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|stats = {{ColorPositiveStat|+2 magic <br> +9 mana/stamina regeneration rate <br> +24% fire damage <br> +24% electricity damage <br> Immunity to stun }} |
|stats = {{ColorPositiveStat|+2 magic <br> +9 mana/stamina regeneration rate <br> +24% fire damage <br> +24% electricity damage <br> Immunity to stun }} |
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|value = 87965 |
|value = 87965 |
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− | |location = [[Magnus's Wares]] |
+ | |location = [[Magnus's Wares]] <br> ([[Wounded Coast|The Wounded Coast]]) |
|act = 3 |
|act = 3 |
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− | |notes = [[Magnus's Wares]] for |
+ | |notes = Available at [[Magnus's Wares]] for {{Currency|1099562}} |
+ | |item_id = gen_im_acc_rng_lore_01 |
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− | |appearances = [[Dragon Age II]] |
+ | |appearances = [[Dragon Age II]] <br> [[Dragon Age (tabletop RPG)]] |
}}</onlyinclude> |
}}</onlyinclude> |
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− | '''Ring of the Ferryman''' is a [[Rings (Dragon Age II)|ring]] in ''[[Dragon Age II]]''. |
+ | '''Ring of the Ferryman''' is a unique [[Rings (Dragon Age II)|ring]] in ''[[Dragon Age II]]''. |
== Background == |
== Background == |
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== Acquisition == |
== Acquisition == |
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− | * [[Magnus's Wares]] |
+ | * Available at [[Magnus's Wares]] ([[Wounded Coast|The Wounded Coast]]) for {{Currency|1099562}} during Act 3. |
== Notes == |
== Notes == |
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* The stun immunity provided by this ring lets you ignore the stun at the end of the final battle, leaving your character free to continue attacking without retaliation for the duration of the monologue. |
* The stun immunity provided by this ring lets you ignore the stun at the end of the final battle, leaving your character free to continue attacking without retaliation for the duration of the monologue. |
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− | == |
+ | == ''Dragon Age RPG'' == |
+ | In the ''[[Dragon Age (tabletop RPG)]]'', the Ring of the Ferryman is available as a "permanent magic item" reward for player characters.<ref>''[[Dragon Age (tabletop RPG)]]'', Core Rulebook, p. 335</ref> |
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− | The item code for the '''Ring of the Ferryman''' is '''gen_im_acc_rng_lore_01''' |
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+ | |||
+ | {{Quote|All [[archon]]s of the [[Tevinter Imperium]] have cast a unique Ring of the Ferryman to signify their office. Tradition demands these rings be destroyed upon the archon’s death, but this tradition is not absolute—sometimes a duplicate is destroyed instead. The wearer of this ring receives a +3 to all Magic tests to cast spells, with an additional +3 bonus to cast [[blood magic]] spells. Citizens of the Tevinter Imperium, and especially [[magister]]s, are unlikely to take kindly to anyone other than an archon wearing this ring.}} |
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+ | |||
+ | == References == |
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+ | <references> |
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+ | |||
+ | [[ru:Кольцо Перевозчика]] |
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[[Category:Dragon Age II rings]] |
[[Category:Dragon Age II rings]] |
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+ | [[Category:Dragon Age II unique accessories]] |
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+ | [[Category:Dragon Age (tabletop RPG) items]] |
Revision as of 17:14, 14 February 2020
Ring of the Ferryman is a unique ring in Dragon Age II.
Background
Legend has it that prior to seizing powers as the first archon of the Tevinter Imperium, Darinius had a dream that he crossed a mighty river in a small ferry piloted by a man whose face was always in shadow. When he reached the other side, Darinus [sic] looked back and saw that the ferryman was himself.
When he took the throne, Darinius chose, as the seal of the archon, an image of a hooded ferryman. Every archon since has worn such a ring on the third finger of his right hand. A new ring is cast in gold for each archon with his name around the image relief. By tradition, upon his death, the ring is ceremonially crushed in front of the assembled magisters, so that no one may use the power of the archon until a new one is crowned.
But the tradition has been circumvented at least twice: a forgery can be substituted and ritually destroyed in place of the Ring of the Ferryman. This one bears the name of Archon Hadarius, but whether it's the true ring or the forgery is impossible to discern.
—From Codex entry: Ring of the FerrymanAcquisition
- Available at Magnus's Wares (The Wounded Coast) for 109 95 62 during Act 3.
Notes
- The stun immunity provided by this ring lets you ignore the stun at the end of the final battle, leaving your character free to continue attacking without retaliation for the duration of the monologue.
Dragon Age RPG
In the Dragon Age (tabletop RPG), the Ring of the Ferryman is available as a "permanent magic item" reward for player characters.[1]
“All archons of the Tevinter Imperium have cast a unique Ring of the Ferryman to signify their office. Tradition demands these rings be destroyed upon the archon’s death, but this tradition is not absolute—sometimes a duplicate is destroyed instead. The wearer of this ring receives a +3 to all Magic tests to cast spells, with an additional +3 bonus to cast blood magic spells. Citizens of the Tevinter Imperium, and especially magisters, are unlikely to take kindly to anyone other than an archon wearing this ring.”
References
<references>
- ↑ Dragon Age (tabletop RPG), Core Rulebook, p. 335