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<onlyinclude>{{QuestTransformer
 
<onlyinclude>{{QuestTransformer
 
|style = {{{style|}}}
 
|style = {{{style|}}}
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|hub = War table
 
|supertitle = Operation
 
|supertitle = Operation
 
|name = [[Red Templars on the Storm Coast]]
 
|name = [[Red Templars on the Storm Coast]]
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|image = Red Templars Red Coast Operation.png
 
|image = Red Templars Red Coast Operation.png
 
|px = 270x360px
 
|px = 270x360px
|prerequisites = · Complete [[Scout the Storm Coast]]<br>· Reach Level 16
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|prerequisites = Complete [[Scout the Storm Coast]] <br> Reach Level 16
 
|power_cost = 4
 
|power_cost = 4
 
|josephine_time = Locked
 
|josephine_time = Locked
 
|josephine_result =
 
|josephine_result =
 
|leliana_time = Instant
 
|leliana_time = Instant
|leliana_result = Unlocks [[Red Water]]
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|leliana_result = • unlocks [[Daerwin's Mouth]] <br> • unlocks side quest [[Red Water]]
 
|cullen_time = Instant
 
|cullen_time = Instant
|cullen_result = Unlocks [[Red Water]]
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|cullen_result = • unlocks [[Daerwin's Mouth]] <br> • unlocks side quest [[Red Water]]
 
|location = [[Skyhold]]
 
|location = [[Skyhold]]
 
|start = [[War table]]
 
|start = [[War table]]
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}}</onlyinclude>
 
}}</onlyinclude>
   
'''Red Templars on the Storm Coast''' is a [[war table]] scouting operation in ''[[Dragon Age: Inquisition]]''.
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'''Red Templars on the Storm Coast''' is a [[war table]] scouting operation in ''[[Dragon Age: Inquisition]]''. Costs 4 Power to complete.
   
 
== Acquisition ==
 
== Acquisition ==
This [[War table#Scouting 3|scouting]] operation unlocks once [[the Inquisitor]] reaches Level 16 after completing the war table operation [[Scout the Storm Coast]]0.
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Available after completing war table operation [[Scout the Storm Coast]], once [[the Inquisitor]] reaches Level 16.
   
 
== Operation text ==
 
== Operation text ==
{{Blockquote|Reports indicate that red templars have taken over an old [[Dwarf|Dwarven]] port on the [[Storm Coast]], granting them a foothold in [[Ferelden]] as well as easy access to the Waking Sea. The port itself provides a strong defense from outside attack. A full assault by our soldiers might eventually yield results, but not without high casualties. A smaller group may have better luck infiltrating their stronghold.}}
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{{Blockquote|Reports indicate that [[Red Templars|red templars]] have taken over an old [[Dwarf|Dwarven]] port on the [[Storm Coast]], granting them a foothold in [[Ferelden]] as well as easy access to the [[Waking Sea]]. The port itself provides a strong defense from outside attack. A full assault by our soldiers might eventually yield results, but not without high casualties. A smaller group may have better luck infiltrating their [[Daerwin's Mouth|stronghold]].}}
   
 
== Advisor suggestions ==
 
== Advisor suggestions ==
{{Note|The time listed is the time it takes with no [[agents]].}}
 
 
=== [[Josephine Montilyet|Connections]] - N/A ===
 
=== [[Josephine Montilyet|Connections]] - N/A ===
 
{{Blockquote|Locked}}
 
{{Blockquote|Locked}}
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== Result ==
 
== Result ==
 
=== Secrets ===
 
=== Secrets ===
{{Blockquote|Our agents have acquired access to the [[red templars]]' foothold on the Storm Coast. The templars feel themselves secure. It's time to prove them wrong.
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{{Blockquote|Our agents have acquired access to the red templars' foothold on the Storm Coast. The templars feel themselves secure. It's time to prove them wrong.<p>
 
 
Leliana}}
 
Leliana}}
   
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Our soldiers have conducted a number of small successful attacks on the red templar patrols up and down the coast. We have them on edge. The time to strike their main stronghold is now.
 
Our soldiers have conducted a number of small successful attacks on the red templar patrols up and down the coast. We have them on edge. The time to strike their main stronghold is now.
   
Scout Harding}}
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Scout [[Lace Harding|Harding]]}}
   
 
== Rewards ==
 
== Rewards ==
 
* Unlocks the Red Templar Stronghold [[Daerwin's Mouth]] as a new area for exploration on the [[Storm Coast]]
 
* Unlocks the Red Templar Stronghold [[Daerwin's Mouth]] as a new area for exploration on the [[Storm Coast]]
* Unlocks the [[Side quests (Inquisition)|side quest]] [[Red Water]].
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* Unlocks the [[Side quests (Inquisition)|side quest]] [[Red Water]]
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<!--Categories-->
 
[[Category:War table operations]]
 
[[Category:War table operations]]
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<!--Interwiki links-->
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[[de:Rote Templer an der Sturmküste]]

Latest revision as of 06:33, 28 May 2023

Red Templars on the Storm Coast is a war table scouting operation in Dragon Age: Inquisition. Costs 4 Power to complete.

Acquisition[]

Available after completing war table operation Scout the Storm Coast, once the Inquisitor reaches Level 16.

Operation text[]

Reports indicate that red templars have taken over an old Dwarven port on the Storm Coast, granting them a foothold in Ferelden as well as easy access to the Waking Sea. The port itself provides a strong defense from outside attack. A full assault by our soldiers might eventually yield results, but not without high casualties. A smaller group may have better luck infiltrating their stronghold.

Advisor suggestions[]

Connections - N/A[]

Locked

Secrets - Instant - Power cost: 4[]

We do not want to draw attention too soon. My agents will find a way to enter the stronghold without alerting the red templars.

Forces - Instant - Power cost: 4[]

Small initial attacks could secure the surrounding area and distract the templars from our larger plan.

Result[]

Secrets[]

Our agents have acquired access to the red templars' foothold on the Storm Coast. The templars feel themselves secure. It's time to prove them wrong.

Leliana

Forces[]

Commander,

Our soldiers have conducted a number of small successful attacks on the red templar patrols up and down the coast. We have them on edge. The time to strike their main stronghold is now.

Scout Harding

Rewards[]