- See also: [[: Specializations, Talents| Specializations, Talents]]
Ranger Talents
Summon Wolf |
Sustained Upkeep: 50 Fatigue: 5% Cooldown: 60s |
The ranger calls a great forest wolf to fight alongside the party. |
Summon Bear |
Sustained Upkeep: 50 Fatigue: 5% Cooldown: 90s Requires: Level 8 |
The ranger calls a powerful bear to fight alongside the party. |
Summon Spider |
Sustained Upkeep: 50 Fatigue: 5% Cooldown: 120s Requires: Level 10 |
The ranger calls a large spider to fight alongside the party. |
Master Ranger |
Passive Requires: Level 12 |
The ranger has learned to summon stronger companion animals. Animals summoned by a Master Ranger are significantly more powerful in combat than their normal counterparts. |
Unlocking
- You can purchase the Ranger Manual from Bodahn Feddic at the Party Camp. Like with all specialization manuals, once you buy it in any playthrough, the specialization will be unlocked for all current and future playthroughs and the manual will be permanently gone from the vendor's inventory.
Pet Comparison
There has been great debate on which pet is best, when to use a certain pet and the pros and cons of each ones abilities. The following list may help to determine which pet a player would prefer.
Wolf/Blight Wolf
- Pros:
- Howl (Ability) provides a decent area of effect debuff.
- Deals most damage over time out of the summons.
- Is very fast and will reach enemies quicker than other party members, providing a distraction.
- Cons:
- Bit of a light weight in armor and requires some looking after in big fights.
Bear/Great Bear
- Pros:
- First and foremost, a tank. It will take a sizable amount of damage before going down. Very useful at lower levels when an NPC tank cannot control all enemies or survive encounters.
- Rage (Ability) at Master Ranger, can increase damage done by decent amount for a short period of time.
- Cons:
- Seems slower, if only slightly than the other summons.
- On consoles, due to lack of third person overhead view, can block line of sight at times, making it difficult to target an enemy.
- Large, which causes trouble to the movement of the party in tight spaces.
Spider/Poisonous Spider
- Pros:
- Web (Ability) can be used instantly for interupting attacks or just keeping an enemy busy.
- Poison Spit (Ability) deals mild damage over time. Has a 12 second cool down.
- May prefer to flank enemies. Could be due to lack of space on an enemy from other sides. (Needs to be confirmed)
- Cons:
- Considerably weaker than the Bear and only slightly weaker than the Wolf in armor.
Notes
- Only one animal can be summoned in your party at a time. Having a second ranger summon a creature while there is an active one in your party will kill or un-summon the first. However on the this can be circumvented via an exploit (see below).
- Animals count as allies and can be used for a Blood Sacrifice in place of your party members.
- On and pet kills do not yield experience points. However as of patch v1.02, this is no longer an issue on the .
Exploits
Note that none of these methods work on the console versions.
- It is possible to summon multiple pets provided you have enough stamina. To do this start summoning and instantly click on the next summon. It is only possible to have 2 summons out at a time using this method. As the game engine does not properly support more than 1 summon per character, multiple summons do not retain full functionality. Firstly, you will be unable to manually use skills from them (when you select them, the skills are greyed out, and say "Only main character is active while in camp"). Secondly NONE of their portraits will be shown on the top left hand side of the screen. If you want to select them, you must do so manually by left clicking on them. However, the "Select Entire Party" button still selects them as per normal. This also makes it more difficult to monitor their health and stamina status.
- It is possible to utilize all of the pet's abilities as though they were a party member via tactics - the only way to do this is by clicking the "1 tactics slot added" notification upon summoning. The wolf has Dread Howl, Overwhelm, Shred, and Howl, and will use them via the tactics, effectively giving you another Mabari. The Bear and Spider have many extra skills available in the tactics screen as well, including overwhelm (Note: As of Patch 1.03 only the Wolf/Blight Wolf pets have extra abilites available in the tatics menu, while Bears and Spiders only have access to the 2 abilities of the respective master ranger versions). The tactics cannot be saved or accessed at any other time other than when first summoned though! This makes it rather tedious (especially since the summons disappear with every area transition without a special mod) but extremely useful in more difficult situations. The biggest disadvantages are that, unless you have a mod opening max tactics slots, only one tactic will be available. Further, the tactics page for the summon can ONLY be accessed upon summoning it. You cannot access it any way other than clicking on the "1 tactics slot added" notification. Don't miss your opportunity!
- Prior to patch 1.02a, it was also possible (using Revival) to have all 3 summoned at once. Summon all 3 in sequence, and the previous animal will die as the next is summoned. Use Revival on the spot they died, and they will return to life, giving you 3 pets.
Notable Rangers
Reference
Dragon Age: Origins - PRIMA Official Strategy Guide
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