For the spell in Dragon Age II, see Revival (Dragon Age II).

Revival is a mage spell from the Spirit Healer specialization in Dragon Age: Origins.

Information Edit

  • The caster revives fallen party members in 2.5m sphere area of effect, raising them from unconsciousness and restoring (30 + 0.3 * SP) health.
  • Range: 25m.
  • Conjuration time: 1s.

Notes Edit

  • Activation base is in mana and values vary with fatigue%.
  • Arcane Warrior spellcasting: the spell can be cast with your weapon(s) drawn.
  • For the Xbox 360, the body must be completely on the ground or it will not be revived.
  • For fully "functional" party members after revival, be sure to have them use an injury kit to remove whatever penalty they got.
  • This spell also can revive fallen allies.

See also Edit

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