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Revision as of 20:59, 4 March 2010

"...it was this castle that the Empire needed to bring to its knees before it could conquer Ferelden. "

Castle Redcliffe is the current home to the ruling family of Redcliffe. On the outskirts of Castle Redcliffe is Redcliffe Village. Castle Redcliffe is the headquarters for the soldiers of Redcliffe.

Background

A path leads up into the hills and across a bridge to an island where the ancient Castle Redcliffe has stood far longer than the village itself. Since the days of the Alamarri clans the castle has guarded the main pass through the Frostback Mountains into Orlais.

It was here that the Avvar hill folk came to strike into the lowlands of the east, and it was this castle that the Empire needed to bring to its knees before it could conquer Ferelden. That was not an easy task, for while the folk of Redcliffe are simple they are also proud of their ancient role as Ferelden’s first line of defense. “There is iron in the hills, as there is in the people” goes the local saying, and none disbelieve it.

The Warden arrives to the Castle during the Arl of Redcliffe quest line. The castle has been overrun by an undead army, lead by an unexplained demonic force.

Walkthrough

Basement - Dungeon

Map-Redcliffe Castle - Basement

Map of the Basement

Main article: Redcliffe Dungeons

In this first section of the Basement, the Warden will meet Jowan and get more information on what is happening within the castle itself.

Main Floor

Map-Redcliffe Castle - Main Floor

Map of Main Floor

The first time the Warden enters this area it will be from the Basement, into the North-West corner room of the level. The party will be quickly engaged by undead enemies. The larger rectangular room in front of the room the Warden entered from holds a Lieutenant Greater Shade with a few minion Lesser Shades. In the same room, a book will unlock the [[Codex Entry: The_History of the Chantry, Chapter 2]. The other octagonal room next to your entry point requires lock-picking (it's an Armory). As you walk Eastward in the level, you will encounter a group of Shambling Corpses lead by a Devouring Corpse. Another larger rectangular room holds a group of Mabari (one of which is Lieutenant-grade) that will attack on sight. The loot from this room includes Kaddis, Warpaints, a Collar and a Lamb Bone for your hound. Watch out for traps after this point.

Note: If you are looking for Valena, she can be found at this stage (small square room at the Eastern end of the corridor past the Mabari group).

On the South side of this corridor, a door leads to the Main Hall, but it is locked. The other door in the same room leads to a large group of corpses, and a Devouring Corpse. Beyond the are stairs to the Basement (again). This time, however, you will enter the Cellar portion of the Basement instead of the Dungeon section.

Basement - Cellar

Main article: Redcliffe Dungeons

The second section of the Basement is a single room providing passage from the Main Floor to the Courtyard. Don't overlook the Containers in this area - they may yield:

Courtyard

Map-Redcliffe Castle

Map of Courtyard

A considerable fight is awaiting the Warden in the courtyard. Shambling Corpses and Skeleton Archers make up the majority of the enemies. However, there is also a Lieutenant Revenant. The party can fight them all on their own or activate the Gate Lever by the main Gate (North side of the Courtyard). If the Gate is raised, Ser Perth and a group of knights will charge into the battle.

Note: If Dog is in your party, you can also activate the Landmark Tree for an extra aid

Once the knights are inside the gates and the fight is over, it is up to the Warden whether the knights should hold the courtyard or follow the party inside. Either way, once the Warden enters the Main Hall, the action moves back to the Main Floor, with a cut-scene.

Main Hall

As the Warden enters the Main Hall, a cut-scene involving Bann Teagan, Arlessa Isolde, and Connor takes place. It becomes evident that the child has been possessed by a Demon seeking war and destruction. Connor flees the scene, leaving the Warden to fight a number of knights as well as Bann Teagan. At the end of the fight, Bann is not killed, but recovers from the influence of the demon. A conversation with the Arlessa and Bann presents the Warden with the options ofr his next step:

  • Kill Connor;
  • Use Jowan's Blood magic to enter the Fade and face the Demon (only available if Jowan is still alive);
  • Travel to the Circle of Magi Tower and seek help (only available if the Warden sided with the Magi at the end of the Broken Circle, or has not completed that quest yet).
Note: See Arl of Redcliffe for more details on the consequences of this decision.

The conversation includes options for the Warden to indicate [s]he needs time, providing an opportunity to explore the rest of the Castle. Some of the enemies and treasures available at this point will not be available once the quest line is progressed anymore, so this is an opportunity that will not be available any later. If you decide to explore the rest of the Castle you can find (on the Main Floor) a possessed Chamberlain holding the key to the Castle Vault, and Alistair's Mother's Amulet (in a Desk). Eventually, you should return to the Main Hall and let Isolde know your decision. If you decide to enter the Fade, see The Fade: Concerning Connor.

Upper Floor

Map-Redcliffe Castle - Upper Floor

Map of Upper Floor

Note: If the Warden has not yet completed the Arl of Redcliffe quest line, and wants to avoid fighting the Demon possessing Connor outside of the Fade, [s]he should avoid the large rooms in the North-East corner, where Connor is found.

If this level of the Castle is explored before completing the Arl quest, the Warden can find:

Characters

Enemies

Involved In

The Arl of Redcliffe The Arl of Redcliffe

Lost in the Castle Lost in the Castle

Items

Main Floor

Alistair's Mother's Amulet Alistair's Mother's Amulet, source: Desk

Codex Entry: The History of the Chantry: Chapter 2, source: Book (in the chantry with the shades.)

Codex Entry: The Orlesean Empire, source: Book

Kaddis of Hakkon Wintersbreath Kaddis of Hakkon Wintersbreath

Lamb Bone Lamb Bone

Redcliffe Shield may refer to:

Disambig gray This disambiguation page lists articles associated with the same title.
If an internal link led you here, you may wish to change the link to point directly to the intended article.

Redcliffe Vault Key Redcliffe Vault Key, source: Chamberlain

Small Silver Ring Small Silver Ring

Warpaint of the Tempest Warpaint of the Tempest

Upper Floor

Codex entry: Aveline, Knight of Orlais Codex entry: Aveline, Knight of Orlais

Codex Entry: History of Ferelden: Chapter 1

Eamon's Shield Eamon's Shield

Silver-Framed Still Life Silver-Framed Still Life

Stone Dragon Statuette Stone Dragon Statuette

Special Objects

  • Gate Lever pulling it will open the gate. You can do this at any time during the battle, allowing additional knights to enter and assist you in the fight, or afterwards.
  • Landmark Spot - A tree in the courtyard.

Gallery

Trivia

  • After completing the quest and looting the vault while you were at it, the quartermaster here and his servant will have some fun conversations about it. Mentioning that not much of the treasury is left.

Exits

Redcliffe Dungeons Redcliffe Dungeons

World map may refer to the following maps:

Disambig gray This disambiguation page lists articles associated with the same title.
If an internal link led you here, you may wish to change the link to point directly to the intended article.

See also

Redcliffe Village Redcliffe Village