south-west of the first lift in the Ruins of Heidrun Thaig, on the third level of the map. There are four hurlocks inside the room. Opening the door on the other side of the room will make a shortcut through the thaig.

The room contains:


Third gate[]

  • Gears needed: 4

This gate is located across from the second gate. There are no enemies in the room.

The room contains:

Note: This gate must be opened to complete the Gears in the Deep Roads collection. However, more gears can be collected than are required to open the gates, so you can open this gate last if you choose.


Fourth gate[]

  • Gears needed: 4

The fourth gate can be accessed on the second level. However; accessing the gate requires the completion of the expedition table operation Deep Roads Expeditions: Heidrun Thaig Upper Bridge. On opening the door, the party will be ambushed by a darkspawn Emissary.

The room contains:

  • Recover Artifacts for Orzammar - plant a banner to gain 2,500 XP, Influence 400 and random dwarven artifacts (2)
  • Random exclusive DLC Schematics
  • Enchanted Stein dwarven mug


Fifth gate[]

  • Gears needed: 4

Getting to this gate requires completing the Heidrun Thaig Lower Bridge expedition table operation. The flag to unlock this operation is in the north-west corner of the room you will fight through to push the darkspawn out of their nest and establish the Legion of the Dead camp on the third level. Inside the room, there will be eight corpses to fight before you can claim the loot.

The room contains:

  • Recover Artifacts for Orzammar - plant a flag to gain 2,500 XP, Influence 400 and random dwarven artifacts (2)
  • Four chests with random loot


Sixth gate[]

  • Gears needed: 4

This gate is on the east side of the room with the big darkspawn fight and fire burning. There are two Genlock alphas waiting for you inside this very small room.

The room contains:

  • Two chests with random loot


Seventh gate[]

  • Gears needed: 5

Located north of the Legion of the Dead Camp in the Ruins of Heidrun Thaig. Opening the gate will make 20 deepstalkers spawn in the room; they aren't particularly tough, but their numbers can make them difficult to handle. However, they are bunched tightly together, so area of effect attacks are very effective.

The room contains:

  • Recover Artifacts for Orzammar - plant a flag to gain 2,500 XP, Influence 400 and random dwarven artifacts (2)
  • Random exclusive DLC Schematics
  • Three chests with random loot


Eighth gate[]

  • Gears needed: 5

Located in a cave in the Ruins of Heidrun Thaig, on the third level of the map, opposite the marker for the Heidrun Thaig Central Bridge expedition table operation. There is one corrupted spider inside the room.

The room contains:


Ninth gate[]

9th-Gate-of-Segrummar
  • Gears needed: 5

This gate can be difficult to find, does not have a map diamond and does not appear in the journal until after it is opened. Head south from the Heidrun Thaig Central Bridge to the large dwarven statue, just in front of the room that contains several darkspawn and an Emissary. To the left of the entrance, there's a narrow passage through the rocks. Follow the ledge around to reach the gate.

The room contains:

  • Recover Artifacts for Orzammar - plant a flag to gain 2,500 XP, Influence 400 and random dwarven artifacts (2)

Rewards[]

  • There are no additional rewards for completing the quest.

Bugs[]

  • If the Inquisitor is an Assassin with Hidden Blades and the No Witnesses upgrade, using the ability in combat when the deepstalkers first come out from behind the Seventh Gate will likely cause a crash.

Codex entries[]

Codex entry: Warden Ailsa's Diary Codex entry: Warden Ailsa's Diary
Codex entry: Ailsa's Sketch of the Deep Roads Codex entry: Ailsa's Sketch of the Deep Roads
Codex entry: Kolg's Journal Codex entry: Kolg's Journal

Note texts[]

The Gates of Segrummar The Gates of Segrummar
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