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River Crossing is a World Map encounter when traveling to or from the Brecilian Forest.


A group of six bandits will ambush the Warden on a hilly river crossing. A trio of archers will rain arrows from the hill, while three melee bandits attack from the linear path leading upwards.




Elfroot Elfroot
Deathroot Deathroot

Special objects[]

  • Flimsy Leghold Trap (2) - wooden claw traps, medium difficulty, encountered on the path heading uphill.


Map-River Crossing

Map of the Area

Depending on their equipment, the bandits will use the following talents:

Aim Aim
Scattershot Scattershot
Momentum Momentum
Flurry Flurry
Cripple Cripple
Powerful Swings Powerful Swings
Sunder Armor Sunder Armor
Sunder Arms Sunder Arms - Bandit leader only.
Critical Strike Critical Strike - Bandit leader only.

The archers' Scattershot can be very damaging when chained, so make sure to disrupt their shooting. Paralysis Explosion is the best, as spells like Mass Paralysis or Blizzard will require too much time, while Glyph of Warding offers no protection from it. Fireball or even your own Scattershot will also suffice.

As in the The Long Road encounter, try not to send party members uphill to engage the archers, because of the traps. Also, once they have used up their Scattershot, they will be little more than a distraction for you.

Solo strategy[]

This difficult encounter can be successfully completed by a solo Ranger Ranger with just The Sorrows of Arlathan The Sorrows of Arlathan and Senior Enchanter's Robes Senior Enchanter's Robes. Talents required: Summon Spider Summon Spider, Defensive Fire Defensive Fire, Master Archer Master Archer, Master Ranger Master Ranger.

For additional details regarding this strategy see here.