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Redcliffe Castle is the seat of the Guerrin family. In the valley below is Redcliffe Village. The castle provides soldiers for the entire Redcliffe region. Redcliffe's coat of arms is a tower atop a red cliff on a white background.

Redcliffecastle-mainfloor

Map of the Main Floor

Redcliffecastle-upperfloor

Map of the Upper Floor

Background

Castle Redcliffe has stood for far longer than the village it protects. Since the days of the Alamarri clans, the castle has guarded the main pass through the Frostback Mountains into Orlais. Redcliffe Castle is the first and last line of defense for the sole land route into Ferelden, and the country has never fallen to any force that did not first take Redcliffe.[1]

It was here that the Avvar hill folk came to strike at the lowlands to the east, and it was this castle the Orlesian Empire needed to control before conquering Ferelden. That was no easy task, for while the folk of Redcliffe may be simple, they are also proud of their ancient role as Ferelden's protectors from incursion. "There is iron in the hills, as there is in the people" goes the local saying, and no one disbelieves it.

The fortress has endured many sieges. On only three such occasions was it successfully taken - first by Calenhad Theirin,[2] much later by Orlesian nobility, and most recently when restored to the Guerrins in the Fereldan Rebellion. The castle is popularly described as "unassailable" in spite of these three attacks.[1]

Involvement

Dragon Age: Origins


This section contains spoilers for:
Dragon Age: Origins.


When the Warden arrives to Redcliffe the castle has been taken over by an undead horde which is attacking the village. No matter if he or she decide to help the village or not he or she will have to fight through the undead guarding the castle where they in the end will find Connor Guerrin being possessed by a desire demon.

Later Redcliffe Castle serves as a staging area for troops fighting against the Blight.


Dragon Age: Inquisition


This section contains spoilers for:
Dragon Age: Inquisition.


The Monarchy offered the rebel Mages sanctuary in Ferelden, in the Arling of Redcliffe. The mages gratefully accepted the offer however the Templar host pursued them across the border.

Chaos erupted after the explosion that caused the Breach destroyed the Chantry's peace Conclave. Eventually Venatori infiltrators persuaded the desperate mages under Fiona their only hopes of survival was to escape to the Tevinter Imperium. One of the Venatori, Magister Gereon Alexius offered the mages citizenship in exchange for ten years indentured servitude. Feeling they had no choice, the mages accepted. Alexius banished Arl Teagan Guerrin and seized Redcliffe Castle as his stronghold.

Alexius' Redcliffe Castle

Redcliffe Castle after a year of Alexius' rule

Inquisitor recruits the Mages:

Magister Alexius invites the Herald of Andraste to Redcliffe Castle to negotiate for the southern mages' aid. Secretly he intends to capture the Herald and present them as a trophy to the Venatori's mysterious deity; The Elder One. Inquisition soldiers infiltrate the castle during the negotiation however and kill the Venatori before they can proceed with their plan. In desperation Alexius attempts to use his unique time-distorting magic and kill the Herald, however Dorian Pavus intervenes and the Herald and Dorian are flung forward through time a year into the future.

They discover that Alexius has held on to Redcliffe Castle, turning it into a major Venatori stronghold in southern Thedas and both the Inquisition and Ferelden have failed in their attempts to oust the Venatori from the fortress. Magister Alexius has greatly expanded the Castle's underground chambers and outer fortifications and the castle is now overgrown with Red lyrium deposits. Alexius has also allowed rifts into the Fade to open throughout the Castle, leaving whole sections of the fortress overrun with Demons. Alexius himself has installed a unique seemingly impenetrable barrier door blocking the throne room, which can only be opened with all five of the red lyrium rings held by his most trusted Venatori mages.

The Herald and Dorian together with their allies kill Alexius and return to their original time and Magister Alexius is swiftly captured thus preventing Alexius' version of Redcliffe Castle from ever coming to be.


Quests

Dragon Age: Origins

Main Quests

The Arl of Redcliffe The Arl of Redcliffe

Side Quests

Lost in the Castle Lost in the Castle

Skin Deep Skin Deep

Dragon Age: Inquisition

Main Quests

In Hushed Whispers In Hushed Whispers

Characters

Enemies

Dragon Age: Origins

Dragon Age: Inquisition

  • Venatori
    • Venatori Zealot
    • Venatori Marksman
    • Venatori Spellbinder
    • Venatori Gladiator
  • Lesser Shade
  • Wraith

Notable items

Dragon Age: Origins

Main Floor

Black Leather Collar Black Leather Collar

Heavy Maul Heavy Maul

Kaddis of Hakkon Wintersbreath Kaddis of Hakkon Wintersbreath

Redcliffe Shield Redcliffe Shield

Redcliffe Vault Key Redcliffe Vault Key, carried by the Chamberlain

Warpaint of the Tempest Warpaint of the Tempest

Upper Floor

Eamon's Shield Eamon's Shield

Notable gifts for companions

Main Floor

Alistair's Mother's Amulet Alistair's Mother's Amulet for Alistair, found on the desk in Arl Eamon's study

Lamb Bone Lamb Bone for Dog, in a chest.

Botanist's Map of Thedas Botanist's Map of Thedas for the Secret Companion, in a chest.

Bug icon Bug! Cannot be obtained via normal means. See the page for more info.

Small Silver Ring Small Silver Ring, in a chest.

Upper Floor

Stone Dragon Statuette Stone Dragon Statuette for Alistair, in a chest on the Second Floor.

Silver-Framed Still Life Silver-Framed Still Life for Sten, in a chest.

The Guerrins of Ferelden The Guerrins of Ferelden for Wynne, on a bookshelf.

Map of Occupied Ferelden Map of Occupied Ferelden for Secret Companion, in a chest (only during the Final Onslaught)

Dragon Age: Inquisition

  • Circle of Magi banner - from a box in the Upper Royal Wing
  • Masterwork Wave Blade schematic - in a room before the Main Hall

Codex entries

Dragon Age: Origins

Codex entry: Connor Guerrin Codex entry: Connor Guerrin

Codex entry: The History of the Chantry: Chapter 2 Codex entry: The History of the Chantry: Chapter 2, book in upstairs chantry

Codex entry: Geography of Ferelden Codex entry: Geography of Ferelden

Codex entry: The Orlesian Empire Codex entry: The Orlesian Empire, book in Eamon's study

Codex entry: Journal of the Tranquil Codex entry: Journal of the Tranquil, book in guest room

Codex entry: Aveline, Knight of Orlais Codex entry: Aveline, Knight of Orlais, book in Connor's room

Codex entry: History of Ferelden: Chapter 1 Codex entry: History of Ferelden: Chapter 1, book in Eamon's room

Codex entry: The First Blight: Chapter 2 Codex entry: The First Blight: Chapter 2, book in Eamon's room

Dragon Age: Inquisition

Containers

Courtyard

Armoury

Kennels

Main Floor, north corridor

Main Floor, south

Upper Floor, bedrooms

The Vault

Special objects

  • Gate Lever - pulling it opens the inner gate, beyond which Ser Perth and his surviving knights wait to join the liberation of the castle
  • Landmark Tree - for Dog, in the courtyard

Trivia

  • If the vault is looted before The Arl of Redcliffe is advanced, the castle's Quartermaster and a servant can be overheard mentioning that not much of the treasury remains.

Gallery

Dragon Age: Inquisition Maps

References

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