An entire unit of men, all slain by one creature. I didn't believe it at first, your Perfection, but it appears that this is so. We have a survivor, and while at first I thought his rantings pure exaggeration... it appears to be no simple skeleton. The descriptions of the creature's abilities were eerily similar to those our brothers at Marnas Pell encountered almost a century ago: men pulled through the air to skewer themselves on the creature's blade, and attacks so quick that it was able to assault multiple opponents at once. No, your Perfection, what we have here is indeed a revenant and nothing less.―From a letter to Divine Amara III, 5:71 Exalted[1]

A revenant is a form of undead that is created when a powerful demon, usually of desire or pride, possesses a corpse. They have access to some forms of magic, usually of utilitarian nature, which assist its primarily-martial fighting style.

Involvement[edit | edit source]

Dragon Age: Origins[edit | edit source]

Eleven revenants can be found during the campaign, as a part of four separate quests:

Dragon Age: Origins - Awakening[edit | edit source]

It is possible to encounter revenants in the Blackmarsh after escaping the Fade. The various Fade Portals spawn various undead and demonic enemies, including revenants, though at this point in the game they are only Elite level and far easier to dispatch than their boss-level, Origins counterparts.

The Golems of Amgarrak[edit | edit source]

Dragon Age II[edit | edit source]

Miscellaneous Revenants can be found during the game, including:

Dragon Age: Inquisition[edit | edit source]

Skills[edit | edit source]

Revenants have five different skills, and like party members, have conditions for their Combat Tactics:

Skill Used Condition Use Chance
Aura of Weakness Aura of Weakness Any 100%
Double Strike Double Strike Surrounded by at least 2 enemies 50%
Surrounded by at least 3 enemies 75%
Surrounded by at least 4 enemies 100%
Mass Pull Pull Most enemies using ranged attacks 100%
Most enemies using magic 100%
Combat start 100%
Pull Pull Short–medium range 100%
Medium–long range 100%
Shield Wall Shield Wall Mana or Stamina ≤50% 50%

Other statistics[edit | edit source]

Note: there are actually two sub-types of Revenants in-game; those encountered in Brecilian Forest and Quaint Hovel (hereinafter referred to as "Alt") are slightly different.

Revenants have the following characteristics:

  • High Armor rating, Health, and Regeneration.
  • Immunity to Stun and knockdown.
  • Immunity to Cold and Nature damage (although they may get frozen by Cone of Cold); vulnerability to Fire damage; normal reaction to Spirit and Lightning damage. (Alt: not immune to nature damage but have ~50% fire resistance).
  • Immune to flanking (due to Shield Tactics) but not immune to backstabs caused by paralyze effect + Coup de Grace.
  • Good Defense (due to Aura of Weakness); normal attack rating (Alt: attack ratings are much higher)

Some of their basic strategies involve:

  • Pulling or Mass Pulling ranged attackers and healers.
  • Damaging multiple opponents in melee.
  • Killing weaker party members in one blow (spiking).
  • Wearing down the party with their allies (skeletons or lesser darkspawn).

Strategy[edit | edit source]

Main article: Revenant (strategy)

Gallery[edit | edit source]

See also[edit | edit source]

Codex entry: Revenant Codex entry: Revenant

Codex entry: The Black Vials Codex entry: The Black Vials

The Mage's Treasure The Mage's Treasure

References[edit | edit source]

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