Refugees is a location accessible from the World map; upon entering the area, the map will be labeled Abandoned Meadow instead.
Involvement[]
A small group of refugees are under attack by a large group of Darkspawn. Saving the refugees is optional; there are no consequences if any die or if all survive.
Characters[]
- Refugees
Quests[]
Enemies[]
Note: The darkspawn are divided into two groups:
- To the right: 5 hurlocks and 2 genlocks.
- To the left: 4 hurlocks, 1 genlock, and the hurlock emissary.
Resources[]
Notes[]
- The rocky outcropping between the two groups of darkspawn can interfere with your party's AI pathfinding (but does not seem to interfere with the enemy pathfinding).
- The emissary boss has Fireball spells in addition to the spells usually available to this enemy type and has the usual boss resistances to spells. Keep this in mind as he will often use Fireball and Chain Lightning right after one another.
- The emissary boss can drop 6-7 gold when killed.
- Once this location is vacated the Warden cannot return.